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Implement battle pass
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@@ -108,7 +108,7 @@ public class PlayerProgress extends PlayerManager implements GameDatabaseObject
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// Proto
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public void toProto(PlayerInfo proto) {
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public void encodeProto(PlayerInfo proto) {
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// Check if we want to unlock all instances
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boolean unlockAll = Nebula.getConfig().getServerOptions().unlockInstances;
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