Implement monolith vita plans

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Melledy committed 2026-10-21 05:58:19 -07:00
1 parent fbbfb20656
commit 9271c3431f
18 files changed
+636 -10

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package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.TowerVitaProjectUpdate.TowerVitaProjectUpdateRep;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.tower_vita_project_update_req)
public class HandlerTowerVitaProjectUpdateReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = TowerVitaProjectUpdateRep.parseFrom(message);
// Sanity
if (!req.hasProjects()) {
return session.encodeMsg(NetMsgId.tower_vita_project_update_failed_ack);
}
// Update project
var project = session.getPlayer().getStarTowerManager().updateVitaProject(req.getProjects());
if (project == null) {
return session.encodeMsg(NetMsgId.tower_vita_project_update_failed_ack);
}
// Build response
var rsp = TowerVitaProjectUpdateRep.newInstance()
.setProjects(project.toProto());
// Encode and send
return session.encodeMsg(NetMsgId.tower_vita_project_update_succeed_ack, rsp);
}
}