Implement monolith research (most talents not working)

This commit is contained in:
Melledy
2025-11-18 05:16:14 -08:00
parent 4457b43a26
commit 9777f4fc3c
7 changed files with 247 additions and 2 deletions
@@ -99,6 +99,7 @@ public class GameData {
// Star tower
@Getter private static DataTable<StarTowerDef> StarTowerDataTable = new DataTable<>();
@Getter private static DataTable<StarTowerStageDef> StarTowerStageDataTable = new DataTable<>();
@Getter private static DataTable<StarTowerGrowthNodeDef> StarTowerGrowthNodeDataTable = new DataTable<>();
@Getter private static DataTable<PotentialDef> PotentialDataTable = new DataTable<>();
@Getter private static DataTable<SubNoteSkillPromoteGroupDef> SubNoteSkillPromoteGroupDataTable = new DataTable<>();
@@ -0,0 +1,21 @@
package emu.nebula.data.resources;
import emu.nebula.data.BaseDef;
import emu.nebula.data.ResourceType;
import lombok.Getter;
@Getter
@ResourceType(name = "StarTowerGrowthNode.json")
public class StarTowerGrowthNodeDef extends BaseDef {
private int Id;
private int NodeId;
private int Group;
private int ItemId1;
private int ItemQty1;
@Override
public int getId() {
return Id;
}
}