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Implement monolith research (most talents not working)
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@@ -99,6 +99,7 @@ public class GameData {
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// Star tower
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@Getter private static DataTable<StarTowerDef> StarTowerDataTable = new DataTable<>();
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@Getter private static DataTable<StarTowerStageDef> StarTowerStageDataTable = new DataTable<>();
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@Getter private static DataTable<StarTowerGrowthNodeDef> StarTowerGrowthNodeDataTable = new DataTable<>();
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@Getter private static DataTable<PotentialDef> PotentialDataTable = new DataTable<>();
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@Getter private static DataTable<SubNoteSkillPromoteGroupDef> SubNoteSkillPromoteGroupDataTable = new DataTable<>();
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@@ -0,0 +1,21 @@
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package emu.nebula.data.resources;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import lombok.Getter;
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@Getter
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@ResourceType(name = "StarTowerGrowthNode.json")
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public class StarTowerGrowthNodeDef extends BaseDef {
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private int Id;
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private int NodeId;
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private int Group;
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private int ItemId1;
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private int ItemQty1;
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@Override
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public int getId() {
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return Id;
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}
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}
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