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Implement monolith research (most talents not working)
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4457b43a26
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7 files changed
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@@ -5,6 +5,7 @@ import java.util.Map;
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import dev.morphia.annotations.Entity;
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import dev.morphia.annotations.Id;
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import dev.morphia.annotations.PostLoad;
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import emu.nebula.Nebula;
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import emu.nebula.data.GameData;
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import emu.nebula.database.GameDatabaseObject;
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@@ -32,6 +33,7 @@ public class PlayerProgress extends PlayerManager implements GameDatabaseObject
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// Star Tower
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private IntSet starTowerLog;
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private int[] starTowerGrowth;
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// Instances
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private Int2IntMap dailyInstanceLog;
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@@ -64,6 +66,7 @@ public class PlayerProgress extends PlayerManager implements GameDatabaseObject
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// Star Tower
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this.starTowerLog = new IntOpenHashSet();
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this.starTowerGrowth = new int[3];
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// Instances
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this.dailyInstanceLog = new Int2IntOpenHashMap();
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@@ -100,6 +103,25 @@ public class PlayerProgress extends PlayerManager implements GameDatabaseObject
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Nebula.getGameDatabase().addToSet(this, this.getUid(), "starTowerLog", id);
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}
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public boolean setStarTowerGrowthNode(int group, int nodeId) {
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// Get index
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int index = group - 1;
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if (index < 0) return false;
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// Grow growth if its too small
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if (index >= this.starTowerGrowth.length) {
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var old = this.starTowerGrowth;
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this.starTowerGrowth = new int[index + 1];
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System.arraycopy(old, 0, this.starTowerGrowth, 0, old.length);
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}
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// Set
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this.starTowerGrowth[index] |= (1 << nodeId);
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// Success
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return true;
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}
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public void addInfinityArenaLog(int levelId) {
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// Calculate arena id
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int id = (int) Math.floor(levelId / 10000D);
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@@ -234,4 +256,13 @@ public class PlayerProgress extends PlayerManager implements GameDatabaseObject
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proto.addTutorialLevels(tutorial.toProto());
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}
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}
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// Database fix
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@PostLoad
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public void postLoad() {
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if (this.starTowerGrowth == null) {
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this.starTowerGrowth = new int[1];
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}
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}
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}
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