Implement !build command for creating records

This commit is contained in:
Melledy
2025-12-01 13:33:34 -08:00
parent e8e7df7d50
commit aecea6ab03
4 changed files with 255 additions and 18 deletions

View File

@@ -17,12 +17,13 @@ import emu.nebula.data.GameData;
import emu.nebula.data.ResourceType;
import emu.nebula.data.resources.CharacterDef;
import emu.nebula.data.resources.ItemDef;
import emu.nebula.data.resources.PotentialDef;
import emu.nebula.game.inventory.ItemType;
public class Handbook {
public static void generate() {
// Temp vars
Map<String, String> languageKey = null;
List<Integer> list = null;
// Save to file
@@ -41,31 +42,64 @@ public class Handbook {
writer.println(System.lineSeparator());
writer.println("# Characters");
list = GameData.getCharacterDataTable().keySet().intStream().sorted().boxed().toList();
languageKey = loadLanguageKey(CharacterDef.class);
var characterLanguageKey = loadLanguageKey(CharacterDef.class);
for (int id : list) {
CharacterDef data = GameData.getCharacterDataTable().get(id);
writer.print(data.getId());
writer.print(" : ");
writer.print(languageKey.getOrDefault(data.getName(), data.getName()));
writer.print(characterLanguageKey.getOrDefault(data.getName(), data.getName()));
writer.print(" (");
writer.print(data.getElementType().toString());
writer.println(")");
}
// Dump characters
// Dump items
writer.println(System.lineSeparator());
writer.println("# Items");
list = GameData.getItemDataTable().keySet().intStream().sorted().boxed().toList();
languageKey = loadLanguageKey(ItemDef.class);
var itemLanguageKey = loadLanguageKey(ItemDef.class);
for (int id : list) {
ItemDef data = GameData.getItemDataTable().get(id);
writer.print(data.getId());
writer.print(" : ");
writer.print(languageKey.getOrDefault(data.getTitle(), data.getTitle()));
writer.print(itemLanguageKey.getOrDefault(data.getTitle(), data.getTitle()));
writer.print(" [");
writer.print(data.getItemType());
writer.println("]");
writer.print("]");
if (data.getItemType() == ItemType.Disc) {
var discData = GameData.getDiscDataTable().get(id);
if (discData != null) {
writer.print(" (");
writer.print(discData.getElementType().toString());
writer.print(")");
}
}
writer.println("");
}
// Dump potentials
writer.println(System.lineSeparator());
writer.println("# Potentials");
list = GameData.getPotentialDataTable().keySet().intStream().sorted().boxed().toList();
var potentialLanguageKey = loadLanguageKey(PotentialDef.class);
for (int id : list) {
PotentialDef data = GameData.getPotentialDataTable().get(id);
writer.print(data.getId());
writer.print(" : ");
CharacterDef charData = GameData.getCharacterDataTable().get(data.getCharId());
writer.print("[");
writer.print(characterLanguageKey.getOrDefault(charData.getName(), charData.getName()));
writer.print("] ");
ItemDef itemData = GameData.getItemDataTable().get(id);
writer.print(itemLanguageKey.getOrDefault(itemData.getTitle(), itemData.getTitle()));
writer.print(" - ");
writer.print(potentialLanguageKey.getOrDefault(data.getBriefDesc(), data.getBriefDesc()));
writer.println("");
}
} catch (IOException e) {
e.printStackTrace();