Implement Summit Show

This commit is contained in:
Melledy
2025-12-24 00:30:51 -08:00
parent 9df83c5205
commit b086851b95
5 changed files with 175 additions and 0 deletions
@@ -116,6 +116,7 @@ public class ActivityManager extends PlayerManager implements GameDatabaseObject
case Levels -> new LevelsActivity(this, data); case Levels -> new LevelsActivity(this, data);
case Task -> new TaskActivity(this, data); case Task -> new TaskActivity(this, data);
case Shop -> new ShopActivity(this, data); case Shop -> new ShopActivity(this, data);
case TrekkerVersus -> new TrekkerVersusActivity(this, data);
default -> null; default -> null;
}; };
@@ -34,6 +34,9 @@ public class ActivityModule extends GameContextModule {
this.activities.add(2010101); this.activities.add(2010101);
this.activities.add(2010103); this.activities.add(2010103);
this.activities.add(2010104); this.activities.add(2010104);
// Trekker versus
this.activities.add(600001);
} }
} }
@@ -0,0 +1,95 @@
package emu.nebula.game.activity.type;
import dev.morphia.annotations.Entity;
import emu.nebula.data.resources.ActivityDef;
import emu.nebula.game.activity.ActivityManager;
import emu.nebula.game.activity.GameActivity;
import emu.nebula.game.tower.StarTowerBuild;
import emu.nebula.proto.ActivityDetail.ActivityMsg;
import emu.nebula.proto.Public.TrekkerVersusShow;
import lombok.Getter;
import us.hebi.quickbuf.RepeatedInt;
@Getter
@Entity
public class TrekkerVersusActivity extends GameActivity {
private int[] charIds;
private int[] affixIds;
private int buildScore;
private int time;
// Apply
private transient StarTowerBuild build;
private transient int[] affixList;
@Deprecated // Morphia only
public TrekkerVersusActivity() {
}
public TrekkerVersusActivity(ActivityManager manager, ActivityDef data) {
super(manager, data);
}
public boolean apply(long buildId, RepeatedInt affixes) {
// Get build
var build = this.getPlayer().getStarTowerManager().getBuildById(buildId);
if (build == null) {
return false;
}
// Set
this.build = build;
this.affixList = affixes.toArray();
// Success
return true;
}
public void settle(boolean passed, int time) {
// Sanity check
if (this.build == null || this.affixList == null) {
return;
}
// Check if victory
if (passed) {
// Save characters/affixes
this.charIds = this.build.getCharIds().clone();
this.affixIds = this.affixList;
this.time = time;
this.buildScore = this.build.getScore();
// Save to database
this.save();
}
// Clear
this.build = null;
this.affixList = null;
}
// Proto
@Override
public void encodeActivityMsg(ActivityMsg msg) {
msg.getMutableTrekkerVersus()
.setShow(this.getShowProto());
}
public TrekkerVersusShow getShowProto() {
var show = TrekkerVersusShow.newInstance();
if (this.getCharIds() != null) {
show.addAllCharIds(this.getCharIds());
show.setBuildScore(this.getBuildScore());
}
if (this.getAffixIds() != null) {
show.addAllAffixIds(this.getAffixIds());
}
return show;
}
}
@@ -0,0 +1,36 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ActivityTrekkerVersusApply.ActivityTrekkerVersusApplyReq;
import emu.nebula.net.HandlerId;
import emu.nebula.game.activity.type.TrekkerVersusActivity;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.activity_trekker_versus_apply_req)
public class HandlerActivityTrekkerVersusApplyReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = ActivityTrekkerVersusApplyReq.parseFrom(message);
// Get activity
var activity = session.getPlayer().getActivityManager().getActivity(TrekkerVersusActivity.class, req.getActivityId());
if (activity == null) {
return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_failed_ack);
}
// Apply
boolean result = activity.apply(req.getBuildId(), req.getAffixIds());
if (result == false) {
return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_succeed_ack);
}
}
@@ -0,0 +1,40 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.ActivityTrekkerVersusSettle.ActivityTrekkerVersusSettleReq;
import emu.nebula.proto.ActivityTrekkerVersusSettle.ActivityTrekkerVersusSettleResp;
import emu.nebula.net.HandlerId;
import emu.nebula.game.activity.type.TrekkerVersusActivity;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.activity_trekker_versus_settle_req)
public class HandlerActivityTrekkerVersusSettleReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = ActivityTrekkerVersusSettleReq.parseFrom(message);
// Get activity
var activity = session.getPlayer().getActivityManager().getActivity(TrekkerVersusActivity.class, req.getActivityId());
if (activity == null) {
return session.encodeMsg(NetMsgId.activity_trekker_versus_settle_failed_ack);
}
// Settle
activity.settle(req.getPassed(), req.getTime());
// Handle client events for achievements
session.getPlayer().getAchievementManager().handleClientEvents(req.getEvents());
// Build response
var rsp = ActivityTrekkerVersusSettleResp.newInstance()
.setShow(activity.getShowProto());
// Encode and send
return session.encodeMsg(NetMsgId.activity_trekker_versus_settle_succeed_ack, rsp);
}
}