mirror of
https://github.com/Melledy/Nebula.git
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Implement commissions
This commit is contained in:
@@ -43,6 +43,7 @@ public class GameData {
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@Getter private static DataTable<PlayerHeadDef> PlayerHeadDataTable = new DataTable<>();
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@Getter private static DataTable<TitleDef> titleDataTable = new DataTable<>();
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// Shops
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@Getter private static DataTable<MallMonthlyCardDef> MallMonthlyCardDataTable = new DataTable<>();
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@Getter private static DataTable<MallPackageDef> MallPackageDataTable = new DataTable<>();
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@Getter private static DataTable<MallShopDef> MallShopDataTable = new DataTable<>();
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@@ -51,6 +52,9 @@ public class GameData {
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@Getter private static DataTable<ResidentShopDef> ResidentShopDataTable = new DataTable<>();
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@Getter private static DataTable<ResidentGoodsDef> ResidentGoodsDataTable = new DataTable<>();
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// Commissions
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@Getter private static DataTable<AgentDef> AgentDataTable = new DataTable<>();
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// Dictionary
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@Getter private static DataTable<DictionaryTabDef> DictionaryTabDataTable = new DataTable<>();
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@Getter private static DataTable<DictionaryEntryDef> DictionaryEntryDataTable = new DataTable<>();
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@@ -0,0 +1,84 @@
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package emu.nebula.data.resources;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.inventory.ItemRewardList;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import lombok.Getter;
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@Getter
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@ResourceType(name = "Agent.json")
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public class AgentDef extends BaseDef {
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private int Id;
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private int Level;
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private int MemberLimit;
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private int[] Tags;
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private int[] ExtraTags;
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private int Time1;
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private String RewardPreview1;
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private String BonusPreview1;
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private int Time2;
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private String RewardPreview2;
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private String BonusPreview2;
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private int Time3;
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private String RewardPreview3;
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private String BonusPreview3;
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private int Time4;
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private String RewardPreview4;
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private String BonusPreview4;
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private transient Int2ObjectMap<AgentDurationDef> durations;
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@Override
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public int getId() {
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return Id;
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}
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private void addDuration(AgentDurationDef duration) {
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this.durations.put(duration.getTime(), duration);
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}
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@Override
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public void onLoad() {
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this.durations = new Int2ObjectOpenHashMap<>();
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this.addDuration(new AgentDurationDef(this.Time1, this.RewardPreview1, this.BonusPreview1));
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this.addDuration(new AgentDurationDef(this.Time2, this.RewardPreview2, this.BonusPreview2));
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this.addDuration(new AgentDurationDef(this.Time3, this.RewardPreview3, this.BonusPreview3));
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this.addDuration(new AgentDurationDef(this.Time4, this.RewardPreview4, this.BonusPreview4));
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}
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@Getter
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public static class AgentDurationDef {
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private int time;
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private ItemRewardList rewards;
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private ItemRewardList bonus;
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public AgentDurationDef(int time, String rewardPreview, String bonusPreview) {
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this.time = time;
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this.rewards = new ItemRewardList();
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this.bonus = new ItemRewardList();
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var rewardArray = JsonUtils.decodeList(rewardPreview, int[].class);
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if (rewardArray != null) {
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for (int[] award : rewardArray) {
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this.rewards.add(new ItemRewardParam(award[0], award[1], award[2]));
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}
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}
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var bonusArray = JsonUtils.decodeList(bonusPreview, int[].class);
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if (bonusArray != null) {
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for (int[] award : bonusArray) {
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this.bonus.add(new ItemRewardParam(award[0], award[1], award[2]));
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}
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}
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}
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}
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}
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@@ -6,7 +6,7 @@ import java.util.List;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceData;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import lombok.Getter;
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@@ -21,8 +21,8 @@ public class CharGemInstanceDef extends BaseDef implements InstanceData {
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private int EnergyConsume;
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private String BaseAwardPreview;
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private transient List<InstanceRewardParam> firstRewards;
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private transient List<InstanceRewardParam> rewards;
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private transient List<ItemRewardParam> firstRewards;
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private transient List<ItemRewardParam> rewards;
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@Override
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public int getId() {
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@@ -52,7 +52,7 @@ public class CharGemInstanceDef extends BaseDef implements InstanceData {
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max = 1;
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}
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var reward = new InstanceRewardParam(itemId, min, max);
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var reward = new ItemRewardParam(itemId, min, max);
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if (isFirst) {
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this.firstRewards.add(reward);
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@@ -6,8 +6,7 @@ import emu.nebula.data.BaseDef;
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import emu.nebula.data.GameData;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceData;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemRewardParam;
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import lombok.Getter;
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@Getter
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@@ -37,18 +36,18 @@ public class DailyInstanceDef extends BaseDef implements InstanceData {
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@Override
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@Deprecated
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public List<InstanceRewardParam> getFirstRewards() {
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public List<ItemRewardParam> getFirstRewards() {
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return null;
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}
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@Override
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@Deprecated
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public List<InstanceRewardParam> getRewards() {
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public List<ItemRewardParam> getRewards() {
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return null;
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}
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@Override
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public List<InstanceRewardParam> getFirstRewards(int rewardType) {
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public List<ItemRewardParam> getFirstRewards(int rewardType) {
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var data = this.getRewardGroup(rewardType);
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if (data != null) {
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@@ -59,7 +58,7 @@ public class DailyInstanceDef extends BaseDef implements InstanceData {
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}
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@Override
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public List<InstanceRewardParam> getRewards(int rewardType) {
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public List<ItemRewardParam> getRewards(int rewardType) {
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var data = this.getRewardGroup(rewardType);
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if (data != null) {
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@@ -5,7 +5,7 @@ import java.util.List;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import lombok.Getter;
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@@ -16,8 +16,8 @@ public class DailyInstanceRewardGroupDef extends BaseDef {
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private int DailyRewardType;
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private String BaseAwardPreview;
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private transient List<InstanceRewardParam> firstRewards;
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private transient List<InstanceRewardParam> rewards;
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private transient List<ItemRewardParam> firstRewards;
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private transient List<ItemRewardParam> rewards;
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@Override
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public int getId() {
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@@ -47,7 +47,7 @@ public class DailyInstanceRewardGroupDef extends BaseDef {
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max = 1;
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}
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var reward = new InstanceRewardParam(itemId, min, max);
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var reward = new ItemRewardParam(itemId, min, max);
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if (isFirst) {
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this.firstRewards.add(reward);
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@@ -5,8 +5,8 @@ import java.util.List;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import lombok.Getter;
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@@ -18,7 +18,7 @@ public class InfinityTowerLevelDef extends BaseDef {
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private int DifficultyId;
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private String BaseAwardPreview;
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private transient List<InstanceRewardParam> rewards;
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private transient List<ItemRewardParam> rewards;
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@Override
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public int getId() {
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@@ -61,7 +61,7 @@ public class InfinityTowerLevelDef extends BaseDef {
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max = 1;
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}
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var reward = new InstanceRewardParam(itemId, min, max);
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var reward = new ItemRewardParam(itemId, min, max);
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if (isFirst) {
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@@ -6,7 +6,7 @@ import java.util.List;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceData;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import lombok.Getter;
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@@ -21,8 +21,8 @@ public class RegionBossLevelDef extends BaseDef implements InstanceData {
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private int EnergyConsume;
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private String BaseAwardPreview;
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private transient List<InstanceRewardParam> firstRewards;
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private transient List<InstanceRewardParam> rewards;
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private transient List<ItemRewardParam> firstRewards;
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private transient List<ItemRewardParam> rewards;
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@Override
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public int getId() {
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@@ -52,7 +52,7 @@ public class RegionBossLevelDef extends BaseDef implements InstanceData {
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max = 1;
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}
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var reward = new InstanceRewardParam(itemId, min, max);
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var reward = new ItemRewardParam(itemId, min, max);
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if (isFirst) {
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this.firstRewards.add(reward);
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@@ -6,7 +6,7 @@ import java.util.List;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceData;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import lombok.Getter;
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@@ -20,8 +20,8 @@ public class SkillInstanceDef extends BaseDef implements InstanceData {
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private int EnergyConsume;
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private String BaseAwardPreview;
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private transient List<InstanceRewardParam> firstRewards;
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private transient List<InstanceRewardParam> rewards;
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private transient List<ItemRewardParam> firstRewards;
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private transient List<ItemRewardParam> rewards;
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@Override
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public int getId() {
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@@ -51,7 +51,7 @@ public class SkillInstanceDef extends BaseDef implements InstanceData {
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max = 1;
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}
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var reward = new InstanceRewardParam(itemId, min, max);
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var reward = new ItemRewardParam(itemId, min, max);
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if (isFirst) {
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this.firstRewards.add(reward);
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@@ -6,7 +6,7 @@ import java.util.List;
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import emu.nebula.data.BaseDef;
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import emu.nebula.data.ResourceType;
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import emu.nebula.game.instance.InstanceData;
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import emu.nebula.game.instance.InstanceRewardParam;
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import emu.nebula.game.inventory.ItemRewardParam;
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import emu.nebula.util.JsonUtils;
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import lombok.Getter;
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@@ -19,8 +19,8 @@ public class WeekBossLevelDef extends BaseDef implements InstanceData {
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private int NeedWorldClass;
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private String BaseAwardPreview;
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private transient List<InstanceRewardParam> firstRewards;
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private transient List<InstanceRewardParam> rewards;
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private transient List<ItemRewardParam> firstRewards;
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private transient List<ItemRewardParam> rewards;
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@Override
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public int getId() {
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@@ -54,7 +54,7 @@ public class WeekBossLevelDef extends BaseDef implements InstanceData {
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max = 1;
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}
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var reward = new InstanceRewardParam(itemId, min, max);
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var reward = new ItemRewardParam(itemId, min, max);
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if (isFirst) {
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this.firstRewards.add(reward);
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