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Fix records being broken when ending a run
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@@ -51,7 +51,7 @@ public class StarTowerBuild implements GameDatabaseObject {
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this.subNoteSkills = new Int2IntOpenHashMap();
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this.subNoteSkills = new Int2IntOpenHashMap();
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// Characters
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// Characters
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this.charIds = game.getDiscs().stream()
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this.charIds = game.getChars().stream()
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.filter(d -> d.getId() > 0)
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.filter(d -> d.getId() > 0)
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.mapToInt(d -> d.getId())
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.mapToInt(d -> d.getId())
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.toArray();
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.toArray();
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