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Rework how story is handled, fixes choices not saving
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@@ -93,6 +93,7 @@ public class GameData {
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// ===== Story =====
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@Getter private static DataTable<StoryDef> StoryDataTable = new DataTable<>();
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@Getter private static DataTable<StorySetSectionDef> StorySetSectionDataTable = new DataTable<>();
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@Getter private static DataTable<StoryEvidenceDef> StoryEvidenceDataTable = new DataTable<>();
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// ===== Daily Quests =====
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@Getter private static DataTable<DailyQuestDef> DailyQuestDataTable = new DataTable<>();
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