Rework how story is handled, fixes choices not saving

This commit is contained in:
Melledy committed 2025-12-12 01:31:31 -08:00
1 parent 11ea526a35
commit c51268bcb8
10 files changed
+320 -30

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@@ -186,7 +186,7 @@ public class PlayerProgress extends PlayerManager implements GameDatabaseObject
// Proto
public void encodeProto(PlayerInfo proto) {
public void encodePlayerInfo(PlayerInfo proto) {
// Check if we want to unlock all instances
boolean unlockAll = Nebula.getConfig().getServerOptions().unlockInstances;