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Rework how story is handled, fixes choices not saving
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@@ -312,7 +312,7 @@ public class QuestManager extends PlayerManager implements GameDatabaseObject {
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// Serialization
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public void encodeProto(PlayerInfo proto) {
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public void encodePlayerInfo(PlayerInfo proto) {
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var quests = proto.getMutableQuests();
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for (var quest : this.getQuests().values()) {
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