mirror of
https://github.com/Melledy/Nebula.git
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Update to support game version 2.0.0.*
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119 files changed
+73147
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@@ -7,7 +7,7 @@ import emu.nebula.game.inventory.ItemParamMap;
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import emu.nebula.util.WeightedList;
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public class GameConstants {
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public static final String VERSION = "1.16.0";
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public static final String VERSION = "2.0.0";
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public static int DATA_VERSION = 0;
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public static final ZoneId UTC_ZONE = ZoneId.of("UTC");
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@@ -17,6 +17,7 @@ public class GameConstants {
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public static final int INTRO_GUIDE_ID = 1;
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public static final int DEFAULT_HONOR_ID = 111001;
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// Item ids
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public static final int GOLD_ITEM_ID = 1;
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public static final int STELLANITE_DUST_ITEM_ID = 2;
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public static final int PAID_STELLANITE_LUMINA_ITEM_ID = 3;
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@@ -26,9 +27,11 @@ public class GameConstants {
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public static final int WEEKLY_ENTRY_ITEM_ID = 28;
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public static final int JOINT_DRILL_TICKET_ID = 36;
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// Energy
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public static final int MAX_ENERGY = 240;
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public static final int ENERGY_REGEN_TIME = 360; // Timeunit = Seconds
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// Characters
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public static final int CHARACTER_MAX_GEMS_PER_SLOT = 4;
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public static final int CHARACTER_MAX_GEM_PRESETS = 3;
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public static final int CHARACTER_MAX_GEM_SLOTS = 3;
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@@ -40,22 +43,26 @@ public class GameConstants {
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public static final int AFFINITY_HONOR_UNLOCK_LEVEL = 10;
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// Client limits
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public static final int MAX_FORMATIONS = 6;
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public static final int MAX_SHOWCASE_IDS = 5;
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public static final int MAX_BUILDS = 100;
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public static final int MAX_PRESETS = 50;
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public static final int BATTLE_PASS_ID = 1; // Default battle pass
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public static final int BATTLE_PASS_UNLOCK_LEVEL = 3;
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public static final int MAX_FRIENDSHIPS = 50;
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public static final int MAX_PENDING_FRIENDSHIPS = 30;
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// Battle Pass
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public static final int BATTLE_PASS_ID = 1; // Default battle pass
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public static final int BATTLE_PASS_UNLOCK_LEVEL = 3;
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// Star Tower (Monolith)
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public static final int TOWER_COIN_ITEM_ID = 11;
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public static final int[] TOWER_EVENTS_IDS = new int[] {
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101, 102, 104, 105, 106, 107, 108, 114, 115, 116, 126, 127, 128
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};
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// Trace Hunt
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public static final int TRACE_HUNT_TOKEN_ID = 37;
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public static final int TRACE_HUNT_REQUEST_ITEM_ID = 38;
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public static final int TRACE_HUNT_PERMIT_ITEM_ID = 39;
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@@ -65,6 +72,7 @@ public class GameConstants {
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public static final int TRACE_HUNT_MAX_TRACE_PROGRESS = 10_000;
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public static final int TRACE_HUNT_MAX_HUNT_PROGRESS = 10_000;
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// Etc
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public static final int REFRESH_TYPE_DAILY = 1;
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public static final int REFRESH_TYPE_WEEKLY = 2;
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public static final int REFRESH_TYPE_MONTHLY = 3;
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@@ -83,7 +91,6 @@ public class GameConstants {
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public static final int UNLIMITED_STOCK = Integer.MAX_VALUE;
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// Daily gifts (Custom)
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public static final WeightedList<ItemParam> DAILY_SHOP_GIFTS = new WeightedList<>();
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public static final WeightedList<ItemParamMap> DAILY_MALL_GIFTS = new WeightedList<>();
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@@ -62,6 +62,10 @@ public class HonorDef extends BaseDef {
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// Levels
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this.valid = true;
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}
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case 5 -> {
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// Dorm
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this.valid = true;
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}
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default -> {
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// Unknown honor type
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Nebula.getLogger().warn("Honor " + this.getId() + " has an unknown type (" + this.getType() + ")");
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@@ -101,6 +101,19 @@ public enum AchievementCondition {
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WeekBossClearTotal (123),
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TraceHuntTraceComplete (159),
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TraceHuntAssistHunt (160),
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DormFurnitureAcquire (161),
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DormRewardReceive (162),
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DormUnlockRoom (163),
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DormPlaceFurniture (164),
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DormRoleInteractionReward (165),
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DormFurnitureCollect (166),
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DormDailyReceiveReward (171),
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DormSendGift (172),
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ActivityStoryPass (173),
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SoldierClearTotal (174),
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SoldierClearTotalWithSeason (175),
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SoldierSpecificRankWithSeason (176),
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DormSaveRoom (177),
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ClientReport (200),
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TowerBattleTimes (501),
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TowerBossChallengeSpecificHighRewardWithTotal (502),
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@@ -86,9 +86,14 @@ public class ActivityModule extends GameContextModule {
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//this.activities.add(1011104);
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// A Monolith Too Far
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this.activities.add(1011201);
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this.activities.add(1011203);
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this.activities.add(1011204);
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//this.activities.add(1011201);
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//this.activities.add(1011203);
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//this.activities.add(1011204);
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// Wholeness at Reunion's Dawn
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this.activities.add(2010401);
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this.activities.add(2010403);
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this.activities.add(2010404);
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// ===== Joint Drills (Finale Echoing) =====
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//this.activities.add(510003); // Causes soft lock in event screen
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@@ -96,9 +101,10 @@ public class ActivityModule extends GameContextModule {
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// ===== Etc Events =====
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// Trial activities
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this.activities.add(700128);
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this.activities.add(700129);
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this.activities.add(700131);
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this.activities.add(700132);
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this.activities.add(700133);
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// Tower defense activity
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//this.activities.add(102002); // Missing image on client - probably removed
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@@ -112,7 +118,7 @@ public class ActivityModule extends GameContextModule {
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//this.activities.add(800001); // Causes soft lock in event screen
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// Through Hostile Depths (beta)
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this.activities.add(900001);
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//this.activities.add(900001); // Causes soft lock in event screen
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// Trekker versus (broken)
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//this.activities.add(600001);
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@@ -31,7 +31,12 @@ public enum ActivityType {
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IceCream (23),
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FollowSocialMedia (24),
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Soldier (25),
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NewStory (30);
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Reengagement (26),
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MathParkour (27),
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MailBind (28),
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NewStory (30),
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MallLogin (31),
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SignIn (32);
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@Getter
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private final int value;
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@@ -18,7 +18,7 @@ import emu.nebula.game.player.PlayerChangeInfo;
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import emu.nebula.game.quest.QuestCondition;
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import emu.nebula.proto.ActivityDetail.ActivityMsg;
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import emu.nebula.proto.Public.ActivityLevel;
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import emu.nebula.proto.Public.UseBuild;
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import lombok.Getter;
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import lombok.Setter;
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@@ -201,7 +201,7 @@ public class LevelsActivity extends GameActivity {
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public ActivityLevel toProto() {
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var proto = ActivityLevel.newInstance()
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.setStar(this.getStar())
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.setBuildId(this.getBuildId());
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.setBuild(UseBuild.newInstance().setBuildId(this.getBuildId()).setTypeValue(1));
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return proto;
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}
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@@ -21,7 +21,6 @@ import emu.nebula.game.player.PlayerChangeInfo;
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import emu.nebula.proto.ActivityDetail.ActivityMsg;
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import emu.nebula.proto.PublicSoldier;
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import emu.nebula.proto.SoldierApply.SoldierApplyResp;
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import emu.nebula.proto.SoldierGiveUp.SoldierGiveUpResp;
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import emu.nebula.proto.SoldierInteract.SoldierInteractReq;
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import emu.nebula.proto.SoldierInteract.SoldierInteractResp;
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import emu.nebula.util.Utils;
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@@ -164,9 +163,12 @@ public class SoldierActivity extends GameActivity {
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@Override
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public synchronized void onLogin() {
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if (inProgress() && migrateLegacyRun()) save();
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// TODO fix later
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//if (inProgress() && migrateLegacyRun()) save();
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}
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// TODO fix later
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/*
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public synchronized SoldierApplyResp apply(int seasonId, int challengeId) {
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if (inProgress() || seasonId != getId()) return null;
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@@ -1194,6 +1196,8 @@ public class SoldierActivity extends GameActivity {
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return PublicSoldier.SoldierCard.newInstance().setId(id)
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.setType(PublicSoldier.SoldierCardType.Strategy);
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}
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*/
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@Override
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public void encodeActivityMsg(ActivityMsg msg) {
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@@ -14,7 +14,7 @@ import emu.nebula.proto.ActivityDetail.ActivityMsg;
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import emu.nebula.proto.ActivityStorySettleOuterClass.ActivityStorySettle;
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import emu.nebula.proto.Public.ActivityStory;
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import emu.nebula.proto.Public.ActivityStoryChoice;
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import emu.nebula.proto.Public.UseBuild;
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import it.unimi.dsi.fastutil.ints.Int2IntMap;
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import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
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import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
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@@ -128,7 +128,7 @@ public class StoryActivity extends GameActivity {
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@Override
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public void encodeActivityMsg(ActivityMsg msg) {
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var proto = msg.getMutableStoryChapter()
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.setBuildId(this.getBuildId());
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.setBuild(UseBuild.newInstance().setBuildId(this.getBuildId()).setTypeValue(1));
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for (int i : this.getEvidences()) {
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proto.addEvidences(i);
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@@ -6,7 +6,7 @@ import emu.nebula.game.inventory.ItemAcquireMap;
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import emu.nebula.game.player.Player;
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import emu.nebula.game.player.PlayerChangeInfo;
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import emu.nebula.proto.GachaNewbieInfoOuterClass.GachaNewbieInfo;
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import emu.nebula.proto.GachaNewbieInfoOuterClass.UI32s;
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import emu.nebula.proto.Public.UI32s;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import java.util.ArrayList;
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@@ -38,7 +38,15 @@ public enum ItemSubType {
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CharacterSkin (46),
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SouvenirEnergyItem (47),
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Build (48),
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Chess (49);
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Chess (49),
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DormHonor (50),
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DormFurniture (51),
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DormKit (52),
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DormScene (53),
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DormSkin (54),
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DormRoom (55),
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DormLayout (56),
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TokenItem (57);
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@Getter
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private final int value;
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@@ -21,7 +21,9 @@ public enum ItemType {
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LevelHonor (15),
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TraceRequest (16),
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HuntPermit (17),
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SoldierItem (18);
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SoldierItem (18),
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DormFurniture (19),
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DormHonor (20);
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@Getter
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private final int value;
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@@ -98,6 +98,18 @@ public enum QuestCondition {
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WeekBossClearTotal (123),
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ActivityStoryReadStory (124),
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ActivitySoldierScore (158),
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DormRewardReceive (162),
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DormUnlockRoom (163),
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DormPlaceFurniture (164),
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DormRoleInteractionReward (165),
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DormFurnitureCollect (166),
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DormDailyReceiveReward (171),
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DormSendGift (172),
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ActivityStoryPass (173),
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SoldierClearTotal (174),
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SoldierClearTotalWithSeason (175),
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SoldierSpecificRankWithSeason (176),
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DormSaveRoom (177),
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ClientReport (200),
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TowerBattleTimes (501),
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TowerBossChallengeSpecificHighRewardWithTotal (502),
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@@ -18,6 +18,7 @@ import emu.nebula.game.player.PlayerChangeInfo;
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import emu.nebula.game.player.PlayerManager;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.Public.TraceHuntItem;
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import emu.nebula.proto.Public.UseBuild;
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import emu.nebula.proto.TraceHuntInfoOuterClass.TraceHuntInfo;
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import emu.nebula.util.Utils;
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import lombok.Getter;
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@@ -503,7 +504,7 @@ public class TraceHuntManager extends PlayerManager implements GameDatabaseObjec
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.setExp(this.getExp())
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.setBossID(this.getBossId())
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.setBossCreateTime(this.getBossCreateTime())
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.setBuildID(this.getBuildId())
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.setBuild(UseBuild.newInstance().setBuildId(this.getBuildId()).setTypeValue(1))
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.setTraceProgress(this.getTraceProgress())
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.setHuntProgress(this.getHuntProgress())
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.setSelfHuntTimes(this.getHuntCount());
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@@ -10,10 +10,15 @@ import emu.nebula.game.player.Player;
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import emu.nebula.game.player.PlayerManager;
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import emu.nebula.game.player.PlayerProgress;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.Public.UseBuild;
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import emu.nebula.proto.VampireTalentDetail.VampireTalentDetailResp;
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import emu.nebula.util.Bitset;
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import it.unimi.dsi.fastutil.longs.LongArrayList;
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import lombok.Getter;
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import us.hebi.quickbuf.RepeatedLong;
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import us.hebi.quickbuf.RepeatedMessage;
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@Getter
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public class VampireSurvivorManager extends PlayerManager {
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@@ -104,7 +109,7 @@ public class VampireSurvivorManager extends PlayerManager {
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Nebula.getGameDatabase().update(this.getProgress(), this.getPlayerUid(), "vampireTalents", this.getTalents());
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}
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public VampireSurvivorGame apply(int levelId, RepeatedLong builds) {
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public VampireSurvivorGame apply(int levelId, RepeatedMessage<UseBuild> builds) {
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// Get data
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var data = GameData.getVampireSurvivorDataTable().get(levelId);
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if (data == null) {
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@@ -121,16 +126,23 @@ public class VampireSurvivorManager extends PlayerManager {
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return null;
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}
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// Create build ids
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var buildIds = new LongArrayList();
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// Make sure our builds exist
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for (long buildId : builds) {
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for (var build : builds) {
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long buildId = build.getBuildId();
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boolean hasBuild = this.getPlayer().getStarTowerManager().hasBuild(buildId);
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if (hasBuild == false) {
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return null;
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}
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buildIds.add(buildId);
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}
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// Create game
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this.game = new VampireSurvivorGame(this, data, builds.toArray());
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this.game = new VampireSurvivorGame(this, data, buildIds.toLongArray());
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// Success
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return this.game;
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@@ -3,12 +3,14 @@ package emu.nebula.net;
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public class NetMsgId {
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public static final int none = 0;
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public static final int handbook_complete_notify = -10059;
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public static final int clear_all_activity_mathParkour_levels_notify = -10058;
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public static final int clear_all_activity_iceCream_levels_notify = -10057;
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public static final int sd_soldier_effect_notify = -10056;
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public static final int sd_soldier_info_notify = -10055;
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public static final int sd_shop_data_notify = -10054;
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public static final int sd_item_change_notify = -10053;
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public static final int sd_buff_card_add_notify = -10052;
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public static final int sd_buff_notify = -10052;
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public static final int clear_all_activity_golden_spy_levels_notify = -10051;
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public static final int clear_all_activity_breakout_levels_notify = -10050;
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public static final int clear_story_set_notify = -10049;
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@@ -330,6 +332,9 @@ public class NetMsgId {
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public static final int quest_assist_group_reward_receive_req = 4228;
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public static final int quest_assist_group_reward_receive_succeed_ack = 4229;
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public static final int quest_assist_group_reward_receive_failed_ack = 4230;
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public static final int quest_dorm_reward_receive_req = 4231;
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public static final int quest_dorm_reward_receive_succeed_ack = 4232;
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public static final int quest_dorm_reward_receive_failed_ack = 4233;
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public static final int activity_task_reward_receive_req = 4301;
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public static final int activity_task_reward_receive_succeed_ack = 4302;
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public static final int activity_task_reward_receive_failed_ack = 4303;
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@@ -408,6 +413,27 @@ public class NetMsgId {
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public static final int potential_preselection_delete_req = 4737;
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public static final int potential_preselection_delete_succeed_ack = 4738;
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public static final int potential_preselection_delete_failed_ack = 4739;
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public static final int tower_vita_energy_buy_req = 4740;
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public static final int tower_vita_energy_buy_succeed_ack = 4741;
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public static final int tower_vita_energy_buy_failed_ack = 4742;
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public static final int tower_vita_project_list_req = 4743;
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public static final int tower_vita_project_list_succeed_ack = 4744;
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public static final int tower_vita_project_list_failed_ack = 4745;
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public static final int tower_vita_project_update_req = 4746;
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public static final int tower_vita_project_update_succeed_ack = 4747;
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public static final int tower_vita_project_update_failed_ack = 4748;
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public static final int tower_vita_project_name_update_req = 4749;
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public static final int tower_vita_project_name_update_succeed_ack = 4750;
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public static final int tower_vita_project_name_update_failed_ack = 4751;
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public static final int tower_vita_project_set_req = 4752;
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public static final int tower_vita_project_set_succeed_ack = 4753;
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public static final int tower_vita_project_set_failed_ack = 4754;
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public static final int star_tower_build_potential_modify_req = 4755;
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public static final int star_tower_build_potential_modify_succeed_ack = 4756;
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public static final int star_tower_build_potential_modify_failed_ack = 4757;
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public static final int star_tower_build_note_modify_req = 4758;
|
||||
public static final int star_tower_build_note_modify_succeed_ack = 4759;
|
||||
public static final int star_tower_build_note_modify_failed_ack = 4760;
|
||||
public static final int build_convert_detail_list_get_req = 4801;
|
||||
public static final int build_convert_detail_list_get_succeed_ack = 4802;
|
||||
public static final int build_convert_detail_list_get_failed_ack = 4803;
|
||||
@@ -471,6 +497,12 @@ public class NetMsgId {
|
||||
public static final int mall_shop_order_req = 5128;
|
||||
public static final int mall_shop_order_succeed_ack = 5129;
|
||||
public static final int mall_shop_order_failed_ack = 5130;
|
||||
public static final int mall_activity_list_req = 5131;
|
||||
public static final int mall_activity_list_succeed_ack = 5132;
|
||||
public static final int mall_activity_list_failed_ack = 5133;
|
||||
public static final int mall_activity_order_req = 5134;
|
||||
public static final int mall_activity_order_succeed_ack = 5135;
|
||||
public static final int mall_activity_order_failed_ack = 5136;
|
||||
public static final int trace_hunt_info_req = 5201;
|
||||
public static final int trace_hunt_info_succeed_ack = 5202;
|
||||
public static final int trace_hunt_info_failed_ack = 5203;
|
||||
@@ -507,6 +539,33 @@ public class NetMsgId {
|
||||
public static final int soldier_partner_trace_req = 5316;
|
||||
public static final int soldier_partner_trace_succeed_ack = 5317;
|
||||
public static final int soldier_partner_trace_failed_ack = 5318;
|
||||
public static final int soldier_season_info_req = 5319;
|
||||
public static final int soldier_season_info_succeed_ack = 5320;
|
||||
public static final int soldier_season_info_failed_ack = 5321;
|
||||
public static final int soldier_season_reward_receive_req = 5322;
|
||||
public static final int soldier_season_reward_receive_succeed_ack = 5323;
|
||||
public static final int soldier_season_reward_receive_failed_ack = 5324;
|
||||
public static final int soldier_learn_req = 5325;
|
||||
public static final int soldier_learn_succeed_ack = 5326;
|
||||
public static final int soldier_learn_failed_ack = 5327;
|
||||
public static final int soldier_technology_info_req = 5401;
|
||||
public static final int soldier_technology_info_succeed_ack = 5402;
|
||||
public static final int soldier_technology_info_failed_ack = 5403;
|
||||
public static final int soldier_technology_node_unlock_req = 5404;
|
||||
public static final int soldier_technology_node_unlock_succeed_ack = 5405;
|
||||
public static final int soldier_technology_node_unlock_failed_ack = 5406;
|
||||
public static final int soldier_battle_report_favorite_req = 5407;
|
||||
public static final int soldier_battle_report_favorite_succeed_ack = 5408;
|
||||
public static final int soldier_battle_report_favorite_failed_ack = 5409;
|
||||
public static final int soldier_battle_report_unfavorite_req = 5410;
|
||||
public static final int soldier_battle_report_unfavorite_succeed_ack = 5411;
|
||||
public static final int soldier_battle_report_unfavorite_failed_ack = 5412;
|
||||
public static final int soldier_battle_report_favorite_list_req = 5413;
|
||||
public static final int soldier_battle_report_favorite_list_succeed_ack = 5414;
|
||||
public static final int soldier_battle_report_favorite_list_failed_ack = 5415;
|
||||
public static final int soldier_battle_report_recent_list_req = 5416;
|
||||
public static final int soldier_battle_report_recent_list_succeed_ack = 5417;
|
||||
public static final int soldier_battle_report_recent_list_failed_ack = 5418;
|
||||
public static final int gacha_spin_req = 6001;
|
||||
public static final int gacha_spin_succeed_ack = 6002;
|
||||
public static final int gacha_spin_failed_ack = 6003;
|
||||
@@ -757,6 +816,57 @@ public class NetMsgId {
|
||||
public static final int activity_penguin_card_endless_level_save_req = 8416;
|
||||
public static final int activity_penguin_card_endless_level_save_succeed_ack = 8417;
|
||||
public static final int activity_penguin_card_endless_level_save_failed_ack = 8418;
|
||||
public static final int guide_mission_info_req = 8419;
|
||||
public static final int guide_mission_info_succeed_ack = 8420;
|
||||
public static final int guide_mission_info_failed_ack = 8421;
|
||||
public static final int guide_mission_quest_reward_receive_req = 8422;
|
||||
public static final int guide_mission_quest_reward_receive_succeed_ack = 8423;
|
||||
public static final int guide_mission_quest_reward_receive_failed_ack = 8424;
|
||||
public static final int activity_math_parkour_level_settle_req = 8430;
|
||||
public static final int activity_math_parkour_level_settle_succeed_ack = 8431;
|
||||
public static final int activity_math_parkour_level_settle_failed_ack = 8432;
|
||||
public static final int activity_returnee_info_req = 8501;
|
||||
public static final int activity_returnee_info_succeed_ack = 8502;
|
||||
public static final int activity_returnee_info_failed_ack = 8503;
|
||||
public static final int activity_returnee_reunion_reward_req = 8504;
|
||||
public static final int activity_returnee_reunion_reward_succeed_ack = 8505;
|
||||
public static final int activity_returnee_reunion_reward_failed_ack = 8506;
|
||||
public static final int activity_returnee_quest_point_reward_receive_req = 8507;
|
||||
public static final int activity_returnee_quest_point_reward_receive_succeed_ack = 8508;
|
||||
public static final int activity_returnee_quest_point_reward_receive_failed_ack = 8509;
|
||||
public static final int activity_returnee_avg_req = 8510;
|
||||
public static final int activity_returnee_avg_succeed_ack = 8511;
|
||||
public static final int activity_returnee_avg_failed_ack = 8512;
|
||||
public static final int activity_returnee_quest_reward_receive_req = 8513;
|
||||
public static final int activity_returnee_quest_reward_receive_succeed_ack = 8514;
|
||||
public static final int activity_returnee_quest_reward_receive_failed_ack = 8515;
|
||||
public static final int activity_returnee_login_reward_receive_req = 8516;
|
||||
public static final int activity_returnee_login_reward_receive_succeed_ack = 8517;
|
||||
public static final int activity_returnee_login_reward_receive_failed_ack = 8518;
|
||||
public static final int activity_returnee_card_reward_receive_req = 8519;
|
||||
public static final int activity_returnee_card_reward_receive_succeed_ack = 8520;
|
||||
public static final int activity_returnee_card_reward_receive_failed_ack = 8521;
|
||||
public static final int activity_returnee_card_order_req = 8522;
|
||||
public static final int activity_returnee_card_order_succeed_ack = 8523;
|
||||
public static final int activity_returnee_card_order_failed_ack = 8524;
|
||||
public static final int activity_returnee_pack_order_req = 8525;
|
||||
public static final int activity_returnee_pack_order_succeed_ack = 8526;
|
||||
public static final int activity_returnee_pack_order_failed_ack = 8527;
|
||||
public static final int activity_archive_story_apply_req = 8601;
|
||||
public static final int activity_archive_story_apply_succeed_ack = 8602;
|
||||
public static final int activity_archive_story_apply_failed_ack = 8603;
|
||||
public static final int activity_archive_story_settle_req = 8604;
|
||||
public static final int activity_archive_story_settle_succeed_ack = 8605;
|
||||
public static final int activity_archive_story_settle_failed_ack = 8606;
|
||||
public static final int activity_archive_story_info_req = 8607;
|
||||
public static final int activity_archive_story_info_succeed_ack = 8608;
|
||||
public static final int activity_archive_story_info_failed_ack = 8609;
|
||||
public static final int activity_mail_bind_reward_receive_req = 8610;
|
||||
public static final int activity_mail_bind_reward_receive_succeed_ack = 8611;
|
||||
public static final int activity_mail_bind_reward_receive_failed_ack = 8612;
|
||||
public static final int activity_archive_story_chapter_pass_req = 8613;
|
||||
public static final int activity_archive_story_chapter_pass_succeed_ack = 8614;
|
||||
public static final int activity_archive_story_chapter_pass_failed_ack = 8615;
|
||||
public static final int mail_list_req = 9001;
|
||||
public static final int mail_list_succeed_ack = 9002;
|
||||
public static final int mail_list_failed_ack = 9003;
|
||||
@@ -817,6 +927,9 @@ public class NetMsgId {
|
||||
public static final int activity_trekker_versus_schedule_reward_receive_req = 9143;
|
||||
public static final int activity_trekker_versus_schedule_reward_receive_succeed_ack = 9144;
|
||||
public static final int activity_trekker_versus_schedule_reward_receive_failed_ack = 9145;
|
||||
public static final int activity_malllogin_reward_receive_req = 9146;
|
||||
public static final int activity_malllogin_reward_receive_succeed_ack = 9147;
|
||||
public static final int activity_malllogin_reward_receive_failed_ack = 9148;
|
||||
public static final int phone_contacts_info_req = 9201;
|
||||
public static final int phone_contacts_info_succeed_ack = 9202;
|
||||
public static final int phone_contacts_info_failed_ack = 9203;
|
||||
@@ -850,6 +963,69 @@ public class NetMsgId {
|
||||
public static final int activity_cg_read_req = 9501;
|
||||
public static final int activity_cg_read_succeed_ack = 9502;
|
||||
public static final int activity_cg_read_failed_ack = 9503;
|
||||
public static final int dorm_info_list_req = 9510;
|
||||
public static final int dorm_info_list_succeed_ack = 9511;
|
||||
public static final int dorm_info_list_failed_ack = 9512;
|
||||
public static final int dorm_furniture_preset_list_req = 9513;
|
||||
public static final int dorm_furniture_preset_list_succeed_ack = 9514;
|
||||
public static final int dorm_furniture_preset_list_failed_ack = 9515;
|
||||
public static final int dorm_bag_list_req = 9516;
|
||||
public static final int dorm_bag_list_succeed_ack = 9517;
|
||||
public static final int dorm_bag_list_failed_ack = 9518;
|
||||
public static final int dorm_furniture_preset_delete_req = 9519;
|
||||
public static final int dorm_furniture_preset_delete_succeed_ack = 9520;
|
||||
public static final int dorm_furniture_preset_delete_failed_ack = 9521;
|
||||
public static final int dorm_furniture_save_req = 9522;
|
||||
public static final int dorm_furniture_save_succeed_ack = 9523;
|
||||
public static final int dorm_furniture_save_failed_ack = 9524;
|
||||
public static final int dorm_info_update_name_req = 9525;
|
||||
public static final int dorm_info_update_name_succeed_ack = 9526;
|
||||
public static final int dorm_info_update_name_failed_ack = 9527;
|
||||
public static final int dorm_invitation_role_req = 9528;
|
||||
public static final int dorm_invitation_role_succeed_ack = 9529;
|
||||
public static final int dorm_invitation_role_failed_ack = 9530;
|
||||
public static final int dorm_reward_receive_req = 9531;
|
||||
public static final int dorm_reward_receive_succeed_ack = 9532;
|
||||
public static final int dorm_reward_receive_failed_ack = 9533;
|
||||
public static final int dorm_role_interaction_req = 9534;
|
||||
public static final int dorm_role_interaction_succeed_ack = 9535;
|
||||
public static final int dorm_role_interaction_failed_ack = 9536;
|
||||
public static final int dorm_affinity_gift_send_req = 9537;
|
||||
public static final int dorm_affinity_gift_send_succeed_ack = 9538;
|
||||
public static final int dorm_affinity_gift_send_failed_ack = 9539;
|
||||
public static final int dorm_friend_list_req = 9540;
|
||||
public static final int dorm_friend_list_succeed_ack = 9541;
|
||||
public static final int dorm_friend_list_failed_ack = 9542;
|
||||
public static final int dorm_friend_visit_req = 9543;
|
||||
public static final int dorm_friend_visit_succeed_ack = 9544;
|
||||
public static final int dorm_friend_visit_failed_ack = 9545;
|
||||
public static final int dorm_layout_reward_receive_req = 9547;
|
||||
public static final int dorm_layout_reward_receive_succeed_ack = 9548;
|
||||
public static final int dorm_layout_reward_receive_failed_ack = 9549;
|
||||
public static final int dorm_room_bgm_req = 9550;
|
||||
public static final int dorm_room_bgm_succeed_ack = 9551;
|
||||
public static final int dorm_room_bgm_failed_ack = 9552;
|
||||
public static final int dorm_friend_like_req = 9553;
|
||||
public static final int dorm_friend_like_succeed_ack = 9554;
|
||||
public static final int dorm_friend_like_failed_ack = 9555;
|
||||
public static final int dorm_update_preset_name_req = 9556;
|
||||
public static final int dorm_update_preset_name_succeed_ack = 9557;
|
||||
public static final int dorm_update_preset_name_failed_ack = 9558;
|
||||
public static final int dorm_set_room_scene_req = 9559;
|
||||
public static final int dorm_set_room_scene_succeed_ack = 9560;
|
||||
public static final int dorm_set_room_scene_failed_ack = 9561;
|
||||
public static final int dorm_achievement_reward_receive_req = 9562;
|
||||
public static final int dorm_achievement_reward_receive_succeed_ack = 9563;
|
||||
public static final int dorm_achievement_reward_receive_failed_ack = 9564;
|
||||
public static final int dorm_blocks_convert_req = 9565;
|
||||
public static final int dorm_blocks_convert_succeed_ack = 9566;
|
||||
public static final int dorm_blocks_convert_failed_ack = 9567;
|
||||
public static final int dorm_get_change_data_req = 9568;
|
||||
public static final int dorm_get_change_data_succeed_ack = 9569;
|
||||
public static final int dorm_get_change_data_failed_ack = 9570;
|
||||
public static final int dorm_learn_req = 9571;
|
||||
public static final int dorm_learn_succeed_ack = 9572;
|
||||
public static final int dorm_learn_failed_ack = 9573;
|
||||
public static final int activity_levels_apply_req = 9601;
|
||||
public static final int activity_levels_apply_succeed_ack = 9602;
|
||||
public static final int activity_levels_apply_failed_ack = 9603;
|
||||
@@ -947,6 +1123,12 @@ public class NetMsgId {
|
||||
public static final int trace_hunt_state_notify = 10058;
|
||||
public static final int trace_hunt_item_change_notify = 10060;
|
||||
public static final int score_boss_reset_score_notify = 10061;
|
||||
public static final int activity_returnee_state_notify = 10062;
|
||||
public static final int activity_returnee_quest_change_notify = 10063;
|
||||
public static final int dorm_room_unlock_notify = 10064;
|
||||
public static final int guide_mission_state_notify = 10065;
|
||||
public static final int activity_malllogin_rewards_notify = 10066;
|
||||
public static final int achievement_complete_notify = 10067;
|
||||
public static final int activity_mining_apply_req = 11001;
|
||||
public static final int activity_mining_apply_succeed_ack = 11002;
|
||||
public static final int activity_mining_apply_failed_ack = 11003;
|
||||
|
||||
@@ -23,7 +23,7 @@ public class HandlerActivityLevelsApplyReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Apply
|
||||
boolean success = activity.apply(req.getLevelId(), req.getBuildId());
|
||||
boolean success = activity.apply(req.getLevelId(), req.getBuild().getBuildId());
|
||||
|
||||
if (success == false) {
|
||||
return session.encodeMsg(NetMsgId.activity_levels_apply_failed_ack);
|
||||
|
||||
@@ -23,7 +23,7 @@ public class HandlerActivityStoryApplyReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Apply
|
||||
boolean success = activity.apply(req.getStoryId(), req.getBuildId());
|
||||
boolean success = activity.apply(req.getStoryId(), req.getBuild().getBuildId());
|
||||
|
||||
if (success == false) {
|
||||
return session.encodeMsg(NetMsgId.activity_story_apply_failed_ack);
|
||||
|
||||
@@ -23,7 +23,7 @@ public class HandlerActivityTrekkerVersusApplyReq extends NetHandler {
|
||||
}
|
||||
|
||||
// Apply
|
||||
boolean result = activity.apply(req.getBuildId(), req.getAffixIds());
|
||||
boolean result = activity.apply(req.getBuild().getBuildId(), req.getAffixIds());
|
||||
|
||||
if (result == false) {
|
||||
return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_failed_ack);
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.GuideMissionInfoOuterClass.GuideMissionInfo;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.guide_mission_info_req)
|
||||
public class HandlerGuideMissionInfoReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Build response
|
||||
var rsp = GuideMissionInfo.newInstance();
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.guide_mission_info_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -15,7 +15,7 @@ public class HandlerInfinityTowerApplyReq extends NetHandler {
|
||||
var req = InfinityTowerApplyReq.parseFrom(message);
|
||||
|
||||
// Apply
|
||||
boolean success = session.getPlayer().getInfinityTowerManager().apply(req.getLevelId(), req.getBuildId());
|
||||
boolean success = session.getPlayer().getInfinityTowerManager().apply(req.getLevelId(), req.getBuild().getBuildId());
|
||||
|
||||
if (!success) {
|
||||
return session.encodeMsg(NetMsgId.infinity_tower_apply_failed_ack);
|
||||
|
||||
@@ -1,16 +1,15 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.game.activity.type.SoldierActivity;
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.SoldierApply.SoldierApplyReq;
|
||||
|
||||
@HandlerId(NetMsgId.soldier_apply_req)
|
||||
public class HandlerSoldierApplyReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
/*
|
||||
var req = SoldierApplyReq.parseFrom(message);
|
||||
var activity = session.getPlayer().getActivityManager().getActivity(
|
||||
SoldierActivity.class, req.getSeasonId());
|
||||
@@ -22,5 +21,8 @@ public class HandlerSoldierApplyReq extends NetHandler {
|
||||
return rsp == null
|
||||
? session.encodeMsg(NetMsgId.soldier_apply_failed_ack)
|
||||
: session.encodeMsg(NetMsgId.soldier_apply_succeed_ack, rsp);
|
||||
*/
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_apply_failed_ack);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.game.activity.type.SoldierActivity;
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
@@ -10,10 +9,14 @@ import emu.nebula.net.NetMsgId;
|
||||
public class HandlerSoldierGiveUpReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) {
|
||||
/*
|
||||
var activity = session.getPlayer().getActivityManager().getFirstActivity(SoldierActivity.class);
|
||||
var rsp = activity == null ? null : activity.giveUp();
|
||||
return rsp == null
|
||||
? session.encodeMsg(NetMsgId.soldier_give_up_failed_ack)
|
||||
: session.encodeMsg(NetMsgId.soldier_give_up_succeed_ack, rsp);
|
||||
*/
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_give_up_failed_ack);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,5 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.game.activity.type.SoldierActivity;
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
@@ -10,10 +9,14 @@ import emu.nebula.net.NetMsgId;
|
||||
public class HandlerSoldierInfoReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) {
|
||||
/*
|
||||
var activity = session.getPlayer().getActivityManager().getFirstActivity(SoldierActivity.class);
|
||||
var info = activity == null ? null : activity.info();
|
||||
return info == null
|
||||
? session.encodeMsg(NetMsgId.soldier_info_failed_ack)
|
||||
: session.encodeMsg(NetMsgId.soldier_info_succeed_ack, info);
|
||||
*/
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_info_failed_ack);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,23 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.game.activity.type.SoldierActivity;
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.SoldierInteract.SoldierInteractReq;
|
||||
|
||||
@HandlerId(NetMsgId.soldier_interact_req)
|
||||
public class HandlerSoldierInteractReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
/*
|
||||
var req = SoldierInteractReq.parseFrom(message);
|
||||
var activity = session.getPlayer().getActivityManager().getFirstActivity(SoldierActivity.class);
|
||||
var rsp = activity == null ? null : activity.interact(req);
|
||||
return rsp == null
|
||||
? session.encodeMsg(NetMsgId.soldier_interact_failed_ack)
|
||||
: session.encodeMsg(NetMsgId.soldier_interact_succeed_ack, rsp);
|
||||
*/
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_interact_failed_ack);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,24 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.game.activity.type.SoldierActivity;
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.SoldierPartnerTrace.SoldierPartnerTraceReq;
|
||||
|
||||
@HandlerId(NetMsgId.soldier_partner_trace_req)
|
||||
public class HandlerSoldierPartnerTraceReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
/*
|
||||
var req = SoldierPartnerTraceReq.parseFrom(message);
|
||||
var activity = session.getPlayer().getActivityManager().getFirstActivity(SoldierActivity.class);
|
||||
if (activity == null || !activity.setPartnerTrace(req.getPartnerType(), req.getTrace())) {
|
||||
return session.encodeMsg(NetMsgId.soldier_partner_trace_failed_ack);
|
||||
}
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_partner_trace_succeed_ack);
|
||||
*/
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_partner_trace_failed_ack);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.PublicSoldier.SoldierSeasonInfo;
|
||||
|
||||
@HandlerId(NetMsgId.soldier_season_info_req)
|
||||
public class HandlerSoldierSeasonInfoReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) {
|
||||
// Template response to get rid of errors
|
||||
var rsp = SoldierSeasonInfo.newInstance()
|
||||
.setSeasonId(1);
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.soldier_season_info_succeed_ack, rsp);
|
||||
}
|
||||
}
|
||||
@@ -1,21 +1,23 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.game.activity.type.SoldierActivity;
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.SoldierStepOut.SoldierStepOutReq;
|
||||
|
||||
@HandlerId(NetMsgId.soldier_step_out_req)
|
||||
public class HandlerSoldierStepOutReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
/*
|
||||
var req = SoldierStepOutReq.parseFrom(message);
|
||||
var activity = session.getPlayer().getActivityManager().getFirstActivity(SoldierActivity.class);
|
||||
if (activity == null || !req.hasDeploy() || !activity.stepOut(req.getDeploy())) {
|
||||
return session.encodeMsg(NetMsgId.soldier_step_out_failed_ack);
|
||||
}
|
||||
return session.encodeMsg(NetMsgId.soldier_step_out_succeed_ack);
|
||||
*/
|
||||
|
||||
return session.encodeMsg(NetMsgId.soldier_step_out_failed_ack);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.GameSession;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.Public.Bytes;
|
||||
|
||||
@HandlerId(NetMsgId.soldier_technology_info_req)
|
||||
public class HandlerSoldierTechnologyInfoReq extends NetHandler {
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) {
|
||||
// Template response to get rid of errors
|
||||
var rsp = Bytes.newInstance();
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.soldier_technology_info_succeed_ack, rsp);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package emu.nebula.server.handlers;
|
||||
|
||||
import emu.nebula.net.NetHandler;
|
||||
import emu.nebula.net.NetMsgId;
|
||||
import emu.nebula.proto.TowerVitaProjectList.TowerVitaProjectListResp;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.tower_vita_project_list_req)
|
||||
public class HandlerTowerVitaProjectListReq extends NetHandler {
|
||||
|
||||
@Override
|
||||
public byte[] handle(GameSession session, byte[] message) throws Exception {
|
||||
// Build response
|
||||
var rsp = TowerVitaProjectListResp.newInstance();
|
||||
|
||||
// Encode and send
|
||||
return session.encodeMsg(NetMsgId.tower_vita_project_list_succeed_ack, rsp);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -15,7 +15,7 @@ public class HandlerTraceHuntApplyReq extends NetHandler {
|
||||
var req = TraceHuntApplyReq.parseFrom(message);
|
||||
|
||||
// Hunt
|
||||
boolean success = session.getPlayer().getTraceHuntManager().apply(req.getOwnerUID(), req.getBossID(), req.getBuildID());
|
||||
boolean success = session.getPlayer().getTraceHuntManager().apply(req.getOwnerUID(), req.getBossID(), req.getBuild().getBuildId());
|
||||
|
||||
if (!success) {
|
||||
return session.encodeMsg(NetMsgId.trace_hunt_apply_failed_ack);
|
||||
|
||||
@@ -16,7 +16,7 @@ public class HandlerVampireSurvivorApplyReq extends NetHandler {
|
||||
var req = VampireSurvivorApplyReq.parseFrom(message);
|
||||
|
||||
// Apply
|
||||
var game = session.getPlayer().getVampireSurvivorManager().apply(req.getId(), req.getBuildIds());
|
||||
var game = session.getPlayer().getVampireSurvivorManager().apply(req.getId(), req.getBuilds());
|
||||
|
||||
if (game == null) {
|
||||
return session.encodeMsg(NetMsgId.vampire_survivor_apply_failed_ack);
|
||||
|
||||
Reference in new issue
Block a user