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Implement trekker affinity story
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@@ -30,6 +30,7 @@ public class GameData {
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@Getter private static DataTable<AffinityLevelDef> AffinityLevelDataTable = new DataTable<>();
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@Getter private static DataTable<AffinityGiftDef> AffinityGiftDataTable = new DataTable<>();
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@Getter private static DataTable<PlotDef> PlotDataTable = new DataTable<>();
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@Getter private static DataTable<CharGemDef> CharGemDataTable = new DataTable<>();
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@Getter private static DataTable<CharGemSlotControlDef> CharGemSlotControlDataTable = new DataTable<>();
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