Implement anniversary sign in events

This commit is contained in:
Melledy committed 2026-10-21 23:46:25 -07:00
1 parent f5bdee5df3
commit c9e62500ad
11 files changed
+272 -3

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@@ -15,8 +15,12 @@ public class HandlerActivityLoginRewardReceiveReq extends NetHandler {
// Parse request
var req = UI32.parseFrom(message);
// Get activity id from request
int activityId = req.getValue();
// Get activity
var activity = session.getPlayer().getActivityManager().getActivity(LoginRewardActivity.class, req.getValue());
// Note: Sign-in activities are handled by the same request as the login reward activities
var activity = session.getPlayer().getActivityManager().getActivity(LoginRewardActivity.class, activityId);
if (activity == null) {
return session.encodeMsg(NetMsgId.activity_login_reward_receive_failed_ack);
@@ -0,0 +1,36 @@
package emu.nebula.server.handlers;
import emu.nebula.game.activity.type.MallLoginActivity;
import emu.nebula.net.GameSession;
import emu.nebula.net.HandlerId;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.Public.UI32;
@HandlerId(NetMsgId.activity_malllogin_reward_receive_req)
public class HandlerActivityMallLoginRewardReceiveReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = UI32.parseFrom(message);
// Get activity
var activity = session.getPlayer().getActivityManager().getActivity(MallLoginActivity.class, req.getValue());
if (activity == null) {
return session.encodeMsg(NetMsgId.activity_malllogin_reward_receive_failed_ack);
}
// Claim any rewards
var change = activity.claim();
if (change == null) {
return session.encodeMsg(NetMsgId.activity_malllogin_reward_receive_failed_ack);
}
// Encode and send
return session.encodeMsg(NetMsgId.activity_malllogin_reward_receive_succeed_ack, change.toProto());
}
}
@@ -0,0 +1,43 @@
package emu.nebula.server.handlers;
import emu.nebula.data.GameData;
import emu.nebula.game.activity.type.MallLoginActivity;
import emu.nebula.net.GameSession;
import emu.nebula.net.HandlerId;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.MallActivityListOuterClass.MallActivityInfo;
import emu.nebula.proto.MallActivityListOuterClass.MallActivityList;
@HandlerId(NetMsgId.mall_activity_list_req)
public class HandlerMallActivityListReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Get player
var player = session.getPlayer();
// Build response
var rsp = MallActivityList.newInstance();
for (var data : GameData.getMallActivityDataTable()) {
// Get the activity that this product unlocks
var activity = player.getActivityManager().getActivity(MallLoginActivity.class, data.getActivityId());
if (activity == null) {
continue;
}
// Create proto info
var info = MallActivityInfo.newInstance()
.setId(data.getIdString())
.setPurchased(activity.isActive());
rsp.addList(info);
}
// Encode and send
return session.encodeMsg(NetMsgId.mall_activity_list_succeed_ack, rsp);
}
}