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Fix starting monoliths
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@@ -892,8 +892,10 @@ public class GameCharacter implements GameDatabaseObject {
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if (gem != null) {
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info.addAllAttributes(gem.getAttributes());
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info.addAllOverlockCount(new int[gem.getAttributes().length]);
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} else {
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info.addAllAttributes(new int[] {0, 0, 0, 0});
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info.addAllAttributes(new int[4]);
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info.addAllOverlockCount(new int[4]);
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}
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proto.addGems(info);
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