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https://github.com/Melledy/Nebula.git
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Update to data version 34
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@@ -128,7 +128,7 @@ public class Config {
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this.content = "Welcome to Nebula! Please take these items as a starter gift.";
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this.content = "Welcome to Nebula! Please take these items as a starter gift.";
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this.attachments = List.of(
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this.attachments = List.of(
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new ItemParam(86009, 1),
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new ItemParam(86009, 1),
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new ItemParam(86003, 1),
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new ItemParam(86002, 1),
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new ItemParam(1, 1_000_000),
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new ItemParam(1, 1_000_000),
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new ItemParam(2, 30_000)
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new ItemParam(2, 30_000)
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);
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);
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@@ -3,7 +3,7 @@ package emu.nebula;
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import java.time.ZoneId;
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import java.time.ZoneId;
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public class GameConstants {
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public class GameConstants {
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public static final int DATA_VERSION = 31;
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public static final int DATA_VERSION = 34;
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public static final String VERSION = "1.0.0." + DATA_VERSION;
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public static final String VERSION = "1.0.0." + DATA_VERSION;
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public static final ZoneId UTC_ZONE = ZoneId.of("UTC");
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public static final ZoneId UTC_ZONE = ZoneId.of("UTC");
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@@ -35,14 +35,6 @@ public class MetaServerlistHandler implements Handler {
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this.list.addAgent(agent);
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this.list.addAgent(agent);
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var agent2 = ServerAgent.newInstance()
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.setName("Test") // TODO allow change in config
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.setAddr(server.getServerConfig().getDisplayAddress() + "/agent-zone-1/")
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.setStatus(1)
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.setZone(1);
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this.list.addAgent(agent2);
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// Cache proto
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// Cache proto
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this.proto = list.toByteArray();
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this.proto = list.toByteArray();
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}
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}
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