Merge ascension/instance/infinite arena/vampire survivor progress into one manager

This commit is contained in:
Melledy
2025-11-09 21:27:08 -08:00
parent 3f7b0d366d
commit db5209ff06
15 changed files with 172 additions and 187 deletions

View File

@@ -0,0 +1,134 @@
package emu.nebula.game.player;
import dev.morphia.annotations.Entity;
import dev.morphia.annotations.Id;
import emu.nebula.Nebula;
import emu.nebula.data.GameData;
import emu.nebula.database.GameDatabaseObject;
import emu.nebula.proto.PlayerData.PlayerInfo;
import emu.nebula.proto.Public.CharGemInstance;
import emu.nebula.proto.Public.DailyInstance;
import emu.nebula.proto.Public.RegionBossLevel;
import emu.nebula.proto.Public.SkillInstance;
import emu.nebula.proto.Public.WeekBossLevel;
import it.unimi.dsi.fastutil.ints.Int2IntMap;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import lombok.Getter;
@Getter
@Entity(value = "progress", useDiscriminator = false)
public class PlayerProgress extends PlayerManager implements GameDatabaseObject {
@Id
private int uid;
private Int2IntMap dailyInstanceLog;
private Int2IntMap regionBossLog;
private Int2IntMap skillInstanceLog;
private Int2IntMap charGemLog;
private Int2IntMap weekBossLog;
@Deprecated // Morphia only
public PlayerProgress() {
}
public PlayerProgress(Player player) {
super(player);
this.uid = player.getUid();
// Star Tower
// Instances
this.dailyInstanceLog = new Int2IntOpenHashMap();
this.regionBossLog = new Int2IntOpenHashMap();
this.skillInstanceLog = new Int2IntOpenHashMap();
this.charGemLog = new Int2IntOpenHashMap();
this.weekBossLog = new Int2IntOpenHashMap();
// Infinity Arena
// Vampire Survivor
// Save to database
this.save();
}
public void saveInstanceLog(Int2IntMap log, String logName, int id, int newStar) {
// Get current star
int star = log.get(id);
// Check star
if (newStar <= star || newStar > 7) {
return;
}
// Add to log and update database
log.put(id, newStar);
Nebula.getGameDatabase().update(this, this.getUid(), logName + "." + id, newStar);
}
// Proto
public void toProto(PlayerInfo proto) {
// Init
int minStars = 0;
// Simple hack to unlock all instances
if (Nebula.getConfig().getServerOptions().unlockInstances) {
minStars = 1;
}
// Daily instance
for (var data : GameData.getDailyInstanceDataTable()) {
int stars = Math.max(this.getDailyInstanceLog().get(data.getId()), minStars);
var p = DailyInstance.newInstance()
.setId(data.getId())
.setStar(stars);
proto.addDailyInstances(p);
}
// Regional boss
for (var data : GameData.getRegionBossLevelDataTable()) {
int stars = Math.max(this.getRegionBossLog().get(data.getId()), minStars);
var p = RegionBossLevel.newInstance()
.setId(data.getId())
.setStar(stars);
proto.addRegionBossLevels(p);
}
// Skill instance
for (var data : GameData.getSkillInstanceDataTable()) {
int stars = Math.max(this.getSkillInstanceLog().get(data.getId()), minStars);
var p = SkillInstance.newInstance()
.setId(data.getId())
.setStar(stars);
proto.addSkillInstances(p);
}
// Char gem instance
for (var data : GameData.getCharGemInstanceDataTable()) {
int stars = Math.max(this.getCharGemLog().get(data.getId()), minStars);
var p = CharGemInstance.newInstance()
.setId(data.getId())
.setStar(stars);
proto.addCharGemInstances(p);
}
// Weekly boss
for (var data : GameData.getWeekBossLevelDataTable()) {
var p = WeekBossLevel.newInstance()
.setId(data.getId())
.setFirst(this.getWeekBossLog().get(data.getId()) == 1);
proto.addWeekBossLevels(p);
}
}
}