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https://github.com/Melledy/Nebula.git
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Implement Finale Echoing (Permanent)
- Sweeps and quests this game mode are not implemented yet
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@@ -11,6 +11,7 @@ import emu.nebula.Nebula;
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import emu.nebula.game.activity.ActivityModule;
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import emu.nebula.game.ban.BanModule;
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import emu.nebula.game.gacha.GachaModule;
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import emu.nebula.game.jointdrill.JointDrillModule;
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import emu.nebula.game.player.PlayerModule;
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import emu.nebula.game.scoreboss.ScoreBossModule;
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import emu.nebula.game.tutorial.TutorialModule;
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@@ -31,6 +32,7 @@ public class GameContext implements Runnable {
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private final TutorialModule tutorialModule;
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private final ActivityModule activityModule;
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private final ScoreBossModule scoreBossModule;
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private final JointDrillModule jointDrillModule;
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private final BanModule banModule;
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// Game loop
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@@ -50,6 +52,7 @@ public class GameContext implements Runnable {
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this.tutorialModule = new TutorialModule(this);
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this.activityModule = new ActivityModule(this);
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this.scoreBossModule = new ScoreBossModule(this);
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this.jointDrillModule = new JointDrillModule(this);
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this.banModule = new BanModule(this);
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// Run game loop
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