Implement gacha history

This commit is contained in:
Melledy
2025-11-16 00:32:47 -08:00
parent c859252ddd
commit f2656903e5
7 changed files with 178 additions and 65 deletions

View File

@@ -0,0 +1,34 @@
package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.GachaHistoriesOuterClass.GachaHistories;
import emu.nebula.proto.Public.UI32;
import emu.nebula.net.HandlerId;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.gacha_histories_req)
public class HandlerGachaHistoriesReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse request
var req = UI32.parseFrom(message);
// Get history log
var list = session.getPlayer().getGachaManager().getHistories().get(req.getValue());
// Build response
var rsp = GachaHistories.newInstance();
if (list != null) {
for (var log : list) {
rsp.addList(log.toProto());
}
}
// Encode and send
return session.encodeMsg(NetMsgId.gacha_histories_succeed_ack, rsp);
}
}