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Force unlock all monoliths
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@@ -566,6 +566,11 @@ public class Player implements GameDatabaseObject {
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proto.addHandbook(this.getCharacters().getCharacterHandbook());
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proto.addHandbook(this.getCharacters().getCharacterHandbook());
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proto.addHandbook(this.getCharacters().getDiscHandbook());
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proto.addHandbook(this.getCharacters().getDiscHandbook());
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// Force unlock all monoliths
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for (var towerData : GameData.getStarTowerDataTable()) {
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proto.addRglPassedIds(towerData.getId());
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}
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// Extra
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// Extra
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proto.getMutableVampireSurvivorRecord()
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proto.getMutableVampireSurvivorRecord()
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.getMutableSeason();
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.getMutableSeason();
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