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Implement achievements properly
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@@ -249,4 +249,15 @@ public class GameSession {
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return proto;
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}
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// Misc network
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/**
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* Called AFTER a response is sent to the client
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*/
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public void afterResponse() {
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if (this.getPlayer() != null) {
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this.getPlayer().afterResponse();
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}
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}
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}
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