mirror of
https://github.com/Melledy/Nebula.git
synced 2026-09-20 01:29:54 +02:00
Implement achievements properly
This commit is contained in:
@@ -7,7 +7,7 @@ import emu.nebula.proto.SkillInstanceSettle.SkillInstanceSettleResp;
|
||||
import emu.nebula.net.HandlerId;
|
||||
import emu.nebula.data.GameData;
|
||||
import emu.nebula.game.instance.InstanceSettleData;
|
||||
import emu.nebula.game.quest.QuestCondType;
|
||||
import emu.nebula.game.quest.QuestCondition;
|
||||
import emu.nebula.net.GameSession;
|
||||
|
||||
@HandlerId(NetMsgId.skill_instance_settle_req)
|
||||
@@ -30,7 +30,7 @@ public class HandlerSkillInstanceSettleReq extends NetHandler {
|
||||
// Settle instance
|
||||
var changes = player.getInstanceManager().settleInstance(
|
||||
data,
|
||||
QuestCondType.SkillInstanceClearTotal,
|
||||
QuestCondition.SkillInstanceClearTotal,
|
||||
player.getProgress().getSkillInstanceLog(),
|
||||
"skillInstanceLog",
|
||||
req.getStar()
|
||||
@@ -38,6 +38,9 @@ public class HandlerSkillInstanceSettleReq extends NetHandler {
|
||||
|
||||
var settleData = (InstanceSettleData) changes.getExtraData();
|
||||
|
||||
// Handle client events for achievements
|
||||
session.getPlayer().getAchievementManager().handleClientEvents(req.getEvents());
|
||||
|
||||
// Create response
|
||||
var rsp = SkillInstanceSettleResp.newInstance()
|
||||
.setExp(settleData.getExp())
|
||||
|
||||
Reference in New Issue
Block a user