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Update readme
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@@ -21,7 +21,7 @@ import it.unimi.dsi.fastutil.ints.IntArrayList;
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aliases = {"ab"},
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permission = "player.build",
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requireTarget = true,
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desc = "!autobuild [character/disc/potential/melody ids...] lv[target record level] s[target record score] = Generates a record for the player with the target score/record level"
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desc = "!autobuild [character/disc/potential/sub-note skill ids...] lv(record level) s(record score) [-nn] [-np] = Generates a record for the targeted player, auto-filling random characters, discs, potentials, and sub-note skills to reach the target record level (default 40) or score. -nn skips sub-note skills and -np skips potentials."
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)
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public class AutoBuildCommand implements CommandHandler {
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private static final int[] COMMON_SUB_NOTE_SKILLS = new int[] {
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