package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.FriendInvitesDelete.FriendInvitesDeleteReq; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.friend_invites_delete_req) public class HandlerFriendInvitesDeleteReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse request var req = FriendInvitesDeleteReq.parseFrom(message); // Delete all invites for (long uid : req.getMutableUIds()) { session.getPlayer().getFriendList().handleFriendRequest((int) uid, false); } // Encode and send return session.encodeMsg(NetMsgId.friend_invites_delete_succeed_ack); } }