package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.Public.NewbieInfo; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.player_learn_req) public class HandlerPlayerLearnReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { var req = NewbieInfo.parseFrom(message); // TODO set newbie info session.getPlayer().setNewbieInfo(req.getGroupId(), req.getStepId()); return session.encodeMsg(NetMsgId.player_learn_succeed_ack); } }