package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.PlayerHeadiconSet.PlayerHeadIconSetReq; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.player_head_icon_set_req) public class HandlerPlayerHeadIconSetReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse req var req = PlayerHeadIconSetReq.parseFrom(message); // Set head icon boolean result = session.getPlayer().editHeadIcon(req.getHeadIcon()); // Encode and send return session.encodeMsg(result ? NetMsgId.player_head_icon_set_succeed_ack : NetMsgId.player_head_icon_set_failed_ack); } }