package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.Public.UI32; import emu.nebula.proto.TowerGrowthGroupNodeUnlock.TowerGrowthGroupNodeUnlockResp; import it.unimi.dsi.fastutil.ints.IntList; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.tower_growth_group_node_unlock_req) public class HandlerTowerGrowthGroupNodeUnlockReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse request var req = UI32.parseFrom(message); // Quick unlock var change = session.getPlayer().getStarTowerManager().unlockGrowthNodeGroup(req.getValue()); if (change == null) { return session.encodeMsg(NetMsgId.tower_growth_group_node_unlock_failed_ack); } // Get list of unlocked nodes var unlocked = (IntList) change.getExtraData(); // Build response var rsp = TowerGrowthGroupNodeUnlockResp.newInstance() .setChangeInfo(change.toProto()); for (int nodeId : unlocked) { rsp.addNodes(nodeId); } // Encode and send return session.encodeMsg(NetMsgId.tower_growth_group_node_unlock_succeed_ack, rsp); } }