package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.vampire_talent_reset_req) public class HandlerVampireTalentResetReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Reset talents session.getPlayer().getVampireSurvivorManager().resetTalents(); // Encode and send return session.encodeMsg(NetMsgId.vampire_talent_reset_succeed_ack); } }