package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.DiscPromote.DiscPromoteReq; import emu.nebula.proto.DiscPromote.DiscPromoteResp; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.disc_promote_req) public class HandlerDiscPromoteReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse request var req = DiscPromoteReq.parseFrom(message); // Get character var disc = session.getPlayer().getCharacters().getDiscById(req.getId()); if (disc == null) { return session.encodeMsg(NetMsgId.disc_promote_failed_ack); } // Advance character var change = disc.promote(); if (change == null) { return session.encodeMsg(NetMsgId.disc_promote_failed_ack); } // Build request var rsp = DiscPromoteResp.newInstance() .setPhase(disc.getPhase()) .setChange(change.toProto()); return session.encodeMsg(NetMsgId.disc_promote_succeed_ack, rsp); } }