package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.DiscReadRewardReceive.DiscReadRewardReceiveReq; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.disc_read_reward_receive_req) public class HandlerDiscReadRewardReceiveReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse request var req = DiscReadRewardReceiveReq.parseFrom(message); // Get disc var disc = session.getPlayer().getCharacters().getDiscById(req.getId()); if (disc == null) { return session.encodeMsg(NetMsgId.disc_read_reward_receive_failed_ack); } // Set read reward var change = disc.receiveReadReward(req.getReadTypeValue()); if (change == null) { return session.encodeMsg(NetMsgId.disc_read_reward_receive_failed_ack); } // Encode and send return session.encodeMsg(NetMsgId.disc_read_reward_receive_succeed_ack, change.toProto()); } }