package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.CharGemReplaceAttribute.CharGemReplaceAttributeReq; import emu.nebula.net.HandlerId; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.char_gem_replace_attribute_req) public class HandlerCharGemReplaceAttributeReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse request var req = CharGemReplaceAttributeReq.parseFrom(message); // Get character var character = session.getPlayer().getCharacters().getCharacterById(req.getCharId()); if (character == null) { return session.encodeMsg(NetMsgId.char_gem_replace_attribute_failed_ack); } // Replace attributes boolean success = character.replaceGemAttributes(req.getSlotId(), req.getGemIndex()); if (success == false) { return session.encodeMsg(NetMsgId.char_gem_replace_attribute_failed_ack); } // Encode and send return session.encodeMsg(NetMsgId.char_gem_replace_attribute_succeed_ack); } }