package emu.nebula.server.handlers; import emu.nebula.net.NetHandler; import emu.nebula.net.NetMsgId; import emu.nebula.proto.ActivityTrekkerVersusApply.ActivityTrekkerVersusApplyReq; import emu.nebula.net.HandlerId; import emu.nebula.game.activity.type.TrekkerVersusActivity; import emu.nebula.net.GameSession; @HandlerId(NetMsgId.activity_trekker_versus_apply_req) public class HandlerActivityTrekkerVersusApplyReq extends NetHandler { @Override public byte[] handle(GameSession session, byte[] message) throws Exception { // Parse request var req = ActivityTrekkerVersusApplyReq.parseFrom(message); // Get activity var activity = session.getPlayer().getActivityManager().getActivity(TrekkerVersusActivity.class, req.getActivityId()); if (activity == null) { return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_failed_ack); } // Apply boolean result = activity.apply(req.getBuildId(), req.getAffixIds()); if (result == false) { return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_failed_ack); } // Encode and send return session.encodeMsg(NetMsgId.activity_trekker_versus_apply_succeed_ack); } }