Files
Nebula/src/main/java/emu/nebula/data/resources/CharGemAttrValueDef.java
T
Melledy 26ea746368 Hardcode emblem attribute values
(They were removed from the data files)
2025-11-27 12:00:08 -08:00

39 lines
1.0 KiB
Java

package emu.nebula.data.resources;
import emu.nebula.data.BaseDef;
import emu.nebula.data.GameData;
import emu.nebula.data.ResourceType;
import emu.nebula.data.ResourceType.LoadPriority;
import lombok.Getter;
@Getter
@ResourceType(name = "CharGemAttrValue.json", loadPriority = LoadPriority.LOW)
public class CharGemAttrValueDef extends BaseDef {
private int Id;
private int TypeId;
private int AttrType;
private int Rarity;
@Override
public int getId() {
return Id;
}
@Override
public void onLoad() {
// Cache attribute values into attribute group defs
// Honestly a horrible/inefficient way of doing this
for (var data : GameData.getCharGemAttrGroupDataTable()) {
for (var type : data.getAttributeTypes()) {
// Skip if type id doesnt match
if (type.getId() != this.getTypeId()) {
continue;
}
// Add
type.addValue(this);
}
}
}
}