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Nebula/src/generated/main/emu/nebula/proto/VampireSurvivorSettle.java
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2025-10-27 02:02:26 -07:00

2626 lines
73 KiB
Java

// Code generated by protocol buffer compiler. Do not edit!
package emu.nebula.proto;
import java.io.IOException;
import us.hebi.quickbuf.FieldName;
import us.hebi.quickbuf.InvalidProtocolBufferException;
import us.hebi.quickbuf.JsonSink;
import us.hebi.quickbuf.JsonSource;
import us.hebi.quickbuf.MessageFactory;
import us.hebi.quickbuf.ProtoMessage;
import us.hebi.quickbuf.ProtoSink;
import us.hebi.quickbuf.ProtoSource;
import us.hebi.quickbuf.RepeatedByte;
import us.hebi.quickbuf.RepeatedInt;
import us.hebi.quickbuf.RepeatedMessage;
public final class VampireSurvivorSettle {
/**
* Protobuf type {@code VampireSurvivorSettleReq}
*/
public static final class VampireSurvivorSettleReq extends ProtoMessage<VampireSurvivorSettleReq> implements Cloneable {
private static final long serialVersionUID = 0L;
/**
* <code>optional uint32 Time = 2;</code>
*/
private int time;
/**
* <code>optional bool Defeat = 3;</code>
*/
private boolean defeat;
/**
* <code>optional .Events Events = 7;</code>
*/
private final Public.Events events = Public.Events.newInstance();
/**
* <code>optional bytes NextPackage = 2047;</code>
*/
private final RepeatedByte nextPackage = RepeatedByte.newEmptyInstance();
/**
* <code>repeated uint32 KillCount = 1;</code>
*/
private final RepeatedInt killCount = RepeatedInt.newEmptyInstance();
private VampireSurvivorSettleReq() {
}
/**
* @return a new empty instance of {@code VampireSurvivorSettleReq}
*/
public static VampireSurvivorSettleReq newInstance() {
return new VampireSurvivorSettleReq();
}
/**
* <code>optional uint32 Time = 2;</code>
* @return whether the time field is set
*/
public boolean hasTime() {
return (bitField0_ & 0x00000001) != 0;
}
/**
* <code>optional uint32 Time = 2;</code>
* @return this
*/
public VampireSurvivorSettleReq clearTime() {
bitField0_ &= ~0x00000001;
time = 0;
return this;
}
/**
* <code>optional uint32 Time = 2;</code>
* @return the time
*/
public int getTime() {
return time;
}
/**
* <code>optional uint32 Time = 2;</code>
* @param value the time to set
* @return this
*/
public VampireSurvivorSettleReq setTime(final int value) {
bitField0_ |= 0x00000001;
time = value;
return this;
}
/**
* <code>optional bool Defeat = 3;</code>
* @return whether the defeat field is set
*/
public boolean hasDefeat() {
return (bitField0_ & 0x00000002) != 0;
}
/**
* <code>optional bool Defeat = 3;</code>
* @return this
*/
public VampireSurvivorSettleReq clearDefeat() {
bitField0_ &= ~0x00000002;
defeat = false;
return this;
}
/**
* <code>optional bool Defeat = 3;</code>
* @return the defeat
*/
public boolean getDefeat() {
return defeat;
}
/**
* <code>optional bool Defeat = 3;</code>
* @param value the defeat to set
* @return this
*/
public VampireSurvivorSettleReq setDefeat(final boolean value) {
bitField0_ |= 0x00000002;
defeat = value;
return this;
}
/**
* <code>optional .Events Events = 7;</code>
* @return whether the events field is set
*/
public boolean hasEvents() {
return (bitField0_ & 0x00000004) != 0;
}
/**
* <code>optional .Events Events = 7;</code>
* @return this
*/
public VampireSurvivorSettleReq clearEvents() {
bitField0_ &= ~0x00000004;
events.clear();
return this;
}
/**
* <code>optional .Events Events = 7;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableEvents()} if you want to modify it.
*
* @return internal storage object for reading
*/
public Public.Events getEvents() {
return events;
}
/**
* <code>optional .Events Events = 7;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public Public.Events getMutableEvents() {
bitField0_ |= 0x00000004;
return events;
}
/**
* <code>optional .Events Events = 7;</code>
* @param value the events to set
* @return this
*/
public VampireSurvivorSettleReq setEvents(final Public.Events value) {
bitField0_ |= 0x00000004;
events.copyFrom(value);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @return whether the nextPackage field is set
*/
public boolean hasNextPackage() {
return (bitField0_ & 0x00000008) != 0;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @return this
*/
public VampireSurvivorSettleReq clearNextPackage() {
bitField0_ &= ~0x00000008;
nextPackage.clear();
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableNextPackage()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedByte getNextPackage() {
return nextPackage;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedByte getMutableNextPackage() {
bitField0_ |= 0x00000008;
return nextPackage;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param value the nextPackage to add
* @return this
*/
public VampireSurvivorSettleReq addNextPackage(final byte value) {
bitField0_ |= 0x00000008;
nextPackage.add(value);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param values the nextPackage to add
* @return this
*/
public VampireSurvivorSettleReq addAllNextPackage(final byte... values) {
bitField0_ |= 0x00000008;
nextPackage.addAll(values);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param values the nextPackage to set
* @return this
*/
public VampireSurvivorSettleReq setNextPackage(final byte... values) {
bitField0_ |= 0x00000008;
nextPackage.copyFrom(values);
return this;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @return whether the killCount field is set
*/
public boolean hasKillCount() {
return (bitField0_ & 0x00000010) != 0;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @return this
*/
public VampireSurvivorSettleReq clearKillCount() {
bitField0_ &= ~0x00000010;
killCount.clear();
return this;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableKillCount()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedInt getKillCount() {
return killCount;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedInt getMutableKillCount() {
bitField0_ |= 0x00000010;
return killCount;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @param value the killCount to add
* @return this
*/
public VampireSurvivorSettleReq addKillCount(final int value) {
bitField0_ |= 0x00000010;
killCount.add(value);
return this;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @param values the killCount to add
* @return this
*/
public VampireSurvivorSettleReq addAllKillCount(final int... values) {
bitField0_ |= 0x00000010;
killCount.addAll(values);
return this;
}
@Override
public VampireSurvivorSettleReq copyFrom(final VampireSurvivorSettleReq other) {
cachedSize = other.cachedSize;
if ((bitField0_ | other.bitField0_) != 0) {
bitField0_ = other.bitField0_;
time = other.time;
defeat = other.defeat;
events.copyFrom(other.events);
nextPackage.copyFrom(other.nextPackage);
killCount.copyFrom(other.killCount);
}
return this;
}
@Override
public VampireSurvivorSettleReq mergeFrom(final VampireSurvivorSettleReq other) {
if (other.isEmpty()) {
return this;
}
cachedSize = -1;
if (other.hasTime()) {
setTime(other.time);
}
if (other.hasDefeat()) {
setDefeat(other.defeat);
}
if (other.hasEvents()) {
getMutableEvents().mergeFrom(other.events);
}
if (other.hasNextPackage()) {
getMutableNextPackage().copyFrom(other.nextPackage);
}
if (other.hasKillCount()) {
getMutableKillCount().addAll(other.killCount);
}
return this;
}
@Override
public VampireSurvivorSettleReq clear() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
time = 0;
defeat = false;
events.clear();
nextPackage.clear();
killCount.clear();
return this;
}
@Override
public VampireSurvivorSettleReq clearQuick() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
events.clearQuick();
nextPackage.clear();
killCount.clear();
return this;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof VampireSurvivorSettleReq)) {
return false;
}
VampireSurvivorSettleReq other = (VampireSurvivorSettleReq) o;
return bitField0_ == other.bitField0_
&& (!hasTime() || time == other.time)
&& (!hasDefeat() || defeat == other.defeat)
&& (!hasEvents() || events.equals(other.events))
&& (!hasNextPackage() || nextPackage.equals(other.nextPackage))
&& (!hasKillCount() || killCount.equals(other.killCount));
}
@Override
public void writeTo(final ProtoSink output) throws IOException {
if ((bitField0_ & 0x00000001) != 0) {
output.writeRawByte((byte) 16);
output.writeUInt32NoTag(time);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeRawByte((byte) 24);
output.writeBoolNoTag(defeat);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeRawByte((byte) 58);
output.writeMessageNoTag(events);
}
if ((bitField0_ & 0x00000008) != 0) {
output.writeRawLittleEndian16((short) 32762);
output.writeBytesNoTag(nextPackage);
}
if ((bitField0_ & 0x00000010) != 0) {
for (int i = 0; i < killCount.length(); i++) {
output.writeRawByte((byte) 8);
output.writeUInt32NoTag(killCount.array()[i]);
}
}
}
@Override
protected int computeSerializedSize() {
int size = 0;
if ((bitField0_ & 0x00000001) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(time);
}
if ((bitField0_ & 0x00000002) != 0) {
size += 2;
}
if ((bitField0_ & 0x00000004) != 0) {
size += 1 + ProtoSink.computeMessageSizeNoTag(events);
}
if ((bitField0_ & 0x00000008) != 0) {
size += 2 + ProtoSink.computeBytesSizeNoTag(nextPackage);
}
if ((bitField0_ & 0x00000010) != 0) {
size += (1 * killCount.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(killCount);
}
return size;
}
@Override
@SuppressWarnings("fallthrough")
public VampireSurvivorSettleReq mergeFrom(final ProtoSource input) throws IOException {
// Enabled Fall-Through Optimization (QuickBuffers)
int tag = input.readTag();
while (true) {
switch (tag) {
case 16: {
// time
time = input.readUInt32();
bitField0_ |= 0x00000001;
tag = input.readTag();
if (tag != 24) {
break;
}
}
case 24: {
// defeat
defeat = input.readBool();
bitField0_ |= 0x00000002;
tag = input.readTag();
if (tag != 58) {
break;
}
}
case 58: {
// events
input.readMessage(events);
bitField0_ |= 0x00000004;
tag = input.readTag();
if (tag != 16378) {
break;
}
}
case 16378: {
// nextPackage
input.readBytes(nextPackage);
bitField0_ |= 0x00000008;
tag = input.readTag();
if (tag != 10) {
break;
}
}
case 10: {
// killCount [packed=true]
input.readPackedUInt32(killCount, tag);
bitField0_ |= 0x00000010;
tag = input.readTag();
if (tag != 0) {
break;
}
}
case 0: {
return this;
}
default: {
if (!input.skipField(tag)) {
return this;
}
tag = input.readTag();
break;
}
case 8: {
// killCount [packed=false]
tag = input.readRepeatedUInt32(killCount, tag);
bitField0_ |= 0x00000010;
break;
}
}
}
}
@Override
public void writeTo(final JsonSink output) throws IOException {
output.beginObject();
if ((bitField0_ & 0x00000001) != 0) {
output.writeUInt32(FieldNames.time, time);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeBool(FieldNames.defeat, defeat);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeMessage(FieldNames.events, events);
}
if ((bitField0_ & 0x00000008) != 0) {
output.writeBytes(FieldNames.nextPackage, nextPackage);
}
if ((bitField0_ & 0x00000010) != 0) {
output.writeRepeatedUInt32(FieldNames.killCount, killCount);
}
output.endObject();
}
@Override
public VampireSurvivorSettleReq mergeFrom(final JsonSource input) throws IOException {
if (!input.beginObject()) {
return this;
}
while (!input.isAtEnd()) {
switch (input.readFieldHash()) {
case 2606829: {
if (input.isAtField(FieldNames.time)) {
if (!input.trySkipNullValue()) {
time = input.readUInt32();
bitField0_ |= 0x00000001;
}
} else {
input.skipUnknownField();
}
break;
}
case 2043196755: {
if (input.isAtField(FieldNames.defeat)) {
if (!input.trySkipNullValue()) {
defeat = input.readBool();
bitField0_ |= 0x00000002;
}
} else {
input.skipUnknownField();
}
break;
}
case 2087505209: {
if (input.isAtField(FieldNames.events)) {
if (!input.trySkipNullValue()) {
input.readMessage(events);
bitField0_ |= 0x00000004;
}
} else {
input.skipUnknownField();
}
break;
}
case -2082324045: {
if (input.isAtField(FieldNames.nextPackage)) {
if (!input.trySkipNullValue()) {
input.readBytes(nextPackage);
bitField0_ |= 0x00000008;
}
} else {
input.skipUnknownField();
}
break;
}
case 414756913: {
if (input.isAtField(FieldNames.killCount)) {
if (!input.trySkipNullValue()) {
input.readRepeatedUInt32(killCount);
bitField0_ |= 0x00000010;
}
} else {
input.skipUnknownField();
}
break;
}
default: {
input.skipUnknownField();
break;
}
}
}
input.endObject();
return this;
}
@Override
public VampireSurvivorSettleReq clone() {
return new VampireSurvivorSettleReq().copyFrom(this);
}
@Override
public boolean isEmpty() {
return ((bitField0_) == 0);
}
public static VampireSurvivorSettleReq parseFrom(final byte[] data) throws
InvalidProtocolBufferException {
return ProtoMessage.mergeFrom(new VampireSurvivorSettleReq(), data).checkInitialized();
}
public static VampireSurvivorSettleReq parseFrom(final ProtoSource input) throws IOException {
return ProtoMessage.mergeFrom(new VampireSurvivorSettleReq(), input).checkInitialized();
}
public static VampireSurvivorSettleReq parseFrom(final JsonSource input) throws IOException {
return ProtoMessage.mergeFrom(new VampireSurvivorSettleReq(), input).checkInitialized();
}
/**
* @return factory for creating VampireSurvivorSettleReq messages
*/
public static MessageFactory<VampireSurvivorSettleReq> getFactory() {
return VampireSurvivorSettleReqFactory.INSTANCE;
}
private enum VampireSurvivorSettleReqFactory implements MessageFactory<VampireSurvivorSettleReq> {
INSTANCE;
@Override
public VampireSurvivorSettleReq create() {
return VampireSurvivorSettleReq.newInstance();
}
}
/**
* Contains name constants used for serializing JSON
*/
static class FieldNames {
static final FieldName time = FieldName.forField("Time");
static final FieldName defeat = FieldName.forField("Defeat");
static final FieldName events = FieldName.forField("Events");
static final FieldName nextPackage = FieldName.forField("NextPackage");
static final FieldName killCount = FieldName.forField("KillCount");
}
}
/**
* Protobuf type {@code VampireSurvivorSettleResp}
*/
public static final class VampireSurvivorSettleResp extends ProtoMessage<VampireSurvivorSettleResp> implements Cloneable {
private static final long serialVersionUID = 0L;
/**
* <code>optional .VampireSurvivorSettleResp.VictoryData Victory = 1;</code>
*/
private final VictoryData victory = VictoryData.newInstance();
/**
* <code>optional .VampireSurvivorSettleResp.DefeatData Defeat = 2;</code>
*/
private final DefeatData defeat = DefeatData.newInstance();
/**
* <code>optional bytes NextPackage = 2047;</code>
*/
private final RepeatedByte nextPackage = RepeatedByte.newEmptyInstance();
private VampireSurvivorSettleResp() {
}
/**
* @return a new empty instance of {@code VampireSurvivorSettleResp}
*/
public static VampireSurvivorSettleResp newInstance() {
return new VampireSurvivorSettleResp();
}
/**
* <code>optional .VampireSurvivorSettleResp.VictoryData Victory = 1;</code>
* @return whether the victory field is set
*/
public boolean hasVictory() {
return (bitField0_ & 0x00000001) != 0;
}
/**
* <code>optional .VampireSurvivorSettleResp.VictoryData Victory = 1;</code>
* @return this
*/
public VampireSurvivorSettleResp clearVictory() {
bitField0_ &= ~0x00000001;
victory.clear();
return this;
}
/**
* <code>optional .VampireSurvivorSettleResp.VictoryData Victory = 1;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableVictory()} if you want to modify it.
*
* @return internal storage object for reading
*/
public VictoryData getVictory() {
return victory;
}
/**
* <code>optional .VampireSurvivorSettleResp.VictoryData Victory = 1;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public VictoryData getMutableVictory() {
bitField0_ |= 0x00000001;
return victory;
}
/**
* <code>optional .VampireSurvivorSettleResp.VictoryData Victory = 1;</code>
* @param value the victory to set
* @return this
*/
public VampireSurvivorSettleResp setVictory(final VictoryData value) {
bitField0_ |= 0x00000001;
victory.copyFrom(value);
return this;
}
/**
* <code>optional .VampireSurvivorSettleResp.DefeatData Defeat = 2;</code>
* @return whether the defeat field is set
*/
public boolean hasDefeat() {
return (bitField0_ & 0x00000002) != 0;
}
/**
* <code>optional .VampireSurvivorSettleResp.DefeatData Defeat = 2;</code>
* @return this
*/
public VampireSurvivorSettleResp clearDefeat() {
bitField0_ &= ~0x00000002;
defeat.clear();
return this;
}
/**
* <code>optional .VampireSurvivorSettleResp.DefeatData Defeat = 2;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableDefeat()} if you want to modify it.
*
* @return internal storage object for reading
*/
public DefeatData getDefeat() {
return defeat;
}
/**
* <code>optional .VampireSurvivorSettleResp.DefeatData Defeat = 2;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public DefeatData getMutableDefeat() {
bitField0_ |= 0x00000002;
return defeat;
}
/**
* <code>optional .VampireSurvivorSettleResp.DefeatData Defeat = 2;</code>
* @param value the defeat to set
* @return this
*/
public VampireSurvivorSettleResp setDefeat(final DefeatData value) {
bitField0_ |= 0x00000002;
defeat.copyFrom(value);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @return whether the nextPackage field is set
*/
public boolean hasNextPackage() {
return (bitField0_ & 0x00000004) != 0;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @return this
*/
public VampireSurvivorSettleResp clearNextPackage() {
bitField0_ &= ~0x00000004;
nextPackage.clear();
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableNextPackage()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedByte getNextPackage() {
return nextPackage;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedByte getMutableNextPackage() {
bitField0_ |= 0x00000004;
return nextPackage;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param value the nextPackage to add
* @return this
*/
public VampireSurvivorSettleResp addNextPackage(final byte value) {
bitField0_ |= 0x00000004;
nextPackage.add(value);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param values the nextPackage to add
* @return this
*/
public VampireSurvivorSettleResp addAllNextPackage(final byte... values) {
bitField0_ |= 0x00000004;
nextPackage.addAll(values);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param values the nextPackage to set
* @return this
*/
public VampireSurvivorSettleResp setNextPackage(final byte... values) {
bitField0_ |= 0x00000004;
nextPackage.copyFrom(values);
return this;
}
@Override
public VampireSurvivorSettleResp copyFrom(final VampireSurvivorSettleResp other) {
cachedSize = other.cachedSize;
if ((bitField0_ | other.bitField0_) != 0) {
bitField0_ = other.bitField0_;
victory.copyFrom(other.victory);
defeat.copyFrom(other.defeat);
nextPackage.copyFrom(other.nextPackage);
}
return this;
}
@Override
public VampireSurvivorSettleResp mergeFrom(final VampireSurvivorSettleResp other) {
if (other.isEmpty()) {
return this;
}
cachedSize = -1;
if (other.hasVictory()) {
getMutableVictory().mergeFrom(other.victory);
}
if (other.hasDefeat()) {
getMutableDefeat().mergeFrom(other.defeat);
}
if (other.hasNextPackage()) {
getMutableNextPackage().copyFrom(other.nextPackage);
}
return this;
}
@Override
public VampireSurvivorSettleResp clear() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
victory.clear();
defeat.clear();
nextPackage.clear();
return this;
}
@Override
public VampireSurvivorSettleResp clearQuick() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
victory.clearQuick();
defeat.clearQuick();
nextPackage.clear();
return this;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof VampireSurvivorSettleResp)) {
return false;
}
VampireSurvivorSettleResp other = (VampireSurvivorSettleResp) o;
return bitField0_ == other.bitField0_
&& (!hasVictory() || victory.equals(other.victory))
&& (!hasDefeat() || defeat.equals(other.defeat))
&& (!hasNextPackage() || nextPackage.equals(other.nextPackage));
}
@Override
public void writeTo(final ProtoSink output) throws IOException {
if ((bitField0_ & 0x00000001) != 0) {
output.writeRawByte((byte) 10);
output.writeMessageNoTag(victory);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeRawByte((byte) 18);
output.writeMessageNoTag(defeat);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeRawLittleEndian16((short) 32762);
output.writeBytesNoTag(nextPackage);
}
}
@Override
protected int computeSerializedSize() {
int size = 0;
if ((bitField0_ & 0x00000001) != 0) {
size += 1 + ProtoSink.computeMessageSizeNoTag(victory);
}
if ((bitField0_ & 0x00000002) != 0) {
size += 1 + ProtoSink.computeMessageSizeNoTag(defeat);
}
if ((bitField0_ & 0x00000004) != 0) {
size += 2 + ProtoSink.computeBytesSizeNoTag(nextPackage);
}
return size;
}
@Override
@SuppressWarnings("fallthrough")
public VampireSurvivorSettleResp mergeFrom(final ProtoSource input) throws IOException {
// Enabled Fall-Through Optimization (QuickBuffers)
int tag = input.readTag();
while (true) {
switch (tag) {
case 10: {
// victory
input.readMessage(victory);
bitField0_ |= 0x00000001;
tag = input.readTag();
if (tag != 18) {
break;
}
}
case 18: {
// defeat
input.readMessage(defeat);
bitField0_ |= 0x00000002;
tag = input.readTag();
if (tag != 16378) {
break;
}
}
case 16378: {
// nextPackage
input.readBytes(nextPackage);
bitField0_ |= 0x00000004;
tag = input.readTag();
if (tag != 0) {
break;
}
}
case 0: {
return this;
}
default: {
if (!input.skipField(tag)) {
return this;
}
tag = input.readTag();
break;
}
}
}
}
@Override
public void writeTo(final JsonSink output) throws IOException {
output.beginObject();
if ((bitField0_ & 0x00000001) != 0) {
output.writeMessage(FieldNames.victory, victory);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeMessage(FieldNames.defeat, defeat);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeBytes(FieldNames.nextPackage, nextPackage);
}
output.endObject();
}
@Override
public VampireSurvivorSettleResp mergeFrom(final JsonSource input) throws IOException {
if (!input.beginObject()) {
return this;
}
while (!input.isAtEnd()) {
switch (input.readFieldHash()) {
case 2116960754: {
if (input.isAtField(FieldNames.victory)) {
if (!input.trySkipNullValue()) {
input.readMessage(victory);
bitField0_ |= 0x00000001;
}
} else {
input.skipUnknownField();
}
break;
}
case 2043196755: {
if (input.isAtField(FieldNames.defeat)) {
if (!input.trySkipNullValue()) {
input.readMessage(defeat);
bitField0_ |= 0x00000002;
}
} else {
input.skipUnknownField();
}
break;
}
case -2082324045: {
if (input.isAtField(FieldNames.nextPackage)) {
if (!input.trySkipNullValue()) {
input.readBytes(nextPackage);
bitField0_ |= 0x00000004;
}
} else {
input.skipUnknownField();
}
break;
}
default: {
input.skipUnknownField();
break;
}
}
}
input.endObject();
return this;
}
@Override
public VampireSurvivorSettleResp clone() {
return new VampireSurvivorSettleResp().copyFrom(this);
}
@Override
public boolean isEmpty() {
return ((bitField0_) == 0);
}
public static VampireSurvivorSettleResp parseFrom(final byte[] data) throws
InvalidProtocolBufferException {
return ProtoMessage.mergeFrom(new VampireSurvivorSettleResp(), data).checkInitialized();
}
public static VampireSurvivorSettleResp parseFrom(final ProtoSource input) throws IOException {
return ProtoMessage.mergeFrom(new VampireSurvivorSettleResp(), input).checkInitialized();
}
public static VampireSurvivorSettleResp parseFrom(final JsonSource input) throws IOException {
return ProtoMessage.mergeFrom(new VampireSurvivorSettleResp(), input).checkInitialized();
}
/**
* @return factory for creating VampireSurvivorSettleResp messages
*/
public static MessageFactory<VampireSurvivorSettleResp> getFactory() {
return VampireSurvivorSettleRespFactory.INSTANCE;
}
/**
* Protobuf type {@code VictoryData}
*/
public static final class VictoryData extends ProtoMessage<VictoryData> implements Cloneable {
private static final long serialVersionUID = 0L;
/**
* <code>optional uint32 FinalScore = 2;</code>
*/
private int finalScore;
/**
* <code>optional uint32 SeasonId = 3;</code>
*/
private int seasonId;
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
*/
private final RepeatedMessage<VampireSurvivorAreaInfo> infos = RepeatedMessage.newEmptyInstance(VampireSurvivorAreaInfo.getFactory());
private VictoryData() {
}
/**
* @return a new empty instance of {@code VictoryData}
*/
public static VictoryData newInstance() {
return new VictoryData();
}
/**
* <code>optional uint32 FinalScore = 2;</code>
* @return whether the finalScore field is set
*/
public boolean hasFinalScore() {
return (bitField0_ & 0x00000001) != 0;
}
/**
* <code>optional uint32 FinalScore = 2;</code>
* @return this
*/
public VictoryData clearFinalScore() {
bitField0_ &= ~0x00000001;
finalScore = 0;
return this;
}
/**
* <code>optional uint32 FinalScore = 2;</code>
* @return the finalScore
*/
public int getFinalScore() {
return finalScore;
}
/**
* <code>optional uint32 FinalScore = 2;</code>
* @param value the finalScore to set
* @return this
*/
public VictoryData setFinalScore(final int value) {
bitField0_ |= 0x00000001;
finalScore = value;
return this;
}
/**
* <code>optional uint32 SeasonId = 3;</code>
* @return whether the seasonId field is set
*/
public boolean hasSeasonId() {
return (bitField0_ & 0x00000002) != 0;
}
/**
* <code>optional uint32 SeasonId = 3;</code>
* @return this
*/
public VictoryData clearSeasonId() {
bitField0_ &= ~0x00000002;
seasonId = 0;
return this;
}
/**
* <code>optional uint32 SeasonId = 3;</code>
* @return the seasonId
*/
public int getSeasonId() {
return seasonId;
}
/**
* <code>optional uint32 SeasonId = 3;</code>
* @param value the seasonId to set
* @return this
*/
public VictoryData setSeasonId(final int value) {
bitField0_ |= 0x00000002;
seasonId = value;
return this;
}
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
* @return whether the infos field is set
*/
public boolean hasInfos() {
return (bitField0_ & 0x00000004) != 0;
}
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
* @return this
*/
public VictoryData clearInfos() {
bitField0_ &= ~0x00000004;
infos.clear();
return this;
}
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableInfos()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedMessage<VampireSurvivorAreaInfo> getInfos() {
return infos;
}
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedMessage<VampireSurvivorAreaInfo> getMutableInfos() {
bitField0_ |= 0x00000004;
return infos;
}
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
* @param value the infos to add
* @return this
*/
public VictoryData addInfos(final VampireSurvivorAreaInfo value) {
bitField0_ |= 0x00000004;
infos.add(value);
return this;
}
/**
* <code>repeated .VampireSurvivorAreaInfo Infos = 1;</code>
* @param values the infos to add
* @return this
*/
public VictoryData addAllInfos(final VampireSurvivorAreaInfo... values) {
bitField0_ |= 0x00000004;
infos.addAll(values);
return this;
}
@Override
public VictoryData copyFrom(final VictoryData other) {
cachedSize = other.cachedSize;
if ((bitField0_ | other.bitField0_) != 0) {
bitField0_ = other.bitField0_;
finalScore = other.finalScore;
seasonId = other.seasonId;
infos.copyFrom(other.infos);
}
return this;
}
@Override
public VictoryData mergeFrom(final VictoryData other) {
if (other.isEmpty()) {
return this;
}
cachedSize = -1;
if (other.hasFinalScore()) {
setFinalScore(other.finalScore);
}
if (other.hasSeasonId()) {
setSeasonId(other.seasonId);
}
if (other.hasInfos()) {
getMutableInfos().addAll(other.infos);
}
return this;
}
@Override
public VictoryData clear() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
finalScore = 0;
seasonId = 0;
infos.clear();
return this;
}
@Override
public VictoryData clearQuick() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
infos.clearQuick();
return this;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof VictoryData)) {
return false;
}
VictoryData other = (VictoryData) o;
return bitField0_ == other.bitField0_
&& (!hasFinalScore() || finalScore == other.finalScore)
&& (!hasSeasonId() || seasonId == other.seasonId)
&& (!hasInfos() || infos.equals(other.infos));
}
@Override
public void writeTo(final ProtoSink output) throws IOException {
if ((bitField0_ & 0x00000001) != 0) {
output.writeRawByte((byte) 16);
output.writeUInt32NoTag(finalScore);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeRawByte((byte) 24);
output.writeUInt32NoTag(seasonId);
}
if ((bitField0_ & 0x00000004) != 0) {
for (int i = 0; i < infos.length(); i++) {
output.writeRawByte((byte) 10);
output.writeMessageNoTag(infos.get(i));
}
}
}
@Override
protected int computeSerializedSize() {
int size = 0;
if ((bitField0_ & 0x00000001) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(finalScore);
}
if ((bitField0_ & 0x00000002) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(seasonId);
}
if ((bitField0_ & 0x00000004) != 0) {
size += (1 * infos.length()) + ProtoSink.computeRepeatedMessageSizeNoTag(infos);
}
return size;
}
@Override
@SuppressWarnings("fallthrough")
public VictoryData mergeFrom(final ProtoSource input) throws IOException {
// Enabled Fall-Through Optimization (QuickBuffers)
int tag = input.readTag();
while (true) {
switch (tag) {
case 16: {
// finalScore
finalScore = input.readUInt32();
bitField0_ |= 0x00000001;
tag = input.readTag();
if (tag != 24) {
break;
}
}
case 24: {
// seasonId
seasonId = input.readUInt32();
bitField0_ |= 0x00000002;
tag = input.readTag();
if (tag != 10) {
break;
}
}
case 10: {
// infos
tag = input.readRepeatedMessage(infos, tag);
bitField0_ |= 0x00000004;
if (tag != 0) {
break;
}
}
case 0: {
return this;
}
default: {
if (!input.skipField(tag)) {
return this;
}
tag = input.readTag();
break;
}
}
}
}
@Override
public void writeTo(final JsonSink output) throws IOException {
output.beginObject();
if ((bitField0_ & 0x00000001) != 0) {
output.writeUInt32(FieldNames.finalScore, finalScore);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeUInt32(FieldNames.seasonId, seasonId);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeRepeatedMessage(FieldNames.infos, infos);
}
output.endObject();
}
@Override
public VictoryData mergeFrom(final JsonSource input) throws IOException {
if (!input.beginObject()) {
return this;
}
while (!input.isAtEnd()) {
switch (input.readFieldHash()) {
case 120578780: {
if (input.isAtField(FieldNames.finalScore)) {
if (!input.trySkipNullValue()) {
finalScore = input.readUInt32();
bitField0_ |= 0x00000001;
}
} else {
input.skipUnknownField();
}
break;
}
case 954575742: {
if (input.isAtField(FieldNames.seasonId)) {
if (!input.trySkipNullValue()) {
seasonId = input.readUInt32();
bitField0_ |= 0x00000002;
}
} else {
input.skipUnknownField();
}
break;
}
case 70795621: {
if (input.isAtField(FieldNames.infos)) {
if (!input.trySkipNullValue()) {
input.readRepeatedMessage(infos);
bitField0_ |= 0x00000004;
}
} else {
input.skipUnknownField();
}
break;
}
default: {
input.skipUnknownField();
break;
}
}
}
input.endObject();
return this;
}
@Override
public VictoryData clone() {
return new VictoryData().copyFrom(this);
}
@Override
public boolean isEmpty() {
return ((bitField0_) == 0);
}
public static VictoryData parseFrom(final byte[] data) throws InvalidProtocolBufferException {
return ProtoMessage.mergeFrom(new VictoryData(), data).checkInitialized();
}
public static VictoryData parseFrom(final ProtoSource input) throws IOException {
return ProtoMessage.mergeFrom(new VictoryData(), input).checkInitialized();
}
public static VictoryData parseFrom(final JsonSource input) throws IOException {
return ProtoMessage.mergeFrom(new VictoryData(), input).checkInitialized();
}
/**
* @return factory for creating VictoryData messages
*/
public static MessageFactory<VictoryData> getFactory() {
return VictoryDataFactory.INSTANCE;
}
private enum VictoryDataFactory implements MessageFactory<VictoryData> {
INSTANCE;
@Override
public VictoryData create() {
return VictoryData.newInstance();
}
}
/**
* Contains name constants used for serializing JSON
*/
static class FieldNames {
static final FieldName finalScore = FieldName.forField("FinalScore");
static final FieldName seasonId = FieldName.forField("SeasonId");
static final FieldName infos = FieldName.forField("Infos");
}
}
/**
* Protobuf type {@code DefeatData}
*/
public static final class DefeatData extends ProtoMessage<DefeatData> implements Cloneable {
private static final long serialVersionUID = 0L;
/**
* <code>optional uint32 FinalScore = 1;</code>
*/
private int finalScore;
/**
* <code>optional uint32 SeasonId = 2;</code>
*/
private int seasonId;
private DefeatData() {
}
/**
* @return a new empty instance of {@code DefeatData}
*/
public static DefeatData newInstance() {
return new DefeatData();
}
/**
* <code>optional uint32 FinalScore = 1;</code>
* @return whether the finalScore field is set
*/
public boolean hasFinalScore() {
return (bitField0_ & 0x00000001) != 0;
}
/**
* <code>optional uint32 FinalScore = 1;</code>
* @return this
*/
public DefeatData clearFinalScore() {
bitField0_ &= ~0x00000001;
finalScore = 0;
return this;
}
/**
* <code>optional uint32 FinalScore = 1;</code>
* @return the finalScore
*/
public int getFinalScore() {
return finalScore;
}
/**
* <code>optional uint32 FinalScore = 1;</code>
* @param value the finalScore to set
* @return this
*/
public DefeatData setFinalScore(final int value) {
bitField0_ |= 0x00000001;
finalScore = value;
return this;
}
/**
* <code>optional uint32 SeasonId = 2;</code>
* @return whether the seasonId field is set
*/
public boolean hasSeasonId() {
return (bitField0_ & 0x00000002) != 0;
}
/**
* <code>optional uint32 SeasonId = 2;</code>
* @return this
*/
public DefeatData clearSeasonId() {
bitField0_ &= ~0x00000002;
seasonId = 0;
return this;
}
/**
* <code>optional uint32 SeasonId = 2;</code>
* @return the seasonId
*/
public int getSeasonId() {
return seasonId;
}
/**
* <code>optional uint32 SeasonId = 2;</code>
* @param value the seasonId to set
* @return this
*/
public DefeatData setSeasonId(final int value) {
bitField0_ |= 0x00000002;
seasonId = value;
return this;
}
@Override
public DefeatData copyFrom(final DefeatData other) {
cachedSize = other.cachedSize;
if ((bitField0_ | other.bitField0_) != 0) {
bitField0_ = other.bitField0_;
finalScore = other.finalScore;
seasonId = other.seasonId;
}
return this;
}
@Override
public DefeatData mergeFrom(final DefeatData other) {
if (other.isEmpty()) {
return this;
}
cachedSize = -1;
if (other.hasFinalScore()) {
setFinalScore(other.finalScore);
}
if (other.hasSeasonId()) {
setSeasonId(other.seasonId);
}
return this;
}
@Override
public DefeatData clear() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
finalScore = 0;
seasonId = 0;
return this;
}
@Override
public DefeatData clearQuick() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
return this;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof DefeatData)) {
return false;
}
DefeatData other = (DefeatData) o;
return bitField0_ == other.bitField0_
&& (!hasFinalScore() || finalScore == other.finalScore)
&& (!hasSeasonId() || seasonId == other.seasonId);
}
@Override
public void writeTo(final ProtoSink output) throws IOException {
if ((bitField0_ & 0x00000001) != 0) {
output.writeRawByte((byte) 8);
output.writeUInt32NoTag(finalScore);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeRawByte((byte) 16);
output.writeUInt32NoTag(seasonId);
}
}
@Override
protected int computeSerializedSize() {
int size = 0;
if ((bitField0_ & 0x00000001) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(finalScore);
}
if ((bitField0_ & 0x00000002) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(seasonId);
}
return size;
}
@Override
@SuppressWarnings("fallthrough")
public DefeatData mergeFrom(final ProtoSource input) throws IOException {
// Enabled Fall-Through Optimization (QuickBuffers)
int tag = input.readTag();
while (true) {
switch (tag) {
case 8: {
// finalScore
finalScore = input.readUInt32();
bitField0_ |= 0x00000001;
tag = input.readTag();
if (tag != 16) {
break;
}
}
case 16: {
// seasonId
seasonId = input.readUInt32();
bitField0_ |= 0x00000002;
tag = input.readTag();
if (tag != 0) {
break;
}
}
case 0: {
return this;
}
default: {
if (!input.skipField(tag)) {
return this;
}
tag = input.readTag();
break;
}
}
}
}
@Override
public void writeTo(final JsonSink output) throws IOException {
output.beginObject();
if ((bitField0_ & 0x00000001) != 0) {
output.writeUInt32(FieldNames.finalScore, finalScore);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeUInt32(FieldNames.seasonId, seasonId);
}
output.endObject();
}
@Override
public DefeatData mergeFrom(final JsonSource input) throws IOException {
if (!input.beginObject()) {
return this;
}
while (!input.isAtEnd()) {
switch (input.readFieldHash()) {
case 120578780: {
if (input.isAtField(FieldNames.finalScore)) {
if (!input.trySkipNullValue()) {
finalScore = input.readUInt32();
bitField0_ |= 0x00000001;
}
} else {
input.skipUnknownField();
}
break;
}
case 954575742: {
if (input.isAtField(FieldNames.seasonId)) {
if (!input.trySkipNullValue()) {
seasonId = input.readUInt32();
bitField0_ |= 0x00000002;
}
} else {
input.skipUnknownField();
}
break;
}
default: {
input.skipUnknownField();
break;
}
}
}
input.endObject();
return this;
}
@Override
public DefeatData clone() {
return new DefeatData().copyFrom(this);
}
@Override
public boolean isEmpty() {
return ((bitField0_) == 0);
}
public static DefeatData parseFrom(final byte[] data) throws InvalidProtocolBufferException {
return ProtoMessage.mergeFrom(new DefeatData(), data).checkInitialized();
}
public static DefeatData parseFrom(final ProtoSource input) throws IOException {
return ProtoMessage.mergeFrom(new DefeatData(), input).checkInitialized();
}
public static DefeatData parseFrom(final JsonSource input) throws IOException {
return ProtoMessage.mergeFrom(new DefeatData(), input).checkInitialized();
}
/**
* @return factory for creating DefeatData messages
*/
public static MessageFactory<DefeatData> getFactory() {
return DefeatDataFactory.INSTANCE;
}
private enum DefeatDataFactory implements MessageFactory<DefeatData> {
INSTANCE;
@Override
public DefeatData create() {
return DefeatData.newInstance();
}
}
/**
* Contains name constants used for serializing JSON
*/
static class FieldNames {
static final FieldName finalScore = FieldName.forField("FinalScore");
static final FieldName seasonId = FieldName.forField("SeasonId");
}
}
private enum VampireSurvivorSettleRespFactory implements MessageFactory<VampireSurvivorSettleResp> {
INSTANCE;
@Override
public VampireSurvivorSettleResp create() {
return VampireSurvivorSettleResp.newInstance();
}
}
/**
* Contains name constants used for serializing JSON
*/
static class FieldNames {
static final FieldName victory = FieldName.forField("Victory");
static final FieldName defeat = FieldName.forField("Defeat");
static final FieldName nextPackage = FieldName.forField("NextPackage");
}
}
/**
* Protobuf type {@code VampireSurvivorAreaInfo}
*/
public static final class VampireSurvivorAreaInfo extends ProtoMessage<VampireSurvivorAreaInfo> implements Cloneable {
private static final long serialVersionUID = 0L;
/**
* <code>optional uint32 BossTime = 3;</code>
*/
private int bossTime;
/**
* <code>optional uint32 Score = 4;</code>
*/
private int score;
/**
* <code>optional bytes NextPackage = 2047;</code>
*/
private final RepeatedByte nextPackage = RepeatedByte.newEmptyInstance();
/**
* <code>repeated uint32 KillCount = 1;</code>
*/
private final RepeatedInt killCount = RepeatedInt.newEmptyInstance();
/**
* <code>repeated uint32 KillScore = 2;</code>
*/
private final RepeatedInt killScore = RepeatedInt.newEmptyInstance();
private VampireSurvivorAreaInfo() {
}
/**
* @return a new empty instance of {@code VampireSurvivorAreaInfo}
*/
public static VampireSurvivorAreaInfo newInstance() {
return new VampireSurvivorAreaInfo();
}
/**
* <code>optional uint32 BossTime = 3;</code>
* @return whether the bossTime field is set
*/
public boolean hasBossTime() {
return (bitField0_ & 0x00000001) != 0;
}
/**
* <code>optional uint32 BossTime = 3;</code>
* @return this
*/
public VampireSurvivorAreaInfo clearBossTime() {
bitField0_ &= ~0x00000001;
bossTime = 0;
return this;
}
/**
* <code>optional uint32 BossTime = 3;</code>
* @return the bossTime
*/
public int getBossTime() {
return bossTime;
}
/**
* <code>optional uint32 BossTime = 3;</code>
* @param value the bossTime to set
* @return this
*/
public VampireSurvivorAreaInfo setBossTime(final int value) {
bitField0_ |= 0x00000001;
bossTime = value;
return this;
}
/**
* <code>optional uint32 Score = 4;</code>
* @return whether the score field is set
*/
public boolean hasScore() {
return (bitField0_ & 0x00000002) != 0;
}
/**
* <code>optional uint32 Score = 4;</code>
* @return this
*/
public VampireSurvivorAreaInfo clearScore() {
bitField0_ &= ~0x00000002;
score = 0;
return this;
}
/**
* <code>optional uint32 Score = 4;</code>
* @return the score
*/
public int getScore() {
return score;
}
/**
* <code>optional uint32 Score = 4;</code>
* @param value the score to set
* @return this
*/
public VampireSurvivorAreaInfo setScore(final int value) {
bitField0_ |= 0x00000002;
score = value;
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @return whether the nextPackage field is set
*/
public boolean hasNextPackage() {
return (bitField0_ & 0x00000004) != 0;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @return this
*/
public VampireSurvivorAreaInfo clearNextPackage() {
bitField0_ &= ~0x00000004;
nextPackage.clear();
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableNextPackage()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedByte getNextPackage() {
return nextPackage;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedByte getMutableNextPackage() {
bitField0_ |= 0x00000004;
return nextPackage;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param value the nextPackage to add
* @return this
*/
public VampireSurvivorAreaInfo addNextPackage(final byte value) {
bitField0_ |= 0x00000004;
nextPackage.add(value);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param values the nextPackage to add
* @return this
*/
public VampireSurvivorAreaInfo addAllNextPackage(final byte... values) {
bitField0_ |= 0x00000004;
nextPackage.addAll(values);
return this;
}
/**
* <code>optional bytes NextPackage = 2047;</code>
* @param values the nextPackage to set
* @return this
*/
public VampireSurvivorAreaInfo setNextPackage(final byte... values) {
bitField0_ |= 0x00000004;
nextPackage.copyFrom(values);
return this;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @return whether the killCount field is set
*/
public boolean hasKillCount() {
return (bitField0_ & 0x00000008) != 0;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @return this
*/
public VampireSurvivorAreaInfo clearKillCount() {
bitField0_ &= ~0x00000008;
killCount.clear();
return this;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableKillCount()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedInt getKillCount() {
return killCount;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedInt getMutableKillCount() {
bitField0_ |= 0x00000008;
return killCount;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @param value the killCount to add
* @return this
*/
public VampireSurvivorAreaInfo addKillCount(final int value) {
bitField0_ |= 0x00000008;
killCount.add(value);
return this;
}
/**
* <code>repeated uint32 KillCount = 1;</code>
* @param values the killCount to add
* @return this
*/
public VampireSurvivorAreaInfo addAllKillCount(final int... values) {
bitField0_ |= 0x00000008;
killCount.addAll(values);
return this;
}
/**
* <code>repeated uint32 KillScore = 2;</code>
* @return whether the killScore field is set
*/
public boolean hasKillScore() {
return (bitField0_ & 0x00000010) != 0;
}
/**
* <code>repeated uint32 KillScore = 2;</code>
* @return this
*/
public VampireSurvivorAreaInfo clearKillScore() {
bitField0_ &= ~0x00000010;
killScore.clear();
return this;
}
/**
* <code>repeated uint32 KillScore = 2;</code>
*
* This method returns the internal storage object without modifying any has state.
* The returned object should not be modified and be treated as read-only.
*
* Use {@link #getMutableKillScore()} if you want to modify it.
*
* @return internal storage object for reading
*/
public RepeatedInt getKillScore() {
return killScore;
}
/**
* <code>repeated uint32 KillScore = 2;</code>
*
* This method returns the internal storage object and sets the corresponding
* has state. The returned object will become part of this message and its
* contents may be modified as long as the has state is not cleared.
*
* @return internal storage object for modifications
*/
public RepeatedInt getMutableKillScore() {
bitField0_ |= 0x00000010;
return killScore;
}
/**
* <code>repeated uint32 KillScore = 2;</code>
* @param value the killScore to add
* @return this
*/
public VampireSurvivorAreaInfo addKillScore(final int value) {
bitField0_ |= 0x00000010;
killScore.add(value);
return this;
}
/**
* <code>repeated uint32 KillScore = 2;</code>
* @param values the killScore to add
* @return this
*/
public VampireSurvivorAreaInfo addAllKillScore(final int... values) {
bitField0_ |= 0x00000010;
killScore.addAll(values);
return this;
}
@Override
public VampireSurvivorAreaInfo copyFrom(final VampireSurvivorAreaInfo other) {
cachedSize = other.cachedSize;
if ((bitField0_ | other.bitField0_) != 0) {
bitField0_ = other.bitField0_;
bossTime = other.bossTime;
score = other.score;
nextPackage.copyFrom(other.nextPackage);
killCount.copyFrom(other.killCount);
killScore.copyFrom(other.killScore);
}
return this;
}
@Override
public VampireSurvivorAreaInfo mergeFrom(final VampireSurvivorAreaInfo other) {
if (other.isEmpty()) {
return this;
}
cachedSize = -1;
if (other.hasBossTime()) {
setBossTime(other.bossTime);
}
if (other.hasScore()) {
setScore(other.score);
}
if (other.hasNextPackage()) {
getMutableNextPackage().copyFrom(other.nextPackage);
}
if (other.hasKillCount()) {
getMutableKillCount().addAll(other.killCount);
}
if (other.hasKillScore()) {
getMutableKillScore().addAll(other.killScore);
}
return this;
}
@Override
public VampireSurvivorAreaInfo clear() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
bossTime = 0;
score = 0;
nextPackage.clear();
killCount.clear();
killScore.clear();
return this;
}
@Override
public VampireSurvivorAreaInfo clearQuick() {
if (isEmpty()) {
return this;
}
cachedSize = -1;
bitField0_ = 0;
nextPackage.clear();
killCount.clear();
killScore.clear();
return this;
}
@Override
public boolean equals(Object o) {
if (o == this) {
return true;
}
if (!(o instanceof VampireSurvivorAreaInfo)) {
return false;
}
VampireSurvivorAreaInfo other = (VampireSurvivorAreaInfo) o;
return bitField0_ == other.bitField0_
&& (!hasBossTime() || bossTime == other.bossTime)
&& (!hasScore() || score == other.score)
&& (!hasNextPackage() || nextPackage.equals(other.nextPackage))
&& (!hasKillCount() || killCount.equals(other.killCount))
&& (!hasKillScore() || killScore.equals(other.killScore));
}
@Override
public void writeTo(final ProtoSink output) throws IOException {
if ((bitField0_ & 0x00000001) != 0) {
output.writeRawByte((byte) 24);
output.writeUInt32NoTag(bossTime);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeRawByte((byte) 32);
output.writeUInt32NoTag(score);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeRawLittleEndian16((short) 32762);
output.writeBytesNoTag(nextPackage);
}
if ((bitField0_ & 0x00000008) != 0) {
for (int i = 0; i < killCount.length(); i++) {
output.writeRawByte((byte) 8);
output.writeUInt32NoTag(killCount.array()[i]);
}
}
if ((bitField0_ & 0x00000010) != 0) {
for (int i = 0; i < killScore.length(); i++) {
output.writeRawByte((byte) 16);
output.writeUInt32NoTag(killScore.array()[i]);
}
}
}
@Override
protected int computeSerializedSize() {
int size = 0;
if ((bitField0_ & 0x00000001) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(bossTime);
}
if ((bitField0_ & 0x00000002) != 0) {
size += 1 + ProtoSink.computeUInt32SizeNoTag(score);
}
if ((bitField0_ & 0x00000004) != 0) {
size += 2 + ProtoSink.computeBytesSizeNoTag(nextPackage);
}
if ((bitField0_ & 0x00000008) != 0) {
size += (1 * killCount.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(killCount);
}
if ((bitField0_ & 0x00000010) != 0) {
size += (1 * killScore.length()) + ProtoSink.computeRepeatedUInt32SizeNoTag(killScore);
}
return size;
}
@Override
@SuppressWarnings("fallthrough")
public VampireSurvivorAreaInfo mergeFrom(final ProtoSource input) throws IOException {
// Enabled Fall-Through Optimization (QuickBuffers)
int tag = input.readTag();
while (true) {
switch (tag) {
case 24: {
// bossTime
bossTime = input.readUInt32();
bitField0_ |= 0x00000001;
tag = input.readTag();
if (tag != 32) {
break;
}
}
case 32: {
// score
score = input.readUInt32();
bitField0_ |= 0x00000002;
tag = input.readTag();
if (tag != 16378) {
break;
}
}
case 16378: {
// nextPackage
input.readBytes(nextPackage);
bitField0_ |= 0x00000004;
tag = input.readTag();
if (tag != 10) {
break;
}
}
case 10: {
// killCount [packed=true]
input.readPackedUInt32(killCount, tag);
bitField0_ |= 0x00000008;
tag = input.readTag();
if (tag != 18) {
break;
}
}
case 18: {
// killScore [packed=true]
input.readPackedUInt32(killScore, tag);
bitField0_ |= 0x00000010;
tag = input.readTag();
if (tag != 0) {
break;
}
}
case 0: {
return this;
}
default: {
if (!input.skipField(tag)) {
return this;
}
tag = input.readTag();
break;
}
case 8: {
// killCount [packed=false]
tag = input.readRepeatedUInt32(killCount, tag);
bitField0_ |= 0x00000008;
break;
}
case 16: {
// killScore [packed=false]
tag = input.readRepeatedUInt32(killScore, tag);
bitField0_ |= 0x00000010;
break;
}
}
}
}
@Override
public void writeTo(final JsonSink output) throws IOException {
output.beginObject();
if ((bitField0_ & 0x00000001) != 0) {
output.writeUInt32(FieldNames.bossTime, bossTime);
}
if ((bitField0_ & 0x00000002) != 0) {
output.writeUInt32(FieldNames.score, score);
}
if ((bitField0_ & 0x00000004) != 0) {
output.writeBytes(FieldNames.nextPackage, nextPackage);
}
if ((bitField0_ & 0x00000008) != 0) {
output.writeRepeatedUInt32(FieldNames.killCount, killCount);
}
if ((bitField0_ & 0x00000010) != 0) {
output.writeRepeatedUInt32(FieldNames.killScore, killScore);
}
output.endObject();
}
@Override
public VampireSurvivorAreaInfo mergeFrom(final JsonSource input) throws IOException {
if (!input.beginObject()) {
return this;
}
while (!input.isAtEnd()) {
switch (input.readFieldHash()) {
case -2103777286: {
if (input.isAtField(FieldNames.bossTime)) {
if (!input.trySkipNullValue()) {
bossTime = input.readUInt32();
bitField0_ |= 0x00000001;
}
} else {
input.skipUnknownField();
}
break;
}
case 79711858: {
if (input.isAtField(FieldNames.score)) {
if (!input.trySkipNullValue()) {
score = input.readUInt32();
bitField0_ |= 0x00000002;
}
} else {
input.skipUnknownField();
}
break;
}
case -2082324045: {
if (input.isAtField(FieldNames.nextPackage)) {
if (!input.trySkipNullValue()) {
input.readBytes(nextPackage);
bitField0_ |= 0x00000004;
}
} else {
input.skipUnknownField();
}
break;
}
case 414756913: {
if (input.isAtField(FieldNames.killCount)) {
if (!input.trySkipNullValue()) {
input.readRepeatedUInt32(killCount);
bitField0_ |= 0x00000008;
}
} else {
input.skipUnknownField();
}
break;
}
case 429170100: {
if (input.isAtField(FieldNames.killScore)) {
if (!input.trySkipNullValue()) {
input.readRepeatedUInt32(killScore);
bitField0_ |= 0x00000010;
}
} else {
input.skipUnknownField();
}
break;
}
default: {
input.skipUnknownField();
break;
}
}
}
input.endObject();
return this;
}
@Override
public VampireSurvivorAreaInfo clone() {
return new VampireSurvivorAreaInfo().copyFrom(this);
}
@Override
public boolean isEmpty() {
return ((bitField0_) == 0);
}
public static VampireSurvivorAreaInfo parseFrom(final byte[] data) throws
InvalidProtocolBufferException {
return ProtoMessage.mergeFrom(new VampireSurvivorAreaInfo(), data).checkInitialized();
}
public static VampireSurvivorAreaInfo parseFrom(final ProtoSource input) throws IOException {
return ProtoMessage.mergeFrom(new VampireSurvivorAreaInfo(), input).checkInitialized();
}
public static VampireSurvivorAreaInfo parseFrom(final JsonSource input) throws IOException {
return ProtoMessage.mergeFrom(new VampireSurvivorAreaInfo(), input).checkInitialized();
}
/**
* @return factory for creating VampireSurvivorAreaInfo messages
*/
public static MessageFactory<VampireSurvivorAreaInfo> getFactory() {
return VampireSurvivorAreaInfoFactory.INSTANCE;
}
private enum VampireSurvivorAreaInfoFactory implements MessageFactory<VampireSurvivorAreaInfo> {
INSTANCE;
@Override
public VampireSurvivorAreaInfo create() {
return VampireSurvivorAreaInfo.newInstance();
}
}
/**
* Contains name constants used for serializing JSON
*/
static class FieldNames {
static final FieldName bossTime = FieldName.forField("BossTime");
static final FieldName score = FieldName.forField("Score");
static final FieldName nextPackage = FieldName.forField("NextPackage");
static final FieldName killCount = FieldName.forField("KillCount");
static final FieldName killScore = FieldName.forField("KillScore");
}
}
}