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Usage: `!e [character id] [slot id - this is between 1 and 3] [attr 1] [attr 2] [attr 3] [attr 4]` Example: `!e 141 1 1004 1004 1004 1004` = Sets the first emblem of the character to all +ignis damage. Notes: Attribute ids can be found in `CharGemAttrValue.json` in the resources/bin folder.