Files
Nebula/src/main/java/emu/nebula/data/custom/CharGemAttrGroupDef.java

114 lines
3.2 KiB
Java

package emu.nebula.data.custom;
import java.util.List;
import java.util.Map;
import emu.nebula.data.BaseDef;
import emu.nebula.data.GameData;
import emu.nebula.data.ResourceType;
import emu.nebula.data.resources.CharGemAttrValueDef;
import emu.nebula.util.WeightedList;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import it.unimi.dsi.fastutil.ints.IntOpenHashSet;
import it.unimi.dsi.fastutil.objects.ObjectArrayList;
import lombok.Getter;
@Getter
@ResourceType(name = "CharGemAttrGroups.json", useInternal = true)
public class CharGemAttrGroupDef extends BaseDef {
private int Id;
private int Weight;
private IntArrayList AttrTypes;
private Map<Integer, Integer> UniqueAttrNumWeights;
private transient WeightedList<Integer> uniqueAttrNum;
private transient List<CharGemAttrTypeData> attributeTypes;
public CharGemAttrGroupDef() {
this.AttrTypes = new IntArrayList();
}
@Override
public int getId() {
return Id;
}
public int getRandomUniqueAttrNum() {
if (this.uniqueAttrNum == null) {
return 0;
}
return this.uniqueAttrNum.next();
}
public CharGemAttrTypeData getRandomAttributeType(IntList list) {
// Setup blacklist to prevent the same attribute from showing up twice
var blacklist = new IntOpenHashSet();
for (int id : list) {
var value = GameData.getCharGemAttrValueDataTable().get(id);
if (value == null) continue;
int blacklistId = value.getTypeId();
blacklist.add(blacklistId);
}
// Create random generator
var random = new WeightedList<CharGemAttrTypeData>();
for (var type : this.getAttributeTypes()) {
if (blacklist.contains(type.getId())) {
continue;
}
random.add(100, type);
}
return random.next();
}
@Override
public void onLoad() {
// Init unique attribute weights
this.uniqueAttrNum = new WeightedList<>();
if (this.UniqueAttrNumWeights != null) {
for (var entry : this.UniqueAttrNumWeights.entrySet()) {
this.uniqueAttrNum.add(entry.getValue(), entry.getKey());
}
}
// Init attribute types
this.attributeTypes = new ObjectArrayList<>();
for (int id : this.getAttrTypes()) {
var type = new CharGemAttrTypeData(id);
this.attributeTypes.add(type);
}
}
@Getter
public static class CharGemAttrTypeData {
private int id;
private WeightedList<CharGemAttrValueDef> values;
public CharGemAttrTypeData(int id) {
this.id = id;
this.values = new WeightedList<>();
}
public void addValue(CharGemAttrValueDef value) {
this.values.add(value.getRarity(), value);
}
public CharGemAttrValueDef getRandomValueData() {
return this.getValues().next();
}
public int getRandomValue() {
return this.getRandomValueData().getId();
}
}
}