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31 lines
1.0 KiB
Java
31 lines
1.0 KiB
Java
package emu.nebula.server.handlers;
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import emu.nebula.net.NetHandler;
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import emu.nebula.net.NetMsgId;
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import emu.nebula.proto.SkillInstanceApply.SkillInstanceApplyReq;
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import emu.nebula.net.HandlerId;
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import emu.nebula.data.GameData;
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import emu.nebula.net.GameSession;
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@HandlerId(NetMsgId.skill_instance_apply_req)
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public class HandlerSkillInstanceApplyReq extends NetHandler {
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@Override
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public byte[] handle(GameSession session, byte[] message) throws Exception {
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// Parse request
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var req = SkillInstanceApplyReq.parseFrom(message);
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var data = GameData.getSkillInstanceDataTable().get(req.getId());
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if (data == null || !data.hasEnergy(session.getPlayer())) {
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return session.encodeMsg(NetMsgId.skill_instance_apply_failed_ack);
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}
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// Set player instance id
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session.getPlayer().getInstanceManager().setCurInstanceId(req.getId());
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// Send response
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return session.encodeMsg(NetMsgId.skill_instance_apply_succeed_ack);
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}
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}
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