Files
Nebula/src/main/java/emu/nebula/server/handlers/HandlerStarTowerApplyReq.java
2025-12-04 19:32:23 -08:00

41 lines
1.4 KiB
Java

package emu.nebula.server.handlers;
import emu.nebula.net.NetHandler;
import emu.nebula.net.NetMsgId;
import emu.nebula.proto.StarTowerApply.StarTowerApplyReq;
import emu.nebula.proto.StarTowerApply.StarTowerApplyResp;
import emu.nebula.net.HandlerId;
import emu.nebula.GameConstants;
import emu.nebula.game.tower.StarTowerGame;
import emu.nebula.net.GameSession;
@HandlerId(NetMsgId.star_tower_apply_req)
public class HandlerStarTowerApplyReq extends NetHandler {
@Override
public byte[] handle(GameSession session, byte[] message) throws Exception {
// Parse req
var req = StarTowerApplyReq.parseFrom(message);
// Apply to create a star tower instance
var change = session.getPlayer().getStarTowerManager().apply(req);
if (change == null) {
return session.encodeMsg(NetMsgId.star_tower_apply_failed_ack);
}
// Get star tower game from change info
var game = (StarTowerGame) change.getExtraData();
// Create response
var rsp = StarTowerApplyResp.newInstance()
.setLastId(req.getId())
.setCoinQty(game.getResCount(GameConstants.TOWER_COIN_ITEM_ID))
.setInfo(game.toProto())
.setChange(change.toProto());
return session.encodeMsg(NetMsgId.star_tower_apply_succeed_ack, rsp);
}
}