From 730fff15452a41d6d55a125d21f6f6fa01f4fe67 Mon Sep 17 00:00:00 2001 From: raphaeIl Date: Sat, 11 Jan 2025 23:21:17 -0500 Subject: [PATCH] protocol handler system (modified SCHALE), dh attempt --- Novaria.Common/Core/NetMsgId.cs | 554 +++++++++++++++ Novaria.Common/Core/Packet.cs | 12 +- Novaria.Common/Utils/DiffieHellman.cs | 67 ++ Novaria.GameServer/Protocol/NetMsgId.cs | 554 +++++++++++++++ .../Controllers/Api/GatewayController.cs | 141 ++-- .../Controllers/Api/ProtocolHandlers/Login.cs | 62 ++ .../ProtocolHandlerFactory.cs | 672 ++++++++++++++++++ Novaria.SDKServer/SDKServer.cs | 61 +- 8 files changed, 2038 insertions(+), 85 deletions(-) create mode 100644 Novaria.Common/Core/NetMsgId.cs create mode 100644 Novaria.Common/Utils/DiffieHellman.cs create mode 100644 Novaria.GameServer/Protocol/NetMsgId.cs create mode 100644 Novaria.SDKServer/Controllers/Api/ProtocolHandlers/Login.cs create mode 100644 Novaria.SDKServer/Controllers/Api/ProtocolHandlers/ProtocolHandlerFactory.cs diff --git a/Novaria.Common/Core/NetMsgId.cs b/Novaria.Common/Core/NetMsgId.cs new file mode 100644 index 0000000..fc0e627 --- /dev/null +++ b/Novaria.Common/Core/NetMsgId.cs @@ -0,0 +1,554 @@ +namespace Novaria.Common.Core +{ + public enum NetMsgId : short + { + char_up_change_notify = -10034, // 角色数据变更 + tower_growth_node_change_notify = -10033, // 星塔养成节点变化通知 + st_harmony_skill_notify = -10032, // 共鸣技能新增 + clear_all_story_notify = -10031, // 一键通关故事并获得所有证据 + story_complete_notify = -10030, // 通关指定的故事并获取证据 + infinity_tower_skip_floor_notify = -10029, // 无尽之塔跳层 + infinity_tower_all_infos_notify = -10028, // 全通所有无尽之塔 + clear_all_equipment_instance_notify = -10027, // 全通所有装备副本 + st_import_build_notify = -10026, // 返回星塔build导入的build信息 + st_export_build_notify = -10025, // 返回星塔build的json序列化字符串 + st_add_new_case_notify = -10024, // 返回操作添加的新case + st_add_team_exp_notify = -10023, // 队伍等级经验最终值及当前未处理的所有case + st_skip_floor_notify = -10022, // 星塔跳层 + st_clear_all_star_tower_notify = -10021, // 全通所有星塔(返回通关星塔ID列表) + st_items_change_notify = -10020, // 星塔道具变化通知 + char_affinity_final_notify = -10019, // 添加角色好感度 + disc_reset_notify = -10017, // 星盘信息通知 + clear_all_traveler_due_notify = -10016, // 全通所有旅人对决 + clear_all_region_boss_level_notify = -10015, // 全通所有强敌讨伐 + clear_all_daily_instance_notify = -10013, // 一键通关所有日常副本 + add_vampire_season_score_notify = -10009, // 增加吸血鬼模式副本赛季积分 返回当前总分 + clear_all_vampire_survivor_notify = -10008, // 一键通关所有吸血鬼模式副本 + region_boss_level_final_notify = -10007, // 地区boss关卡最终数据通知 + chars_final_notify = -10006, // 角色列表最终数据通知 + world_class_number_notify = -10005, // 世界等级最终值通知 + char_change_notify = -10004, // 角色数据变化通知 + char_reset_notify = -10003, // 角色信息通知 + items_change_notify = -10001, // 道具变化通知 + sudo_failed_ack = -3, // 请求失败 + sudo_succeed_ack = -2, // 成功, 响应会走notify附加数据流程 + sudo_req = -1, // 客户端内置GM命令请求 + ike_req = 1, // internet key exchange + ike_succeed_ack = 2, // 成功, 返回服务器方的秘钥, 之后每次请求都需要将Token写入header X-Token段, 服务器以此识别用户 + ike_failed_ack = 3, // 失败 + player_login_req = 4, // 登录 + player_login_succeed_ack = 5, // 成功, 将返回的新token,替换之前ike阶段的token, 放置于header X-Token段, 服务器以此识别用户 + player_login_failed_ack = 6, // 失败 + player_data_req = 1001, // 获取用户全量数据 + player_data_succeed_ack = 1002, // 成功, 如果是新账号,会返回player_new_notify协议 + player_data_failed_ack = 1003, // 请求失败 + player_reg_req = 1004, // 注册角色 + player_reg_failed_ack = 1005, // 注册失败 返回错误,反之,成功会调用player_data_succeed_ack + player_name_edit_req = 1006, // 请求修改昵称 + player_name_edit_succeed_ack = 1007, // 请求修改昵称成功 + player_name_edit_failed_ack = 1008, // 请求修改昵称失败 + player_head_icon_set_req = 1009, // 请求设置头像 + player_head_icon_set_succeed_ack = 1010, // 设置头像成功 + player_head_icon_set_failed_ack = 1011, // 设置头像失败 + player_ping_req = 1012, // 心跳 + player_ping_succeed_ack = 1013, // 心跳回馈 + player_ping_failed_ack = 1014, // 不会返回失败 + player_learn_req = 1015, // 新手教学, 提交教学信息 + player_learn_succeed_ack = 1016, // 教学步骤记录成功 + player_learn_failed_ack = 1017, // 教学记录失败 + player_destroy_req = 1018, // 获取注销账号数据NotifyUrl + player_destroy_succeed_ack = 1019, // 生成注销回调地址以提交到sdk server + player_destroy_failed_ack = 1020, // 获取失败 + player_board_set_req = 1021, // 请求设置看板 + player_board_set_succeed_ack = 1022, // 设置看板成功 + player_board_set_failed_ack = 1023, // 设置看板失败 + player_world_class_reward_receive_req = 1024, // 请求领取世界等级奖励 + player_world_class_reward_receive_succeed_ack = 1025, // 请求领取世界等级奖励成功 + player_world_class_reward_receive_failed_ack = 1026, // 请求领取世界等级奖励失败 + player_signature_edit_req = 1027, // 请求修改签名 + player_signature_edit_succeed_ack = 1028, // 请求修改签名成功 + player_signature_edit_failed_ack = 1029, // 请求修改签名失败 + player_title_edit_req = 1030, // 请求修改头衔 + player_title_edit_succeed_ack = 1031, // 请求修改头衔成功 + player_title_edit_failed_ack = 1032, // 请求修改头衔失败 + player_chars_show_req = 1033, // 请求展示角色 + player_chars_show_succeed_ack = 1034, // 请求展示角色成功 + player_chars_show_failed_ack = 1035, // 请求展示角色失败 + player_skin_show_req = 1036, // 请求展示皮肤 + player_skin_show_succeed_ack = 1037, // 请求展示皮肤成功 + player_skin_show_failed_ack = 1038, // 请求展示皮肤失败 + player_gender_edit_req = 1039, // 请求切换性别 + player_gender_edit_succeed_ack = 1040, // 切换性别成功 + player_gender_edit_failed_ack = 1041, // 切换性别失败 + player_survey_req = 1042, // 申请发起调查问卷, 填写问卷ID + player_survey_succeed_ack = 1043, // 返回第三方问卷ID和回调通知地址 + player_survey_failed_ack = 1044, // 申请失败,比如过期,已经完成过 + player_exit_req = 1045, // 退出游戏 + player_exit_succeed_ack = 1046, // 退出成功 + player_exit_failed_ack = 1047, // 退出失败 + player_honor_edit_req = 1048, // 荣誉称号最新的列表 + player_honor_edit_succeed_ack = 1049, // 修改成功 + player_honor_edit_failed_ack = 1050, // 修改失败 + item_use_req = 1101, // 道具使用 + item_use_succeed_ack = 1102, // 道具使用成功,返回ChangeInfo + item_use_failed_ack = 1103, // 道具使用失败,返回错误信息 + gem_convert_req = 1104, // 传入钻石数量,兑换心相碎片,默认规则(免费钻不够使用付费钻) + gem_convert_succeed_ack = 1105, // 兑换成功 + gem_convert_failed_ack = 1106, // 兑换失败 + item_product_req = 1107, // 材料合成 + item_product_succeed_ack = 1108, // 材料合成成功 + item_product_failed_ack = 1109, // 材料合成失败 + fragments_convert_req = 1110, // 所有角色溢出碎片兑换 + fragments_convert_succeed_ack = 1111, // 兑换成功 + fragments_convert_failed_ack = 1112, // 兑换失败 + daily_shop_reward_receive_req = 1113, // 领取商店每日免费赠礼 + daily_shop_reward_receive_succeed_ack = 1114, // 领取成功 + daily_shop_reward_receive_failed_ack = 1115, // 领取失败 + friend_list_get_req = 1201, // 请求获取好友/好友申请列表 + friend_list_get_succeed_ack = 1202, // 获取好友/好友申请列表成功 + friend_list_get_failed_ack = 1203, // 获取好友/好友申请列表失败 + friend_uid_search_req = 1204, // 请求通过UId搜索用户信息 + friend_uid_search_succeed_ack = 1205, // 通过UId搜索用户信息成功 + friend_uid_search_failed_ack = 1206, // 通过UId搜索用户信息失败 + friend_name_search_req = 1207, // 请求通过用户昵称搜索用户信息 + friend_name_search_succeed_ack = 1208, // 通过用户昵称搜索用户信息成功 + friend_name_search_failed_ack = 1209, // 通过用户昵称搜索用户信息失败 + friend_add_req = 1210, // 请求申请添加好友 + friend_add_succeed_ack = 1211, // 申请添加好友成功 + friend_add_failed_ack = 1212, // 申请添加好友失败 + friend_add_agree_req = 1213, // 同意添加好友请求 + friend_add_agree_succeed_ack = 1214, // 同意添加好友成功 + friend_add_agree_failed_ack = 1215, // 同意添加好友失败 + friend_all_agree_req = 1216, // 请求一键添加好友 + friend_all_agree_succeed_ack = 1217, // 一键添加好友成功 + friend_all_agree_failed_ack = 1218, // 一键添加好友失败 + friend_delete_req = 1219, // 请求删除好友 + friend_delete_succeed_ack = 1220, // 删除好友成功 + friend_delete_failed_ack = 1221, // 删除好友失败 + friend_invites_delete_req = 1222, // 请求删除好友申请 + friend_invites_delete_succeed_ack = 1223, // 删除好友申请成功 + friend_invites_delete_failed_ack = 1224, // 删除好友申请失败 + friend_star_set_req = 1225, // 请求设置星级好友 + friend_star_set_succeed_ack = 1226, // 请求设置星级好友成功 + friend_star_set_failed_ack = 1227, // 请求设置星级好友失败 + friend_receive_energy_req = 1228, // 请求领取好友赠送体力 + friend_receive_energy_succeed_ack = 1229, // 请求领取好友赠送体力成功 + friend_receive_energy_failed_ack = 1230, // 请求领取好友赠送体力失败 + friend_send_energy_req = 1231, // 请求赠送好友体力 + friend_send_energy_succeed_ack = 1232, // 请求赠送好友体力成功 + friend_send_energy_failed_ack = 1233, // 请求赠送好友体力失败 + friend_recommendation_get_req = 1234, // 请求好友推荐列表 + friend_recommendation_get_succeed_ack = 1235, // 请求好友推荐列表成功 + friend_recommendation_get_failed_ack = 1236, // 请求好友推荐列表失败 + tower_growth_detail_req = 1301, // 获取星塔养成详细信息 + tower_growth_detail_succeed_ack = 1302, // 获取成功 + tower_growth_detail_failed_ack = 1303, // 获取信息失败,返回错误 + tower_growth_node_unlock_req = 1304, // 传入节点ID, 解锁对应的养成节点 + tower_growth_node_unlock_succeed_ack = 1305, // 解锁成功 + tower_growth_node_unlock_failed_ack = 1306, // 解锁失败,返回错误信息 + player_formation_req = 2001, // 设置编队 + player_formation_succeed_ack = 2002, // 设置编队成功 + player_formation_failed_ack = 2003, // 设置编队失败 + char_equipment_change_req = 2104, // 装备穿上/替换/卸下 + char_equipment_change_succeed_ack = 2105, // 装备穿上/替换/卸下成功 + char_equipment_change_failed_ack = 2106, // 装备穿上/替换/卸下失败 + char_upgrade_req = 2301, // 角色升级 + char_upgrade_succeed_ack = 2302, // 角色升级成功 + char_upgrade_failed_ack = 2303, // 角色升级失败 + char_advance_req = 2304, // 角色进阶, 传入角色ID + char_advance_succeed_ack = 2305, // 进阶成功 + char_advance_failed_ack = 2306, // 进阶失败 + char_skill_upgrade_req = 2307, // 角色技能升级 + char_skill_upgrade_succeed_ack = 2308, // 升级成功 + char_skill_upgrade_failed_ack = 2309, // 升级失败 + char_advance_reward_receive_req = 2313, // 请求领取角色进阶奖励 + char_advance_reward_receive_succeed_ack = 2314, // 请求领取角色进阶奖励成功 + char_advance_reward_receive_failed_ack = 2315, // 请求领取角色进阶奖励失败 + char_skin_set_req = 2316, // 设置角色皮肤 + char_skin_set_succeed_ack = 2317, // 设置成功 + char_skin_set_failed_ack = 2318, // 设置失败 + char_affinity_quest_reward_receive_req = 2322, // 请求领取角色好感度任务奖励 + char_affinity_quest_reward_receive_succeed_ack = 2323, // 请求领取角色好感度任务成功 + char_affinity_quest_reward_receive_failed_ack = 2324, // 请求领取角色好感度任务失败 + char_recruitment_req = 2325, // 传入角色ID,招募角色 + char_recruitment_succeed_ack = 2326, // 招募成功 + char_recruitment_failed_ack = 2327, // 招募失败 + char_affinity_gift_send_req = 2328, // 请求赠送好感度礼物 + char_affinity_gift_send_succeed_ack = 2329, // 请求赠送好感度礼物成功 + char_affinity_gift_send_failed_ack = 2330, // 请求赠送好感度礼物失败 + char_dating_landmark_select_req = 2401, // 选择地点邀约角色 + char_dating_landmark_select_succeed_ack = 2402, // 选择地点邀约角色成功 + char_dating_landmark_select_failed_ack = 2403, // 选择地点邀约角色失败 + char_dating_gift_send_req = 2404, // 请求邀约赠礼 + char_dating_gift_send_succeed_ack = 2405, // 请求邀约赠礼成功 + char_dating_gift_send_failed_ack = 2406, // 请求邀约赠礼失败 + char_dating_event_reward_receive_req = 2407, // 请求领取特殊事件奖励 + char_dating_event_reward_receive_succeed_ack = 2408, // 请求领取特殊事件奖励成功 + char_dating_event_reward_receive_failed_ack = 2409, // 请求领取特殊事件奖励失败 + disc_strengthen_req = 3119, // 星盘强化 + disc_strengthen_succeed_ack = 3120, // 星盘强化成功 + disc_strengthen_failed_ack = 3121, // 星盘强化失败 + disc_promote_req = 3122, // 星盘升阶 + disc_promote_succeed_ack = 3123, // 星盘升阶成功 + disc_promote_failed_ack = 3124, // 星盘升阶失败 + disc_limit_break_req = 3125, // 星盘突破 + disc_limit_break_succeed_ack = 3126, // 星盘突破成功 + disc_limit_break_failed_ack = 3127, // 星盘突破失败 + disc_read_reward_receive_req = 3128, // 请求领取星盘阅读奖励 + disc_read_reward_receive_succeed_ack = 3129, // 请求领取星盘阅读奖励成功 + disc_read_reward_receive_failed_ack = 3130, // 请求领取星盘阅读奖励失败 + equipment_upgrade_req = 3201, // 装备强化 + equipment_upgrade_succeed_ack = 3202, // 装备强化成功 + equipment_upgrade_failed_ack = 3203, // 装备强化失败 + equipment_dismantle_req = 3204, // 装备分解 + equipment_dismantle_succeed_ack = 3205, // 装备分解成功 + equipment_dismantle_failed_ack = 3206, // 装备分解失败 + equipment_lock_unlock_req = 3207, // 装备加解锁 + equipment_lock_unlock_succeed_ack = 3208, // 装备加解锁成功 + equipment_lock_unlock_failed_ack = 3209, // 装备加解锁失败 + agent_apply_req = 3301, // 请求派遣委托 + agent_apply_succeed_ack = 3302, // 请求派遣委托成功 + agent_apply_failed_ack = 3303, // 请求派遣委托失败 + agent_give_up_req = 3304, // 请求放弃派遣委托 + agent_give_up_succeed_ack = 3305, // 请求放弃派遣委托成功 + agent_give_up_failed_ack = 3306, // 请求放弃派遣委托失败 + agent_reward_receive_req = 3307, // 请求领取派遣委托奖励 + agent_reward_receive_succeed_ack = 3308, // 请求领取派遣委托奖励成功 + agent_reward_receive_failed_ack = 3309, // 请求领取派遣委托奖励失败 + quest_tour_guide_reward_receive_req = 4201, // 领取手册任务奖励 value表示任务ID,0表示一键领取 + quest_tour_guide_reward_receive_succeed_ack = 4202, // 获取成功 + quest_tour_guide_reward_receive_failed_ack = 4203, // 获取失败 + quest_daily_reward_receive_req = 4204, // 领取日常任务奖励 value表示任务ID,0表示一键领取 + quest_daily_reward_receive_succeed_ack = 4205, // 获取成功 + quest_daily_reward_receive_failed_ack = 4206, // 获取失败 + dictionary_reward_receive_req = 4207, // 领取词条奖励 + dictionary_reward_receive_succeed_ack = 4208, // 获取成功 + dictionary_reward_receive_failed_ack = 4209, // 获取失败 + quest_tower_reward_receive_req = 4210, // 领取星塔任务奖励 value表示任务ID,0表示一键领取 + quest_tower_reward_receive_succeed_ack = 4211, // 获取成功 + quest_tower_reward_receive_failed_ack = 4212, // 获取失败 + quest_daily_active_reward_receive_req = 4213, // 领取日常任务活跃奖励 + quest_daily_active_reward_receive_succeed_ack = 4214, // 领取日常任务活跃奖励成功 + quest_daily_active_reward_receive_failed_ack = 4215, // 领取日常任务活跃奖励失败 + quest_tour_guide_group_reward_receive_req = 4216, // 领取任务组奖励 + quest_tour_guide_group_reward_receive_succeed_ack = 4217, // 获取成功 + quest_tour_guide_group_reward_receive_failed_ack = 4218, // 获取失败 + achievement_reward_receive_req = 4401, // 领取成就奖励 + achievement_reward_receive_succeed_ack = 4402, // 获取成功 + achievement_reward_receive_failed_ack = 4403, // 获取失败 + achievement_info_req = 4404, // 获取成就数据 + achievement_info_succeed_ack = 4405, // 获取成功 + achievement_info_failed_ack = 4406, // 获取失败 + infinity_tower_info_req = 4501, // 申请无尽塔关卡数据 + infinity_tower_info_succeed_ack = 4502, // 申请无尽塔关卡数据成功 + infinity_tower_info_failed_ack = 4503, // 申请无尽塔关卡数据失败 + infinity_tower_apply_req = 4504, // 申请进入无尽塔关卡 + infinity_tower_apply_succeed_ack = 4505, // 申请进入无尽塔关卡成功 + infinity_tower_apply_failed_ack = 4506, // 申请进入无尽塔关卡失败 + infinity_tower_settle_req = 4507, // 申请结算无尽塔关卡 Value:1胜利,2失败,3退出(1,2重复挑战无需再发申请) + infinity_tower_settle_succeed_ack = 4508, // 申请结算无尽塔成功 非0表示可以继续挑战关卡ID(失败当前关卡ID,成功下一个关卡ID), 无需再发申请 + infinity_tower_settle_failed_ack = 4509, // 申请结算无尽塔失败 + infinity_tower_daily_reward_receive_req = 4510, // 请求领取无尽塔每日奖励 + infinity_tower_daily_reward_receive_succeed_ack = 4511, // 请求领取无尽塔每日奖励成功 + infinity_tower_daily_reward_receive_failed_ack = 4512, // 请求领取无尽塔每日奖励失败 + infinity_tower_plot_reward_receive_req = 4513, // 请求领取无尽塔剧情奖励 + infinity_tower_plot_reward_receive_succeed_ack = 4514, // 请求领取无尽塔剧情奖励成功 + infinity_tower_plot_reward_receive_failed_ack = 4515, // 请求领取无尽塔剧情奖励失败 + star_tower_apply_req = 4601, // 申请探索星塔 + star_tower_apply_succeed_ack = 4602, // 申请成功返回 + star_tower_apply_failed_ack = 4603, // 申请失败 + star_tower_interact_req = 4607, // 星塔交互请求 + star_tower_interact_succeed_ack = 4608, // 交互请求成功 + star_tower_interact_failed_ack = 4609, // 申请失败 + star_tower_info_req = 4610, // 获取星塔信息, 用于重连 + star_tower_info_succeed_ack = 4611, // 获取星塔信息成功 + star_tower_info_failed_ack = 4612, // 获取星塔信息失败 + star_tower_give_up_req = 4613, // 放弃星塔 + star_tower_give_up_succeed_ack = 4614, // 放弃星塔成功 + star_tower_give_up_failed_ack = 4615, // 放弃星塔失败 + star_tower_build_whether_save_req = 4701, // 请求是否保存星塔build + star_tower_build_whether_save_succeed_ack = 4702, // 请求是否保存星塔build返回 + star_tower_build_whether_save_failed_ack = 4703, // 请求是否保存星塔build失败 + star_tower_build_brief_list_get_req = 4704, // 请求星塔build简要信息列表 + star_tower_build_brief_list_get_succeed_ack = 4705, // 请求星塔build简要信息列表返回 + star_tower_build_brief_list_get_failed_ack = 4706, // 请求星塔build简要信息列表失败 + star_tower_build_detail_get_req = 4707, // 请求星塔build详细信息列表 + star_tower_build_detail_get_succeed_ack = 4708, // 请求星塔build详细信息列表返回 + star_tower_build_detail_get_failed_ack = 4709, // 请求遗迹build详细信息列表失败 + star_tower_build_delete_req = 4710, // 请求解散星塔build + star_tower_build_delete_succeed_ack = 4711, // 请求解散星塔build返回 + star_tower_build_delete_failed_ack = 4712, // 请求解散星塔build失败 + star_tower_build_name_set_req = 4713, // 请求设置星塔build名 + star_tower_build_name_set_succeed_ack = 4714, // 请求设置星塔build名返回 + star_tower_build_name_set_failed_ack = 4715, // 请求设置星塔build名失败 + star_tower_build_lock_unlock_req = 4716, // 请求星塔build加解锁 + star_tower_build_lock_unlock_succeed_ack = 4717, // 请求星塔build加解锁返回 + star_tower_build_lock_unlock_failed_ack = 4718, // 请求星塔build加解锁失败 + star_tower_build_preference_set_req = 4719, // 请求设置星塔build偏好 + star_tower_build_preference_set_succeed_ack = 4720, // 请求设置星塔build偏好返回 + star_tower_build_preference_set_failed_ack = 4721, // 请求设置星塔build偏好失败 + star_tower_rank_req = 4801, // 请求星塔排行榜信息 + star_tower_rank_succeed_ack = 4802, // 请求星塔排行榜信息成功 + star_tower_rank_failed_ack = 4803, // 请求星塔排行信息失败 + star_tower_rank_apply_req = 4804, // 申请探索星塔排行榜 + star_tower_rank_apply_succeed_ack = 4805, // 申请成功返回 + star_tower_rank_apply_failed_ack = 4806, // 申请失败 + star_tower_book_potential_brief_list_get_req = 4901, // 请求星塔图鉴角色潜能简要信息 + star_tower_book_potential_brief_list_get_succeed_ack = 4902, // 请求星塔图鉴角色潜能简要信息成功 + star_tower_book_potential_brief_list_get_failed_ack = 4903, // 请求星塔图鉴角色潜能简要信息失败 + star_tower_book_char_potential_get_req = 4904, // 请求星塔图鉴角色潜能信息 + star_tower_book_char_potential_get_succeed_ack = 4905, // 请求星塔图鉴角色潜能信息成功 + star_tower_book_char_potential_get_failed_ack = 4906, // 请求星塔图鉴角色潜能信息失败 + star_tower_book_potential_reward_receive_req = 4907, // 请求领取星塔图鉴角色潜能奖励 + star_tower_book_potential_reward_receive_succeed_ack = 4908, // 请求领取星塔图鉴角色潜能奖励成功 + star_tower_book_potential_reward_receive_failed_ack = 4909, // 请求领取星塔图鉴角色潜能奖励失败 + star_tower_book_event_get_req = 4910, // 请求星塔图鉴事件信息 + star_tower_book_event_get_succeed_ack = 4911, // 请求星塔图鉴事件信息成功 + star_tower_book_event_get_failed_ack = 4912, // 请求星塔图鉴事件信息失败 + star_tower_book_event_reward_receive_req = 4913, // 请求领取星塔图鉴角色潜能奖励 + star_tower_book_event_reward_receive_succeed_ack = 4914, // 请求领取星塔图鉴角色潜能奖励成功 + star_tower_book_event_reward_receive_failed_ack = 4915, // 请求领取星塔图鉴角色潜能奖励失败 + resident_shop_get_req = 5010, // 请求常驻商店信息 + resident_shop_get_succeed_ack = 5011, // 请求常驻商店信息成功 + resident_shop_get_failed_ack = 5012, // 请求常驻商店信息失败 + resident_shop_purchase_req = 5013, // 请求常驻商店购买物品 + resident_shop_purchase_succeed_ack = 5014, // 请求常驻商店购买物品成功 + resident_shop_purchase_failed_ack = 5015, // 请求常驻商店购买物品失败 + mall_gem_list_req = 5101, // 获取钻石商城产品列表 + mall_gem_list_succeed_ack = 5102, // 获取成功的列表 + mall_gem_list_failed_ack = 5103, // 获取失败 + mall_gem_order_req = 5104, // 下单购买商品 + mall_gem_order_succeed_ack = 5105, // 下单成功 + mall_gem_order_failed_ack = 5106, // 下单失败 + mall_order_cancel_req = 5107, // 取消某个尚未支付的订单 + mall_order_cancel_succeed_ack = 5108, // 取消成功 + mall_order_cancel_failed_ack = 5109, // 取消失败 + mall_order_collect_req = 5110, // 领取某个支付成功的订单的奖励 + mall_order_collect_succeed_ack = 5111, // 返回成功,请根据具体状态处理 + mall_order_collect_failed_ack = 5112, // 领取失败 + mall_monthlyCard_list_req = 5113, // 获取月卡商城产品列表 + mall_monthlyCard_list_succeed_ack = 5114, // 获取成功的列表 + mall_monthlyCard_list_failed_ack = 5115, // 获取失败 + mall_monthlyCard_order_req = 5116, // 购买月卡商城商品 + mall_monthlyCard_order_succeed_ack = 5117, // 下单成功 + mall_monthlyCard_order_failed_ack = 5118, // 获取失败 + mall_package_list_req = 5119, // 获取礼包商城商品列表 + mall_package_list_succeed_ack = 5120, // 商品列表 + mall_package_list_failed_ack = 5121, // 获取失败 + mall_package_order_req = 5122, // 购买礼包商城产品 + mall_package_order_succeed_ack = 5123, // 购买成功结果 + mall_package_order_failed_ack = 5124, // 购买失败 + mall_shop_list_req = 5125, // 获取星尘兑换商城商品列表 + mall_shop_list_succeed_ack = 5126, // 商品列表 + mall_shop_list_failed_ack = 5127, // 获取失败 + mall_shop_order_req = 5128, // 购买星尘兑换商店产品 + mall_shop_order_succeed_ack = 5129, // 购买成功结果 + mall_shop_order_failed_ack = 5130, // 购买失败 + gacha_spin_req = 6001, // 根据卡池ID以及卡池模式在当前卡池抽卡 + gacha_spin_succeed_ack = 6002, // 成功,返回掉落道具以及ChangeInfo + gacha_spin_failed_ack = 6003, // 错误,返回错误信息 + gacha_information_req = 6004, // 获取所有卡池数据 + gacha_information_succeed_ack = 6005, // 成功,返回所有的卡池数据 + gacha_information_failed_ack = 6006, // 错误,返回错误信息 + gacha_histories_req = 6007, // 根据存盘ID获取抽卡的历史记录 + gacha_histories_succeed_ack = 6008, // 成功,返回抽卡的历史数据 + gacha_histories_failed_ack = 6009, // 错误,返回错误 + tower_book_fate_card_detail_req = 6101, // 获取已经拥有的命运卡图鉴 + tower_book_fate_card_detail_succeed_ack = 6102, // 成功,返回已经拥有的命运卡和已经领取的任务 + tower_book_fate_card_detail_failed_ack = 6103, // 错误,返回错误信息 + tower_book_fate_card_reward_receive_req = 6104, // 领取命运卡任务奖励 + tower_book_fate_card_reward_receive_succeed_ack = 6105, // 成功,返回任务奖励 + tower_book_fate_card_reward_receive_failed_ack = 6106, // 错误,返回错误信息 + plot_reward_receive_req = 7013, // 传入剧情ID, 领取剧情奖励 + plot_reward_receive_succeed_ack = 7014, // 领取成功 + plot_reward_receive_failed_ack = 7015, // 领取失败 + daily_instance_apply_req = 7016, // 日常副本申请 + daily_instance_apply_succeed_ack = 7017, // 日常副本申请成功 + daily_instance_apply_failed_ack = 7018, // 错误,返回错误信息 + daily_instance_settle_req = 7019, // 日常副本结算请求 + daily_instance_settle_succeed_ack = 7020, // 日常副本结算成功 + daily_instance_settle_failed_ack = 7021, // 错误,返回错误信息 + daily_instance_raid_req = 7022, // 日常副本扫荡请求 + daily_instance_raid_succeed_ack = 7023, // 日常副本扫荡成功 + daily_instance_raid_failed_ack = 7024, // 错误,返回错误信息 + daily_equipment_apply_req = 7028, // 日常装备副本申请 + daily_equipment_apply_succeed_ack = 7029, // 日常装备副本申请成功 + daily_equipment_apply_failed_ack = 7030, // 错误,返回错误信息 + daily_equipment_settle_req = 7031, // 日常装备副本结算请求 + daily_equipment_settle_succeed_ack = 7032, // 日常装备副本结算成功 + daily_equipment_settle_failed_ack = 7033, // 错误,返回错误信息 + daily_equipment_sweep_req = 7034, // 日常装备副本扫荡请求 + daily_equipment_sweep_succeed_ack = 7035, // 日常装备副本扫荡成功 + daily_equipment_sweep_failed_ack = 7036, // 错误,返回错误信息 + region_boss_level_apply_req = 7101, // 请求进入地区boss关卡 + region_boss_level_apply_succeed_ack = 7102, // 请求进入地区boss关成功 + region_boss_level_apply_failed_ack = 7103, // 请求进入地区boss关卡失败 + region_boss_level_settle_req = 7104, // 请求结算地区boss关卡 + region_boss_level_settle_succeed_ack = 7105, // 请求结算地区boss关成功 + region_boss_level_settle_failed_ack = 7106, // 请求结算地区boss关卡失败 + region_boss_level_sweep_req = 7107, // 请求扫荡地区boss关卡 + region_boss_level_sweep_succeed_ack = 7108, // 请求扫荡地区boss关成功 + region_boss_level_sweep_failed_ack = 7109, // 请求结算地区boss关卡失败 + traveler_duel_level_apply_req = 7201, // 请求进入旅人对决关卡 + traveler_duel_level_apply_succeed_ack = 7202, // 请求进入旅人对决关卡成功 + traveler_duel_level_apply_failed_ack = 7203, // 请求进入旅人对决关卡失败 + traveler_duel_level_settle_req = 7204, // 请求结算旅人对决关卡 + traveler_duel_level_settle_succeed_ack = 7205, // 请求结算旅人对决关卡成功 + traveler_duel_level_settle_failed_ack = 7206, // 请求结算旅人对决关卡失败 + traveler_duel_info_req = 7207, // 请求旅人对决信息 + traveler_duel_info_succeed_ack = 7208, // 请求旅人对决信息成功 + traveler_duel_info_failed_ack = 7209, // 请求旅人对决信息失败 + traveler_duel_quest_reward_receive_req = 7210, // 领取旅人对决任务奖励 + traveler_duel_quest_reward_receive_succeed_ack = 7211, // 获取成功 + traveler_duel_quest_reward_receive_failed_ack = 7212, // 获取失败 + traveler_duel_rank_req = 7213, // 请求旅人对决排行榜信息 + traveler_duel_rank_succeed_ack = 7214, // 请求旅人对决排行榜信息成功 + traveler_duel_rank_failed_ack = 7215, // 请求旅人对决排行信息失败 + traveler_duel_rank_upload_req = 7216, // 请求旅人对决上传分数、附带本次战斗统计数据 + traveler_duel_rank_upload_succeed_ack = 7217, // 请求旅人对决上传分数成功 + traveler_duel_rank_upload_failed_ack = 7218, // 请求旅人对决上传分数失败 + story_apply_req = 7301, // 关卡申请 + story_apply_succeed_ack = 7302, // 申请成功,返回 Nil + story_apply_failed_ack = 7303, // 错误,返回错误信息 + story_settle_req = 7304, // 关卡结算 + story_settle_succeed_ack = 7305, // 结算成功,发放通关奖励 + story_settle_failed_ack = 7306, // 错误,返回错误信息 + energy_buy_req = 8001, // 购买体力请求 + energy_buy_succeed_ack = 8002, // 购买成功,返回当日的购买次数,以及ChangeInfo + energy_buy_failed_ack = 8003, // 购买失败,返回错误信息 + client_event_report_req = 8101, // 客户端事件上报 + client_event_report_succeed_ack = 8102, // 客户端事件上报成功 + client_event_report_failed_ack = 8103, // 客户端事件上报失败 + vampire_survivor_apply_req = 8201, // 灾变防线副本申请 + vampire_survivor_apply_succeed_ack = 8202, // 灾变防线副本申请成功 + vampire_survivor_apply_failed_ack = 8203, // 灾变防线副本申请失败 + vampire_survivor_area_change_req = 8204, // 灾变防线阶段转化 + vampire_survivor_area_change_succeed_ack = 8205, // 灾变防线副本申请成功 + vampire_survivor_area_change_failed_ack = 8206, // 灾变防线副本申请失败 + vampire_survivor_settle_req = 8207, // 灾变防线副本结算申请 [失败也发这个] + vampire_survivor_settle_succeed_ack = 8208, // 灾变防线副本结算申请成功 + vampire_survivor_settle_failed_ack = 8209, // 灾变防线副本结算申请失败 + vampire_survivor_reward_select_req = 8210, // 灾变防线副本升级申请 + vampire_survivor_reward_select_succeed_ack = 8211, // 灾变防线副本结算申请成功 + vampire_survivor_reward_select_failed_ack = 8212, // 灾变防线副本结算申请失败 + vampire_survivor_reward_chest_req = 8213, // 灾变防线开宝箱申请 + vampire_survivor_reward_chest_succeed_ack = 8214, // 灾变防线开宝箱申请成功 + vampire_survivor_reward_chest_failed_ack = 8215, // 灾变防线开宝箱申请失败 + vampire_survivor_quest_reward_receive_req = 8216, // 灾变防线领取任务奖励申请 + vampire_survivor_quest_reward_receive_succeed_ack = 8217, // 灾变防线领取任务奖励成功 + vampire_survivor_quest_reward_receive_failed_ack = 8218, // 灾变防线领取任务奖励失败 + vampire_survivor_rank_req = 8219, // 请求吸血鬼模式排行榜信息 + vampire_survivor_rank_succeed_ack = 8220, // 请求吸血鬼模式排行榜信息成功 + vampire_survivor_rank_failed_ack = 8221, // 请求吸血鬼模式排行榜信息失败 + vampire_talent_detail_req = 8301, // 获取节点信息 + vampire_talent_detail_succeed_ack = 8302, // 获取节点信息成功 + vampire_talent_detail_failed_ack = 8303, // 获取失败,返回错误信息 + vampire_talent_reset_req = 8304, // 重置所有的天赋节点 + vampire_talent_reset_succeed_ack = 8305, // 重置成功, 返回最终天赋点数 + vampire_talent_reset_failed_ack = 8306, // 重置失败,返回错误信息 + vampire_talent_unlock_req = 8307, // 传入节点ID, 解锁对应的养成节点 + vampire_talent_unlock_succeed_ack = 8308, // 解锁成功 + vampire_talent_unlock_failed_ack = 8309, // 解锁失败,返回错误信息 + mail_list_req = 9001, // 获取邮件列表 + mail_list_succeed_ack = 9002, // 邮件列表 + mail_list_failed_ack = 9003, // 获取失败 + mail_read_req = 9004, // 标记邮件已读 + mail_read_succeed_ack = 9005, // 返回已设置为已读的邮件ID + mail_read_failed_ack = 9006, // 设置失败 + mail_recv_req = 9007, // 领取奖励 一键领取发送0,单独领取发送对应邮件ID上来 + mail_recv_succeed_ack = 9008, // 领取成功 + mail_recv_failed_ack = 9009, // 领取失败 + mail_remove_req = 9010, // 删除邮件 一键删除所有已读已领发送0,单独删除发送对应邮件ID上来 + mail_remove_succeed_ack = 9011, // 删除成功 + mail_remove_failed_ack = 9012, // 删除失败 + activity_detail_req = 9101, // 获取所有的活动数据 + activity_detail_succeed_ack = 9102, // 获取成功 + activity_detail_failed_ack = 9103, // 获取失败 + activity_periodic_reward_receive_req = 9104, // 领取活动奖励 + activity_periodic_reward_receive_succeed_ack = 9105, // 领取成功 + activity_periodic_reward_receive_failed_ack = 9106, // 领取失败 + activity_periodic_final_reward_receive_req = 9107, // 仪式感,领取当前活动的最终奖励 + activity_periodic_final_reward_receive_succeed_ack = 9108, // 领取成功 + activity_periodic_final_reward_receive_failed_ack = 9109, // 领取失败 + activity_login_reward_receive_req = 9110, // 领取活动奖励 + activity_login_reward_receive_succeed_ack = 9111, // 领取成功 + activity_login_reward_receive_failed_ack = 9112, // 领取失败 + phone_contacts_info_req = 9201, // 获取手机所有联系人的数据 + phone_contacts_info_succeed_ack = 9202, // 获取联系人数据成功 + phone_contacts_info_failed_ack = 9203, // 获取联系人数据 + phone_contacts_report_req = 9204, // 联系人聊天上报 + phone_contacts_report_succeed_ack = 9205, // 上报成功 + phone_contacts_report_failed_ack = 9206, // 上报失败 + talent_unlock_req = 9301, // 传入天赋ID, 解锁相关天赋 + talent_unlock_succeed_ack = 9302, // 解锁成功 + talent_unlock_failed_ack = 9303, // 解锁失败,返回错误信息 + talent_reset_req = 9304, // 传入角色ID, 重置角色所有天赋 + talent_reset_succeed_ack = 9305, // 重置成功 + talent_reset_failed_ack = 9306, // 重置失败,返回错误信息 + talent_node_reset_req = 9307, // 天赋普通节点ID + talent_node_reset_succeed_ack = 9308, // 重置成功 + talent_node_reset_failed_ack = 9309, // 重置失败,返回错误信息 + battle_pass_info_req = 9801, // 获取当前战令信息 + battle_pass_info_succeed_ack = 9802, // 战令信息 + battle_pass_info_failed_ack = 9803, // 获取失败 + battle_pass_reward_receive_req = 9804, // 领取战令奖励, 传入战令等级和版本, 全部领等级取传0 + battle_pass_reward_receive_succeed_ack = 9805, // 领取战令奖励成功 + battle_pass_reward_receive_failed_ack = 9806, // 领取战令奖励失败 + battle_pass_level_buy_req = 9807, // 战令等级购买, 传入需要购买的级数和版本 + battle_pass_level_buy_succeed_ack = 9808, // 购买成功 + battle_pass_level_buy_failed_ack = 9809, // 购买成功 + battle_pass_order_req = 9810, // 战令进阶下单 + battle_pass_order_succeed_ack = 9811, // 战令进阶下单成功 + battle_pass_order_failed_ack = 9812, // 领取失败 + battle_pass_order_collect_req = 9813, // 战令进阶订单收取 + battle_pass_order_collect_succeed_ack = 9814, // 返回成功,请根据具体状态处理 + battle_pass_order_collect_failed_ack = 9815, // 战令进阶失败 + battle_pass_quest_reward_receive_req = 9816, // 战令任务一键领取 value表示任务ID,0表示一键领取 + battle_pass_quest_reward_receive_succeed_ack = 9817, // 获取成功 + battle_pass_quest_reward_receive_failed_ack = 9818, // 获取失败 + redeem_code_req = 9901, // 兑换码兑换 + redeem_code_succeed_ack = 9902, // 兑换成功,返回兑换后德道具以及ChangeInfo + redeem_code_failed_ack = 9903, // 兑换失败,返回错误信息 + system_failed_ack = 10000, // 系统级失败, 主要用于http模式下,强制失败返回 + player_new_notify = 10001, // 新用户 + mail_state_notify = 10002, // 邮件状态变更 + player_relogin_notify = 10003, // 在其他地方登录 + token_expire_notify = 10004, // token过期 + player_ban_notify = 10005, // 用户被ban + quest_change_notify = 10006, // 任务进度变更 + star_tower_rank_ticket_change_notify = 10007, // 星塔排行榜门票 + agent_new_notify = 10008, // 每周刷新新委托ID列表 + world_class_change_notify = 10009, // 世界等级变化 + friend_energy_state_notify = 10010, // 好友赠送体力状态变更 + signin_reward_change_notify = 10011, // 登陆奖励更新 + friend_state_notify = 10012, // 好友状态变更 + order_paid_notify = 10013, // 订单已完成支付通知,可以发起领取 + order_revoke_notify = 10014, // 订单道具被撤回,主要用于恶意退款 + star_tower_book_potential_notify = 10015, // 星塔潜能图鉴状态变更 + star_tower_book_event_notify = 10016, // 星塔潜能图鉴状态变更 + battle_pass_state_notify = 10017, // 战令状态变更 + world_class_reward_state_notify = 10018, // 世界等级奖励状态变更 + char_advance_reward_state_notify = 10019, // 角色进阶奖励状态变更 + achievement_change_notify = 10020, // 成就进度变更 + achievement_state_notify = 10021, // 成就待领取红点提示 + character_skin_gain_notify = 10022, // 角色获得新皮肤,如果是重复获取,将发送转换数据 + character_skin_change_notify = 10023, // 角色装备的皮肤发生改变 + handbook_change_notify = 10024, // 图鉴数据发生变化 + monthly_card_rewards_notify = 10025, // 月卡奖励通知 + quest_state_notify = 10026, // 任务红点奖励notify + mall_package_state_notify = 10027, // 礼包商城免费商品红点notify + dictionary_change_notify = 10028, // 字典数据变更 + activity_change_notify = 10029, // 活动数据变化 + activity_quest_change_notify = 10030, // 活动任务数据变化 + char_affinity_reward_state_notify = 10031, // 角色好感度奖励最终值 + mail_overflow_notify = 10032, // 道具超发进邮件 + infinity_tower_rewards_state_notify = 10033, // 无尽塔是否有奖励可领最终值 + phone_chat_change_notify = 10034, // 手机新聊天变化 + character_fragments_overflow_change_notify = 10035, // 角色碎片溢出 + activity_login_rewards_notify = 10036, // 七日登录活动通知 + tower_book_fate_card_collect_notify = 10037, // 新获得的命运卡数据 + tower_book_fate_card_reward_notify = 10038, // 命运卡图鉴奖励变化 + region_boss_level_challenge_ticket_notify = 10039, // 区域boss挑战模式门票变更通知最终值 + honor_change_notify = 10040, // 荣誉称号变更通知(最终值, 多个Notify以最后一个为准) + } +} diff --git a/Novaria.Common/Core/Packet.cs b/Novaria.Common/Core/Packet.cs index 0908013..eb29d7e 100644 --- a/Novaria.Common/Core/Packet.cs +++ b/Novaria.Common/Core/Packet.cs @@ -1,4 +1,5 @@ -using System; +using Google.Protobuf; +using System; using System.Collections.Generic; using System.Linq; using System.Text; @@ -15,6 +16,15 @@ namespace Novaria.Common.Core public Action callback; public short receiveMsgId; + + public static Packet Create(NetMsgId msgId, IMessage protoPacket) + { + return new Packet() + { + msgId = (short)msgId, + msgBody = protoPacket.ToByteArray(), + }; + } } } diff --git a/Novaria.Common/Utils/DiffieHellman.cs b/Novaria.Common/Utils/DiffieHellman.cs new file mode 100644 index 0000000..789df27 --- /dev/null +++ b/Novaria.Common/Utils/DiffieHellman.cs @@ -0,0 +1,67 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Numerics; +using System.Security.Cryptography; +using System.Text; +using System.Threading.Tasks; + +namespace Novaria.Common.Utils +{ + public class DiffieHellman + { + private static DiffieHellman instance; + public static DiffieHellman Instance + { + get + { + if (instance == null) + instance = new DiffieHellman(); + + return instance; + } + set => instance = value; + } + + private const int g = 2; + private readonly byte[] p = new byte[] { 255,255,255,255,255,255,255,255,201,15,218,162,33,104,194,52,196,198,98,139,128,220,28,209,41,2,78,8,138,103,204,116,2,11,190,166,59,19,155,34,81,74,8,121,142,52,4,221,239,149,25,179,205,58,67,27,48,43,10,109,242,95,20,55,79,225,53,109,109,81,194,69,228,133,181,118,98,94,126,198,244,76,66,233,166,58,54,32,255,255,255,255,255,255,255,255 }; + + private byte[] privateKey; // Private key (Spriv or Cpriv) + private byte[] publicKey; // Public key (Spub or Cpub) + + public byte[] PublicKey => publicKey; + + public DiffieHellman() + { + GenerateKeys(); + } + + private void GenerateKeys() + { + // Generate a random private key + using (var rng = RandomNumberGenerator.Create()) + { + privateKey = new byte[128]; // 1024-bit private key + rng.GetBytes(privateKey); + } + + // Calculate the public key: g^privateKey mod p + BigInteger privKeyInt = new BigInteger(privateKey, isUnsigned: true, isBigEndian: true); + BigInteger pInt = new BigInteger(p, isUnsigned: true, isBigEndian: true); + BigInteger pubKeyInt = BigInteger.ModPow(g, privKeyInt, pInt); + + publicKey = pubKeyInt.ToByteArray(isUnsigned: true, isBigEndian: true); + } + + public byte[] CalculateSharedSecret(byte[] otherPublicKey) + { + BigInteger otherPubKeyInt = new BigInteger(otherPublicKey, isUnsigned: true, isBigEndian: true); + BigInteger privKeyInt = new BigInteger(privateKey, isUnsigned: true, isBigEndian: true); + BigInteger pInt = new BigInteger(p, isUnsigned: true, isBigEndian: true); + + // Calculate the shared secret: (otherPublicKey^privateKey) mod p + BigInteger sharedSecretInt = BigInteger.ModPow(otherPubKeyInt, privKeyInt, pInt); + return sharedSecretInt.ToByteArray(isUnsigned: true, isBigEndian: true); + } + } +} diff --git a/Novaria.GameServer/Protocol/NetMsgId.cs b/Novaria.GameServer/Protocol/NetMsgId.cs new file mode 100644 index 0000000..fb75598 --- /dev/null +++ b/Novaria.GameServer/Protocol/NetMsgId.cs @@ -0,0 +1,554 @@ +namespace Novaria.GameServer.Protocol +{ + public enum NetMsgId + { + char_up_change_notify = -10034, // 角色数据变更 + tower_growth_node_change_notify = -10033, // 星塔养成节点变化通知 + st_harmony_skill_notify = -10032, // 共鸣技能新增 + clear_all_story_notify = -10031, // 一键通关故事并获得所有证据 + story_complete_notify = -10030, // 通关指定的故事并获取证据 + infinity_tower_skip_floor_notify = -10029, // 无尽之塔跳层 + infinity_tower_all_infos_notify = -10028, // 全通所有无尽之塔 + clear_all_equipment_instance_notify = -10027, // 全通所有装备副本 + st_import_build_notify = -10026, // 返回星塔build导入的build信息 + st_export_build_notify = -10025, // 返回星塔build的json序列化字符串 + st_add_new_case_notify = -10024, // 返回操作添加的新case + st_add_team_exp_notify = -10023, // 队伍等级经验最终值及当前未处理的所有case + st_skip_floor_notify = -10022, // 星塔跳层 + st_clear_all_star_tower_notify = -10021, // 全通所有星塔(返回通关星塔ID列表) + st_items_change_notify = -10020, // 星塔道具变化通知 + char_affinity_final_notify = -10019, // 添加角色好感度 + disc_reset_notify = -10017, // 星盘信息通知 + clear_all_traveler_due_notify = -10016, // 全通所有旅人对决 + clear_all_region_boss_level_notify = -10015, // 全通所有强敌讨伐 + clear_all_daily_instance_notify = -10013, // 一键通关所有日常副本 + add_vampire_season_score_notify = -10009, // 增加吸血鬼模式副本赛季积分 返回当前总分 + clear_all_vampire_survivor_notify = -10008, // 一键通关所有吸血鬼模式副本 + region_boss_level_final_notify = -10007, // 地区boss关卡最终数据通知 + chars_final_notify = -10006, // 角色列表最终数据通知 + world_class_number_notify = -10005, // 世界等级最终值通知 + char_change_notify = -10004, // 角色数据变化通知 + char_reset_notify = -10003, // 角色信息通知 + items_change_notify = -10001, // 道具变化通知 + sudo_failed_ack = -3, // 请求失败 + sudo_succeed_ack = -2, // 成功, 响应会走notify附加数据流程 + sudo_req = -1, // 客户端内置GM命令请求 + ike_req = 1, // internet key exchange + ike_succeed_ack = 2, // 成功, 返回服务器方的秘钥, 之后每次请求都需要将Token写入header X-Token段, 服务器以此识别用户 + ike_failed_ack = 3, // 失败 + player_login_req = 4, // 登录 + player_login_succeed_ack = 5, // 成功, 将返回的新token,替换之前ike阶段的token, 放置于header X-Token段, 服务器以此识别用户 + player_login_failed_ack = 6, // 失败 + player_data_req = 1001, // 获取用户全量数据 + player_data_succeed_ack = 1002, // 成功, 如果是新账号,会返回player_new_notify协议 + player_data_failed_ack = 1003, // 请求失败 + player_reg_req = 1004, // 注册角色 + player_reg_failed_ack = 1005, // 注册失败 返回错误,反之,成功会调用player_data_succeed_ack + player_name_edit_req = 1006, // 请求修改昵称 + player_name_edit_succeed_ack = 1007, // 请求修改昵称成功 + player_name_edit_failed_ack = 1008, // 请求修改昵称失败 + player_head_icon_set_req = 1009, // 请求设置头像 + player_head_icon_set_succeed_ack = 1010, // 设置头像成功 + player_head_icon_set_failed_ack = 1011, // 设置头像失败 + player_ping_req = 1012, // 心跳 + player_ping_succeed_ack = 1013, // 心跳回馈 + player_ping_failed_ack = 1014, // 不会返回失败 + player_learn_req = 1015, // 新手教学, 提交教学信息 + player_learn_succeed_ack = 1016, // 教学步骤记录成功 + player_learn_failed_ack = 1017, // 教学记录失败 + player_destroy_req = 1018, // 获取注销账号数据NotifyUrl + player_destroy_succeed_ack = 1019, // 生成注销回调地址以提交到sdk server + player_destroy_failed_ack = 1020, // 获取失败 + player_board_set_req = 1021, // 请求设置看板 + player_board_set_succeed_ack = 1022, // 设置看板成功 + player_board_set_failed_ack = 1023, // 设置看板失败 + player_world_class_reward_receive_req = 1024, // 请求领取世界等级奖励 + player_world_class_reward_receive_succeed_ack = 1025, // 请求领取世界等级奖励成功 + player_world_class_reward_receive_failed_ack = 1026, // 请求领取世界等级奖励失败 + player_signature_edit_req = 1027, // 请求修改签名 + player_signature_edit_succeed_ack = 1028, // 请求修改签名成功 + player_signature_edit_failed_ack = 1029, // 请求修改签名失败 + player_title_edit_req = 1030, // 请求修改头衔 + player_title_edit_succeed_ack = 1031, // 请求修改头衔成功 + player_title_edit_failed_ack = 1032, // 请求修改头衔失败 + player_chars_show_req = 1033, // 请求展示角色 + player_chars_show_succeed_ack = 1034, // 请求展示角色成功 + player_chars_show_failed_ack = 1035, // 请求展示角色失败 + player_skin_show_req = 1036, // 请求展示皮肤 + player_skin_show_succeed_ack = 1037, // 请求展示皮肤成功 + player_skin_show_failed_ack = 1038, // 请求展示皮肤失败 + player_gender_edit_req = 1039, // 请求切换性别 + player_gender_edit_succeed_ack = 1040, // 切换性别成功 + player_gender_edit_failed_ack = 1041, // 切换性别失败 + player_survey_req = 1042, // 申请发起调查问卷, 填写问卷ID + player_survey_succeed_ack = 1043, // 返回第三方问卷ID和回调通知地址 + player_survey_failed_ack = 1044, // 申请失败,比如过期,已经完成过 + player_exit_req = 1045, // 退出游戏 + player_exit_succeed_ack = 1046, // 退出成功 + player_exit_failed_ack = 1047, // 退出失败 + player_honor_edit_req = 1048, // 荣誉称号最新的列表 + player_honor_edit_succeed_ack = 1049, // 修改成功 + player_honor_edit_failed_ack = 1050, // 修改失败 + item_use_req = 1101, // 道具使用 + item_use_succeed_ack = 1102, // 道具使用成功,返回ChangeInfo + item_use_failed_ack = 1103, // 道具使用失败,返回错误信息 + gem_convert_req = 1104, // 传入钻石数量,兑换心相碎片,默认规则(免费钻不够使用付费钻) + gem_convert_succeed_ack = 1105, // 兑换成功 + gem_convert_failed_ack = 1106, // 兑换失败 + item_product_req = 1107, // 材料合成 + item_product_succeed_ack = 1108, // 材料合成成功 + item_product_failed_ack = 1109, // 材料合成失败 + fragments_convert_req = 1110, // 所有角色溢出碎片兑换 + fragments_convert_succeed_ack = 1111, // 兑换成功 + fragments_convert_failed_ack = 1112, // 兑换失败 + daily_shop_reward_receive_req = 1113, // 领取商店每日免费赠礼 + daily_shop_reward_receive_succeed_ack = 1114, // 领取成功 + daily_shop_reward_receive_failed_ack = 1115, // 领取失败 + friend_list_get_req = 1201, // 请求获取好友/好友申请列表 + friend_list_get_succeed_ack = 1202, // 获取好友/好友申请列表成功 + friend_list_get_failed_ack = 1203, // 获取好友/好友申请列表失败 + friend_uid_search_req = 1204, // 请求通过UId搜索用户信息 + friend_uid_search_succeed_ack = 1205, // 通过UId搜索用户信息成功 + friend_uid_search_failed_ack = 1206, // 通过UId搜索用户信息失败 + friend_name_search_req = 1207, // 请求通过用户昵称搜索用户信息 + friend_name_search_succeed_ack = 1208, // 通过用户昵称搜索用户信息成功 + friend_name_search_failed_ack = 1209, // 通过用户昵称搜索用户信息失败 + friend_add_req = 1210, // 请求申请添加好友 + friend_add_succeed_ack = 1211, // 申请添加好友成功 + friend_add_failed_ack = 1212, // 申请添加好友失败 + friend_add_agree_req = 1213, // 同意添加好友请求 + friend_add_agree_succeed_ack = 1214, // 同意添加好友成功 + friend_add_agree_failed_ack = 1215, // 同意添加好友失败 + friend_all_agree_req = 1216, // 请求一键添加好友 + friend_all_agree_succeed_ack = 1217, // 一键添加好友成功 + friend_all_agree_failed_ack = 1218, // 一键添加好友失败 + friend_delete_req = 1219, // 请求删除好友 + friend_delete_succeed_ack = 1220, // 删除好友成功 + friend_delete_failed_ack = 1221, // 删除好友失败 + friend_invites_delete_req = 1222, // 请求删除好友申请 + friend_invites_delete_succeed_ack = 1223, // 删除好友申请成功 + friend_invites_delete_failed_ack = 1224, // 删除好友申请失败 + friend_star_set_req = 1225, // 请求设置星级好友 + friend_star_set_succeed_ack = 1226, // 请求设置星级好友成功 + friend_star_set_failed_ack = 1227, // 请求设置星级好友失败 + friend_receive_energy_req = 1228, // 请求领取好友赠送体力 + friend_receive_energy_succeed_ack = 1229, // 请求领取好友赠送体力成功 + friend_receive_energy_failed_ack = 1230, // 请求领取好友赠送体力失败 + friend_send_energy_req = 1231, // 请求赠送好友体力 + friend_send_energy_succeed_ack = 1232, // 请求赠送好友体力成功 + friend_send_energy_failed_ack = 1233, // 请求赠送好友体力失败 + friend_recommendation_get_req = 1234, // 请求好友推荐列表 + friend_recommendation_get_succeed_ack = 1235, // 请求好友推荐列表成功 + friend_recommendation_get_failed_ack = 1236, // 请求好友推荐列表失败 + tower_growth_detail_req = 1301, // 获取星塔养成详细信息 + tower_growth_detail_succeed_ack = 1302, // 获取成功 + tower_growth_detail_failed_ack = 1303, // 获取信息失败,返回错误 + tower_growth_node_unlock_req = 1304, // 传入节点ID, 解锁对应的养成节点 + tower_growth_node_unlock_succeed_ack = 1305, // 解锁成功 + tower_growth_node_unlock_failed_ack = 1306, // 解锁失败,返回错误信息 + player_formation_req = 2001, // 设置编队 + player_formation_succeed_ack = 2002, // 设置编队成功 + player_formation_failed_ack = 2003, // 设置编队失败 + char_equipment_change_req = 2104, // 装备穿上/替换/卸下 + char_equipment_change_succeed_ack = 2105, // 装备穿上/替换/卸下成功 + char_equipment_change_failed_ack = 2106, // 装备穿上/替换/卸下失败 + char_upgrade_req = 2301, // 角色升级 + char_upgrade_succeed_ack = 2302, // 角色升级成功 + char_upgrade_failed_ack = 2303, // 角色升级失败 + char_advance_req = 2304, // 角色进阶, 传入角色ID + char_advance_succeed_ack = 2305, // 进阶成功 + char_advance_failed_ack = 2306, // 进阶失败 + char_skill_upgrade_req = 2307, // 角色技能升级 + char_skill_upgrade_succeed_ack = 2308, // 升级成功 + char_skill_upgrade_failed_ack = 2309, // 升级失败 + char_advance_reward_receive_req = 2313, // 请求领取角色进阶奖励 + char_advance_reward_receive_succeed_ack = 2314, // 请求领取角色进阶奖励成功 + char_advance_reward_receive_failed_ack = 2315, // 请求领取角色进阶奖励失败 + char_skin_set_req = 2316, // 设置角色皮肤 + char_skin_set_succeed_ack = 2317, // 设置成功 + char_skin_set_failed_ack = 2318, // 设置失败 + char_affinity_quest_reward_receive_req = 2322, // 请求领取角色好感度任务奖励 + char_affinity_quest_reward_receive_succeed_ack = 2323, // 请求领取角色好感度任务成功 + char_affinity_quest_reward_receive_failed_ack = 2324, // 请求领取角色好感度任务失败 + char_recruitment_req = 2325, // 传入角色ID,招募角色 + char_recruitment_succeed_ack = 2326, // 招募成功 + char_recruitment_failed_ack = 2327, // 招募失败 + char_affinity_gift_send_req = 2328, // 请求赠送好感度礼物 + char_affinity_gift_send_succeed_ack = 2329, // 请求赠送好感度礼物成功 + char_affinity_gift_send_failed_ack = 2330, // 请求赠送好感度礼物失败 + char_dating_landmark_select_req = 2401, // 选择地点邀约角色 + char_dating_landmark_select_succeed_ack = 2402, // 选择地点邀约角色成功 + char_dating_landmark_select_failed_ack = 2403, // 选择地点邀约角色失败 + char_dating_gift_send_req = 2404, // 请求邀约赠礼 + char_dating_gift_send_succeed_ack = 2405, // 请求邀约赠礼成功 + char_dating_gift_send_failed_ack = 2406, // 请求邀约赠礼失败 + char_dating_event_reward_receive_req = 2407, // 请求领取特殊事件奖励 + char_dating_event_reward_receive_succeed_ack = 2408, // 请求领取特殊事件奖励成功 + char_dating_event_reward_receive_failed_ack = 2409, // 请求领取特殊事件奖励失败 + disc_strengthen_req = 3119, // 星盘强化 + disc_strengthen_succeed_ack = 3120, // 星盘强化成功 + disc_strengthen_failed_ack = 3121, // 星盘强化失败 + disc_promote_req = 3122, // 星盘升阶 + disc_promote_succeed_ack = 3123, // 星盘升阶成功 + disc_promote_failed_ack = 3124, // 星盘升阶失败 + disc_limit_break_req = 3125, // 星盘突破 + disc_limit_break_succeed_ack = 3126, // 星盘突破成功 + disc_limit_break_failed_ack = 3127, // 星盘突破失败 + disc_read_reward_receive_req = 3128, // 请求领取星盘阅读奖励 + disc_read_reward_receive_succeed_ack = 3129, // 请求领取星盘阅读奖励成功 + disc_read_reward_receive_failed_ack = 3130, // 请求领取星盘阅读奖励失败 + equipment_upgrade_req = 3201, // 装备强化 + equipment_upgrade_succeed_ack = 3202, // 装备强化成功 + equipment_upgrade_failed_ack = 3203, // 装备强化失败 + equipment_dismantle_req = 3204, // 装备分解 + equipment_dismantle_succeed_ack = 3205, // 装备分解成功 + equipment_dismantle_failed_ack = 3206, // 装备分解失败 + equipment_lock_unlock_req = 3207, // 装备加解锁 + equipment_lock_unlock_succeed_ack = 3208, // 装备加解锁成功 + equipment_lock_unlock_failed_ack = 3209, // 装备加解锁失败 + agent_apply_req = 3301, // 请求派遣委托 + agent_apply_succeed_ack = 3302, // 请求派遣委托成功 + agent_apply_failed_ack = 3303, // 请求派遣委托失败 + agent_give_up_req = 3304, // 请求放弃派遣委托 + agent_give_up_succeed_ack = 3305, // 请求放弃派遣委托成功 + agent_give_up_failed_ack = 3306, // 请求放弃派遣委托失败 + agent_reward_receive_req = 3307, // 请求领取派遣委托奖励 + agent_reward_receive_succeed_ack = 3308, // 请求领取派遣委托奖励成功 + agent_reward_receive_failed_ack = 3309, // 请求领取派遣委托奖励失败 + quest_tour_guide_reward_receive_req = 4201, // 领取手册任务奖励 value表示任务ID,0表示一键领取 + quest_tour_guide_reward_receive_succeed_ack = 4202, // 获取成功 + quest_tour_guide_reward_receive_failed_ack = 4203, // 获取失败 + quest_daily_reward_receive_req = 4204, // 领取日常任务奖励 value表示任务ID,0表示一键领取 + quest_daily_reward_receive_succeed_ack = 4205, // 获取成功 + quest_daily_reward_receive_failed_ack = 4206, // 获取失败 + dictionary_reward_receive_req = 4207, // 领取词条奖励 + dictionary_reward_receive_succeed_ack = 4208, // 获取成功 + dictionary_reward_receive_failed_ack = 4209, // 获取失败 + quest_tower_reward_receive_req = 4210, // 领取星塔任务奖励 value表示任务ID,0表示一键领取 + quest_tower_reward_receive_succeed_ack = 4211, // 获取成功 + quest_tower_reward_receive_failed_ack = 4212, // 获取失败 + quest_daily_active_reward_receive_req = 4213, // 领取日常任务活跃奖励 + quest_daily_active_reward_receive_succeed_ack = 4214, // 领取日常任务活跃奖励成功 + quest_daily_active_reward_receive_failed_ack = 4215, // 领取日常任务活跃奖励失败 + quest_tour_guide_group_reward_receive_req = 4216, // 领取任务组奖励 + quest_tour_guide_group_reward_receive_succeed_ack = 4217, // 获取成功 + quest_tour_guide_group_reward_receive_failed_ack = 4218, // 获取失败 + achievement_reward_receive_req = 4401, // 领取成就奖励 + achievement_reward_receive_succeed_ack = 4402, // 获取成功 + achievement_reward_receive_failed_ack = 4403, // 获取失败 + achievement_info_req = 4404, // 获取成就数据 + achievement_info_succeed_ack = 4405, // 获取成功 + achievement_info_failed_ack = 4406, // 获取失败 + infinity_tower_info_req = 4501, // 申请无尽塔关卡数据 + infinity_tower_info_succeed_ack = 4502, // 申请无尽塔关卡数据成功 + infinity_tower_info_failed_ack = 4503, // 申请无尽塔关卡数据失败 + infinity_tower_apply_req = 4504, // 申请进入无尽塔关卡 + infinity_tower_apply_succeed_ack = 4505, // 申请进入无尽塔关卡成功 + infinity_tower_apply_failed_ack = 4506, // 申请进入无尽塔关卡失败 + infinity_tower_settle_req = 4507, // 申请结算无尽塔关卡 Value:1胜利,2失败,3退出(1,2重复挑战无需再发申请) + infinity_tower_settle_succeed_ack = 4508, // 申请结算无尽塔成功 非0表示可以继续挑战关卡ID(失败当前关卡ID,成功下一个关卡ID), 无需再发申请 + infinity_tower_settle_failed_ack = 4509, // 申请结算无尽塔失败 + infinity_tower_daily_reward_receive_req = 4510, // 请求领取无尽塔每日奖励 + infinity_tower_daily_reward_receive_succeed_ack = 4511, // 请求领取无尽塔每日奖励成功 + infinity_tower_daily_reward_receive_failed_ack = 4512, // 请求领取无尽塔每日奖励失败 + infinity_tower_plot_reward_receive_req = 4513, // 请求领取无尽塔剧情奖励 + infinity_tower_plot_reward_receive_succeed_ack = 4514, // 请求领取无尽塔剧情奖励成功 + infinity_tower_plot_reward_receive_failed_ack = 4515, // 请求领取无尽塔剧情奖励失败 + star_tower_apply_req = 4601, // 申请探索星塔 + star_tower_apply_succeed_ack = 4602, // 申请成功返回 + star_tower_apply_failed_ack = 4603, // 申请失败 + star_tower_interact_req = 4607, // 星塔交互请求 + star_tower_interact_succeed_ack = 4608, // 交互请求成功 + star_tower_interact_failed_ack = 4609, // 申请失败 + star_tower_info_req = 4610, // 获取星塔信息, 用于重连 + star_tower_info_succeed_ack = 4611, // 获取星塔信息成功 + star_tower_info_failed_ack = 4612, // 获取星塔信息失败 + star_tower_give_up_req = 4613, // 放弃星塔 + star_tower_give_up_succeed_ack = 4614, // 放弃星塔成功 + star_tower_give_up_failed_ack = 4615, // 放弃星塔失败 + star_tower_build_whether_save_req = 4701, // 请求是否保存星塔build + star_tower_build_whether_save_succeed_ack = 4702, // 请求是否保存星塔build返回 + star_tower_build_whether_save_failed_ack = 4703, // 请求是否保存星塔build失败 + star_tower_build_brief_list_get_req = 4704, // 请求星塔build简要信息列表 + star_tower_build_brief_list_get_succeed_ack = 4705, // 请求星塔build简要信息列表返回 + star_tower_build_brief_list_get_failed_ack = 4706, // 请求星塔build简要信息列表失败 + star_tower_build_detail_get_req = 4707, // 请求星塔build详细信息列表 + star_tower_build_detail_get_succeed_ack = 4708, // 请求星塔build详细信息列表返回 + star_tower_build_detail_get_failed_ack = 4709, // 请求遗迹build详细信息列表失败 + star_tower_build_delete_req = 4710, // 请求解散星塔build + star_tower_build_delete_succeed_ack = 4711, // 请求解散星塔build返回 + star_tower_build_delete_failed_ack = 4712, // 请求解散星塔build失败 + star_tower_build_name_set_req = 4713, // 请求设置星塔build名 + star_tower_build_name_set_succeed_ack = 4714, // 请求设置星塔build名返回 + star_tower_build_name_set_failed_ack = 4715, // 请求设置星塔build名失败 + star_tower_build_lock_unlock_req = 4716, // 请求星塔build加解锁 + star_tower_build_lock_unlock_succeed_ack = 4717, // 请求星塔build加解锁返回 + star_tower_build_lock_unlock_failed_ack = 4718, // 请求星塔build加解锁失败 + star_tower_build_preference_set_req = 4719, // 请求设置星塔build偏好 + star_tower_build_preference_set_succeed_ack = 4720, // 请求设置星塔build偏好返回 + star_tower_build_preference_set_failed_ack = 4721, // 请求设置星塔build偏好失败 + star_tower_rank_req = 4801, // 请求星塔排行榜信息 + star_tower_rank_succeed_ack = 4802, // 请求星塔排行榜信息成功 + star_tower_rank_failed_ack = 4803, // 请求星塔排行信息失败 + star_tower_rank_apply_req = 4804, // 申请探索星塔排行榜 + star_tower_rank_apply_succeed_ack = 4805, // 申请成功返回 + star_tower_rank_apply_failed_ack = 4806, // 申请失败 + star_tower_book_potential_brief_list_get_req = 4901, // 请求星塔图鉴角色潜能简要信息 + star_tower_book_potential_brief_list_get_succeed_ack = 4902, // 请求星塔图鉴角色潜能简要信息成功 + star_tower_book_potential_brief_list_get_failed_ack = 4903, // 请求星塔图鉴角色潜能简要信息失败 + star_tower_book_char_potential_get_req = 4904, // 请求星塔图鉴角色潜能信息 + star_tower_book_char_potential_get_succeed_ack = 4905, // 请求星塔图鉴角色潜能信息成功 + star_tower_book_char_potential_get_failed_ack = 4906, // 请求星塔图鉴角色潜能信息失败 + star_tower_book_potential_reward_receive_req = 4907, // 请求领取星塔图鉴角色潜能奖励 + star_tower_book_potential_reward_receive_succeed_ack = 4908, // 请求领取星塔图鉴角色潜能奖励成功 + star_tower_book_potential_reward_receive_failed_ack = 4909, // 请求领取星塔图鉴角色潜能奖励失败 + star_tower_book_event_get_req = 4910, // 请求星塔图鉴事件信息 + star_tower_book_event_get_succeed_ack = 4911, // 请求星塔图鉴事件信息成功 + star_tower_book_event_get_failed_ack = 4912, // 请求星塔图鉴事件信息失败 + star_tower_book_event_reward_receive_req = 4913, // 请求领取星塔图鉴角色潜能奖励 + star_tower_book_event_reward_receive_succeed_ack = 4914, // 请求领取星塔图鉴角色潜能奖励成功 + star_tower_book_event_reward_receive_failed_ack = 4915, // 请求领取星塔图鉴角色潜能奖励失败 + resident_shop_get_req = 5010, // 请求常驻商店信息 + resident_shop_get_succeed_ack = 5011, // 请求常驻商店信息成功 + resident_shop_get_failed_ack = 5012, // 请求常驻商店信息失败 + resident_shop_purchase_req = 5013, // 请求常驻商店购买物品 + resident_shop_purchase_succeed_ack = 5014, // 请求常驻商店购买物品成功 + resident_shop_purchase_failed_ack = 5015, // 请求常驻商店购买物品失败 + mall_gem_list_req = 5101, // 获取钻石商城产品列表 + mall_gem_list_succeed_ack = 5102, // 获取成功的列表 + mall_gem_list_failed_ack = 5103, // 获取失败 + mall_gem_order_req = 5104, // 下单购买商品 + mall_gem_order_succeed_ack = 5105, // 下单成功 + mall_gem_order_failed_ack = 5106, // 下单失败 + mall_order_cancel_req = 5107, // 取消某个尚未支付的订单 + mall_order_cancel_succeed_ack = 5108, // 取消成功 + mall_order_cancel_failed_ack = 5109, // 取消失败 + mall_order_collect_req = 5110, // 领取某个支付成功的订单的奖励 + mall_order_collect_succeed_ack = 5111, // 返回成功,请根据具体状态处理 + mall_order_collect_failed_ack = 5112, // 领取失败 + mall_monthlyCard_list_req = 5113, // 获取月卡商城产品列表 + mall_monthlyCard_list_succeed_ack = 5114, // 获取成功的列表 + mall_monthlyCard_list_failed_ack = 5115, // 获取失败 + mall_monthlyCard_order_req = 5116, // 购买月卡商城商品 + mall_monthlyCard_order_succeed_ack = 5117, // 下单成功 + mall_monthlyCard_order_failed_ack = 5118, // 获取失败 + mall_package_list_req = 5119, // 获取礼包商城商品列表 + mall_package_list_succeed_ack = 5120, // 商品列表 + mall_package_list_failed_ack = 5121, // 获取失败 + mall_package_order_req = 5122, // 购买礼包商城产品 + mall_package_order_succeed_ack = 5123, // 购买成功结果 + mall_package_order_failed_ack = 5124, // 购买失败 + mall_shop_list_req = 5125, // 获取星尘兑换商城商品列表 + mall_shop_list_succeed_ack = 5126, // 商品列表 + mall_shop_list_failed_ack = 5127, // 获取失败 + mall_shop_order_req = 5128, // 购买星尘兑换商店产品 + mall_shop_order_succeed_ack = 5129, // 购买成功结果 + mall_shop_order_failed_ack = 5130, // 购买失败 + gacha_spin_req = 6001, // 根据卡池ID以及卡池模式在当前卡池抽卡 + gacha_spin_succeed_ack = 6002, // 成功,返回掉落道具以及ChangeInfo + gacha_spin_failed_ack = 6003, // 错误,返回错误信息 + gacha_information_req = 6004, // 获取所有卡池数据 + gacha_information_succeed_ack = 6005, // 成功,返回所有的卡池数据 + gacha_information_failed_ack = 6006, // 错误,返回错误信息 + gacha_histories_req = 6007, // 根据存盘ID获取抽卡的历史记录 + gacha_histories_succeed_ack = 6008, // 成功,返回抽卡的历史数据 + gacha_histories_failed_ack = 6009, // 错误,返回错误 + tower_book_fate_card_detail_req = 6101, // 获取已经拥有的命运卡图鉴 + tower_book_fate_card_detail_succeed_ack = 6102, // 成功,返回已经拥有的命运卡和已经领取的任务 + tower_book_fate_card_detail_failed_ack = 6103, // 错误,返回错误信息 + tower_book_fate_card_reward_receive_req = 6104, // 领取命运卡任务奖励 + tower_book_fate_card_reward_receive_succeed_ack = 6105, // 成功,返回任务奖励 + tower_book_fate_card_reward_receive_failed_ack = 6106, // 错误,返回错误信息 + plot_reward_receive_req = 7013, // 传入剧情ID, 领取剧情奖励 + plot_reward_receive_succeed_ack = 7014, // 领取成功 + plot_reward_receive_failed_ack = 7015, // 领取失败 + daily_instance_apply_req = 7016, // 日常副本申请 + daily_instance_apply_succeed_ack = 7017, // 日常副本申请成功 + daily_instance_apply_failed_ack = 7018, // 错误,返回错误信息 + daily_instance_settle_req = 7019, // 日常副本结算请求 + daily_instance_settle_succeed_ack = 7020, // 日常副本结算成功 + daily_instance_settle_failed_ack = 7021, // 错误,返回错误信息 + daily_instance_raid_req = 7022, // 日常副本扫荡请求 + daily_instance_raid_succeed_ack = 7023, // 日常副本扫荡成功 + daily_instance_raid_failed_ack = 7024, // 错误,返回错误信息 + daily_equipment_apply_req = 7028, // 日常装备副本申请 + daily_equipment_apply_succeed_ack = 7029, // 日常装备副本申请成功 + daily_equipment_apply_failed_ack = 7030, // 错误,返回错误信息 + daily_equipment_settle_req = 7031, // 日常装备副本结算请求 + daily_equipment_settle_succeed_ack = 7032, // 日常装备副本结算成功 + daily_equipment_settle_failed_ack = 7033, // 错误,返回错误信息 + daily_equipment_sweep_req = 7034, // 日常装备副本扫荡请求 + daily_equipment_sweep_succeed_ack = 7035, // 日常装备副本扫荡成功 + daily_equipment_sweep_failed_ack = 7036, // 错误,返回错误信息 + region_boss_level_apply_req = 7101, // 请求进入地区boss关卡 + region_boss_level_apply_succeed_ack = 7102, // 请求进入地区boss关成功 + region_boss_level_apply_failed_ack = 7103, // 请求进入地区boss关卡失败 + region_boss_level_settle_req = 7104, // 请求结算地区boss关卡 + region_boss_level_settle_succeed_ack = 7105, // 请求结算地区boss关成功 + region_boss_level_settle_failed_ack = 7106, // 请求结算地区boss关卡失败 + region_boss_level_sweep_req = 7107, // 请求扫荡地区boss关卡 + region_boss_level_sweep_succeed_ack = 7108, // 请求扫荡地区boss关成功 + region_boss_level_sweep_failed_ack = 7109, // 请求结算地区boss关卡失败 + traveler_duel_level_apply_req = 7201, // 请求进入旅人对决关卡 + traveler_duel_level_apply_succeed_ack = 7202, // 请求进入旅人对决关卡成功 + traveler_duel_level_apply_failed_ack = 7203, // 请求进入旅人对决关卡失败 + traveler_duel_level_settle_req = 7204, // 请求结算旅人对决关卡 + traveler_duel_level_settle_succeed_ack = 7205, // 请求结算旅人对决关卡成功 + traveler_duel_level_settle_failed_ack = 7206, // 请求结算旅人对决关卡失败 + traveler_duel_info_req = 7207, // 请求旅人对决信息 + traveler_duel_info_succeed_ack = 7208, // 请求旅人对决信息成功 + traveler_duel_info_failed_ack = 7209, // 请求旅人对决信息失败 + traveler_duel_quest_reward_receive_req = 7210, // 领取旅人对决任务奖励 + traveler_duel_quest_reward_receive_succeed_ack = 7211, // 获取成功 + traveler_duel_quest_reward_receive_failed_ack = 7212, // 获取失败 + traveler_duel_rank_req = 7213, // 请求旅人对决排行榜信息 + traveler_duel_rank_succeed_ack = 7214, // 请求旅人对决排行榜信息成功 + traveler_duel_rank_failed_ack = 7215, // 请求旅人对决排行信息失败 + traveler_duel_rank_upload_req = 7216, // 请求旅人对决上传分数、附带本次战斗统计数据 + traveler_duel_rank_upload_succeed_ack = 7217, // 请求旅人对决上传分数成功 + traveler_duel_rank_upload_failed_ack = 7218, // 请求旅人对决上传分数失败 + story_apply_req = 7301, // 关卡申请 + story_apply_succeed_ack = 7302, // 申请成功,返回 Nil + story_apply_failed_ack = 7303, // 错误,返回错误信息 + story_settle_req = 7304, // 关卡结算 + story_settle_succeed_ack = 7305, // 结算成功,发放通关奖励 + story_settle_failed_ack = 7306, // 错误,返回错误信息 + energy_buy_req = 8001, // 购买体力请求 + energy_buy_succeed_ack = 8002, // 购买成功,返回当日的购买次数,以及ChangeInfo + energy_buy_failed_ack = 8003, // 购买失败,返回错误信息 + client_event_report_req = 8101, // 客户端事件上报 + client_event_report_succeed_ack = 8102, // 客户端事件上报成功 + client_event_report_failed_ack = 8103, // 客户端事件上报失败 + vampire_survivor_apply_req = 8201, // 灾变防线副本申请 + vampire_survivor_apply_succeed_ack = 8202, // 灾变防线副本申请成功 + vampire_survivor_apply_failed_ack = 8203, // 灾变防线副本申请失败 + vampire_survivor_area_change_req = 8204, // 灾变防线阶段转化 + vampire_survivor_area_change_succeed_ack = 8205, // 灾变防线副本申请成功 + vampire_survivor_area_change_failed_ack = 8206, // 灾变防线副本申请失败 + vampire_survivor_settle_req = 8207, // 灾变防线副本结算申请 [失败也发这个] + vampire_survivor_settle_succeed_ack = 8208, // 灾变防线副本结算申请成功 + vampire_survivor_settle_failed_ack = 8209, // 灾变防线副本结算申请失败 + vampire_survivor_reward_select_req = 8210, // 灾变防线副本升级申请 + vampire_survivor_reward_select_succeed_ack = 8211, // 灾变防线副本结算申请成功 + vampire_survivor_reward_select_failed_ack = 8212, // 灾变防线副本结算申请失败 + vampire_survivor_reward_chest_req = 8213, // 灾变防线开宝箱申请 + vampire_survivor_reward_chest_succeed_ack = 8214, // 灾变防线开宝箱申请成功 + vampire_survivor_reward_chest_failed_ack = 8215, // 灾变防线开宝箱申请失败 + vampire_survivor_quest_reward_receive_req = 8216, // 灾变防线领取任务奖励申请 + vampire_survivor_quest_reward_receive_succeed_ack = 8217, // 灾变防线领取任务奖励成功 + vampire_survivor_quest_reward_receive_failed_ack = 8218, // 灾变防线领取任务奖励失败 + vampire_survivor_rank_req = 8219, // 请求吸血鬼模式排行榜信息 + vampire_survivor_rank_succeed_ack = 8220, // 请求吸血鬼模式排行榜信息成功 + vampire_survivor_rank_failed_ack = 8221, // 请求吸血鬼模式排行榜信息失败 + vampire_talent_detail_req = 8301, // 获取节点信息 + vampire_talent_detail_succeed_ack = 8302, // 获取节点信息成功 + vampire_talent_detail_failed_ack = 8303, // 获取失败,返回错误信息 + vampire_talent_reset_req = 8304, // 重置所有的天赋节点 + vampire_talent_reset_succeed_ack = 8305, // 重置成功, 返回最终天赋点数 + vampire_talent_reset_failed_ack = 8306, // 重置失败,返回错误信息 + vampire_talent_unlock_req = 8307, // 传入节点ID, 解锁对应的养成节点 + vampire_talent_unlock_succeed_ack = 8308, // 解锁成功 + vampire_talent_unlock_failed_ack = 8309, // 解锁失败,返回错误信息 + mail_list_req = 9001, // 获取邮件列表 + mail_list_succeed_ack = 9002, // 邮件列表 + mail_list_failed_ack = 9003, // 获取失败 + mail_read_req = 9004, // 标记邮件已读 + mail_read_succeed_ack = 9005, // 返回已设置为已读的邮件ID + mail_read_failed_ack = 9006, // 设置失败 + mail_recv_req = 9007, // 领取奖励 一键领取发送0,单独领取发送对应邮件ID上来 + mail_recv_succeed_ack = 9008, // 领取成功 + mail_recv_failed_ack = 9009, // 领取失败 + mail_remove_req = 9010, // 删除邮件 一键删除所有已读已领发送0,单独删除发送对应邮件ID上来 + mail_remove_succeed_ack = 9011, // 删除成功 + mail_remove_failed_ack = 9012, // 删除失败 + activity_detail_req = 9101, // 获取所有的活动数据 + activity_detail_succeed_ack = 9102, // 获取成功 + activity_detail_failed_ack = 9103, // 获取失败 + activity_periodic_reward_receive_req = 9104, // 领取活动奖励 + activity_periodic_reward_receive_succeed_ack = 9105, // 领取成功 + activity_periodic_reward_receive_failed_ack = 9106, // 领取失败 + activity_periodic_final_reward_receive_req = 9107, // 仪式感,领取当前活动的最终奖励 + activity_periodic_final_reward_receive_succeed_ack = 9108, // 领取成功 + activity_periodic_final_reward_receive_failed_ack = 9109, // 领取失败 + activity_login_reward_receive_req = 9110, // 领取活动奖励 + activity_login_reward_receive_succeed_ack = 9111, // 领取成功 + activity_login_reward_receive_failed_ack = 9112, // 领取失败 + phone_contacts_info_req = 9201, // 获取手机所有联系人的数据 + phone_contacts_info_succeed_ack = 9202, // 获取联系人数据成功 + phone_contacts_info_failed_ack = 9203, // 获取联系人数据 + phone_contacts_report_req = 9204, // 联系人聊天上报 + phone_contacts_report_succeed_ack = 9205, // 上报成功 + phone_contacts_report_failed_ack = 9206, // 上报失败 + talent_unlock_req = 9301, // 传入天赋ID, 解锁相关天赋 + talent_unlock_succeed_ack = 9302, // 解锁成功 + talent_unlock_failed_ack = 9303, // 解锁失败,返回错误信息 + talent_reset_req = 9304, // 传入角色ID, 重置角色所有天赋 + talent_reset_succeed_ack = 9305, // 重置成功 + talent_reset_failed_ack = 9306, // 重置失败,返回错误信息 + talent_node_reset_req = 9307, // 天赋普通节点ID + talent_node_reset_succeed_ack = 9308, // 重置成功 + talent_node_reset_failed_ack = 9309, // 重置失败,返回错误信息 + battle_pass_info_req = 9801, // 获取当前战令信息 + battle_pass_info_succeed_ack = 9802, // 战令信息 + battle_pass_info_failed_ack = 9803, // 获取失败 + battle_pass_reward_receive_req = 9804, // 领取战令奖励, 传入战令等级和版本, 全部领等级取传0 + battle_pass_reward_receive_succeed_ack = 9805, // 领取战令奖励成功 + battle_pass_reward_receive_failed_ack = 9806, // 领取战令奖励失败 + battle_pass_level_buy_req = 9807, // 战令等级购买, 传入需要购买的级数和版本 + battle_pass_level_buy_succeed_ack = 9808, // 购买成功 + battle_pass_level_buy_failed_ack = 9809, // 购买成功 + battle_pass_order_req = 9810, // 战令进阶下单 + battle_pass_order_succeed_ack = 9811, // 战令进阶下单成功 + battle_pass_order_failed_ack = 9812, // 领取失败 + battle_pass_order_collect_req = 9813, // 战令进阶订单收取 + battle_pass_order_collect_succeed_ack = 9814, // 返回成功,请根据具体状态处理 + battle_pass_order_collect_failed_ack = 9815, // 战令进阶失败 + battle_pass_quest_reward_receive_req = 9816, // 战令任务一键领取 value表示任务ID,0表示一键领取 + battle_pass_quest_reward_receive_succeed_ack = 9817, // 获取成功 + battle_pass_quest_reward_receive_failed_ack = 9818, // 获取失败 + redeem_code_req = 9901, // 兑换码兑换 + redeem_code_succeed_ack = 9902, // 兑换成功,返回兑换后德道具以及ChangeInfo + redeem_code_failed_ack = 9903, // 兑换失败,返回错误信息 + system_failed_ack = 10000, // 系统级失败, 主要用于http模式下,强制失败返回 + player_new_notify = 10001, // 新用户 + mail_state_notify = 10002, // 邮件状态变更 + player_relogin_notify = 10003, // 在其他地方登录 + token_expire_notify = 10004, // token过期 + player_ban_notify = 10005, // 用户被ban + quest_change_notify = 10006, // 任务进度变更 + star_tower_rank_ticket_change_notify = 10007, // 星塔排行榜门票 + agent_new_notify = 10008, // 每周刷新新委托ID列表 + world_class_change_notify = 10009, // 世界等级变化 + friend_energy_state_notify = 10010, // 好友赠送体力状态变更 + signin_reward_change_notify = 10011, // 登陆奖励更新 + friend_state_notify = 10012, // 好友状态变更 + order_paid_notify = 10013, // 订单已完成支付通知,可以发起领取 + order_revoke_notify = 10014, // 订单道具被撤回,主要用于恶意退款 + star_tower_book_potential_notify = 10015, // 星塔潜能图鉴状态变更 + star_tower_book_event_notify = 10016, // 星塔潜能图鉴状态变更 + battle_pass_state_notify = 10017, // 战令状态变更 + world_class_reward_state_notify = 10018, // 世界等级奖励状态变更 + char_advance_reward_state_notify = 10019, // 角色进阶奖励状态变更 + achievement_change_notify = 10020, // 成就进度变更 + achievement_state_notify = 10021, // 成就待领取红点提示 + character_skin_gain_notify = 10022, // 角色获得新皮肤,如果是重复获取,将发送转换数据 + character_skin_change_notify = 10023, // 角色装备的皮肤发生改变 + handbook_change_notify = 10024, // 图鉴数据发生变化 + monthly_card_rewards_notify = 10025, // 月卡奖励通知 + quest_state_notify = 10026, // 任务红点奖励notify + mall_package_state_notify = 10027, // 礼包商城免费商品红点notify + dictionary_change_notify = 10028, // 字典数据变更 + activity_change_notify = 10029, // 活动数据变化 + activity_quest_change_notify = 10030, // 活动任务数据变化 + char_affinity_reward_state_notify = 10031, // 角色好感度奖励最终值 + mail_overflow_notify = 10032, // 道具超发进邮件 + infinity_tower_rewards_state_notify = 10033, // 无尽塔是否有奖励可领最终值 + phone_chat_change_notify = 10034, // 手机新聊天变化 + character_fragments_overflow_change_notify = 10035, // 角色碎片溢出 + activity_login_rewards_notify = 10036, // 七日登录活动通知 + tower_book_fate_card_collect_notify = 10037, // 新获得的命运卡数据 + tower_book_fate_card_reward_notify = 10038, // 命运卡图鉴奖励变化 + region_boss_level_challenge_ticket_notify = 10039, // 区域boss挑战模式门票变更通知最终值 + honor_change_notify = 10040, // 荣誉称号变更通知(最终值, 多个Notify以最后一个为准) + } +} diff --git a/Novaria.SDKServer/Controllers/Api/GatewayController.cs b/Novaria.SDKServer/Controllers/Api/GatewayController.cs index b98d040..070154d 100644 --- a/Novaria.SDKServer/Controllers/Api/GatewayController.cs +++ b/Novaria.SDKServer/Controllers/Api/GatewayController.cs @@ -16,6 +16,7 @@ using Google.Protobuf; using System.Collections; using System.Reflection; using System.Net.Sockets; +using Novaria.SDKServer.Controllers.Api.ProtocolHandlers; //using Mono.Security.Cryptography; namespace Novaria.SDKServer.Controllers.Api @@ -23,8 +24,14 @@ namespace Novaria.SDKServer.Controllers.Api [Route("/agent-zone-1")] public class GatewayController : ControllerBase { + private readonly IProtocolHandlerFactory protocolHandlerFactory; + private readonly ILogger logger; - private byte[] key3 = new byte[32]; + public GatewayController(IProtocolHandlerFactory _protocolHandlerFactory, ILogger _logger) + { + protocolHandlerFactory = _protocolHandlerFactory; + logger = _logger; + } [HttpPost] public IActionResult PostRequest() @@ -39,77 +46,59 @@ namespace Novaria.SDKServer.Controllers.Api Packet requestPacket = ParseRequest(rawPayload); - Console.WriteLine(); + Log.Information(""); - Console.WriteLine("msgs body: "); + Log.Information("msgs body: "); Utils.PrintByteArray(requestPacket.msgBody.ToArray()); Log.Information("Sucessfully parsed request packet, id: " + requestPacket.msgId); byte[] responsePackeBytes = null; - switch (requestPacket.msgId) + NetMsgId msgid = (NetMsgId)requestPacket.msgId; + Log.Information("Received protocol msgid: " + msgid); + + Type requestType = protocolHandlerFactory.GetRequestPacketTypeByProtocol(msgid); + + if (requestType is null) { - case 4: - { - LoginReq loginreq = DecodePacket(requestPacket); - - Log.Information("login_req received, contents: " + JsonSerializer.Serialize(loginreq)); - - Log.Information("Building login resp..."); - - LoginResp loginResp = new LoginResp() - { - Token = "seggstoken", - }; - - Packet responsePacket = new Packet() - { - msgId = 5, - msgBody = loginResp.ToByteArray() - }; - - responsePackeBytes = BuildResponse(responsePacket); - - Log.Information("Sending login_resp packet: " + JsonSerializer.Serialize(loginResp)); - - break; - } - case 1001: - { - Nil nilReq = DecodePacket(requestPacket); - Log.Information("nil_req received, contents: " + JsonSerializer.Serialize(nilReq)); - - Log.Information("Building nil resp..."); - - Nil nilResp = new Nil() - { - - }; - - Packet responsePacket = new Packet() - { - msgId = 10001, - msgBody = nilResp.ToByteArray() - }; - - responsePackeBytes = BuildResponse(responsePacket); - - Log.Information("Sending nil_resp packet: " + JsonSerializer.Serialize(nilResp)); - break; - } - default: - Log.Information("That packet has no handler!"); - break; + Log.Error($"MsgId {msgid} doesn't have corresponding type registered"); + throw new InvalidDataException("invalid protocol msgid"); } + IMessage decodedPayload = DecodePacket(requestType, requestPacket); + + // originally i returned a IMessage from handlers, + // but since in this game apprently one req can return diff resp msgids thus they can not be hardcoded in the packet or increments, + // so we just return packet, bit tedius but inside handlers will determine the response msgid + var responsePacketObj = protocolHandlerFactory.Invoke(msgid, decodedPayload); + + if (responsePacketObj is null) + { + Log.Error($"Protocol {msgid}: {ProtocolHandlerFactory.NetMsgIdToNameMappings[(short)msgid]} is unimplemented and left unhandled"); + + //throw new ArgumentNullException("handler does not exist"); + return new EmptyResult(); + } + + // -- changed to manually set in handler + // succeed_ack = req_msg_id + 1, failed_ack = req_msg_id - 1, for special stuff like gm its -1/-2 + //NetMsgId respMsgId = msgid + 1; // this is probably good for most cases but idk if theres any that doesnt follow this + Packet responsePacket = (Packet)responsePacketObj; + // maybe just change invoke to return Packet + + Log.Information($"Response Packet msgid: {responsePacket.msgId}: {(short)responsePacket.msgId}"); + + responsePackeBytes = BuildResponse(responsePacket); + if (responsePackeBytes == null) { + Log.Error("Unable to build response for packet msgid: " + responsePacket.msgId); throw new InvalidOperationException("something went wrong during building the response packet!"); } - - Console.WriteLine("Built bytes: "); - Utils.PrintByteArray(responsePackeBytes); + Log.Information("Sucessfully responsed with a respone packet msgid: " + (short)responsePacket.msgId); + //Console.WriteLine("Built bytes: "); + //Utils.PrintByteArray(responsePackeBytes); Response.Body.Write(responsePackeBytes, 0, responsePackeBytes.Length); @@ -130,16 +119,24 @@ namespace Novaria.SDKServer.Controllers.Api IKEReq ikeRequest = ParseIkeRequest(rawPayload); - Console.WriteLine("Decoded Packet: " + JsonSerializer.Serialize(ikeRequest)); + Log.Information("Decoded Packet: " + JsonSerializer.Serialize(ikeRequest)); AeadTool.CLIENT_PUBLIC_KEY = ikeRequest.PubKey.ToArray(); IKEResp ikeResponse = new IKEResp() { - PubKey = ByteString.CopyFrom(AeadTool.CLIENT_PUBLIC_KEY), + PubKey = ByteString.CopyFrom(DiffieHellman.Instance.PublicKey), Token = AeadTool.TOKEN }; + Log.Information("RECEIVED client public key: "); + Utils.PrintByteArray(AeadTool.CLIENT_PUBLIC_KEY); + + byte[] calculatedKey = DiffieHellman.Instance.CalculateSharedSecret(AeadTool.CLIENT_PUBLIC_KEY); + + Log.Information("CALCULATED KEY: "); + Utils.PrintByteArray(calculatedKey); + Packet ikePacket = new Packet() { msgId = 2, @@ -148,8 +145,8 @@ namespace Novaria.SDKServer.Controllers.Api var responsePayload = BuildIkeResponse(ikePacket); - Console.WriteLine("Sending ike response packet: " + JsonSerializer.Serialize(ikeResponse)); - Console.WriteLine("Built bytes: "); + Log.Information("Sending ike response packet: " + JsonSerializer.Serialize(ikeResponse)); + Log.Information("Built bytes: "); Utils.PrintByteArray(responsePayload); Response.Body.Write(responsePayload, 0, responsePayload.Length); @@ -177,7 +174,7 @@ namespace Novaria.SDKServer.Controllers.Api AeadTool.Encrypt_ChaCha20(encryptedPacketData, AeadTool.FIRST_IKE_KEY, AeadTool.PS_REQUEST_NONCE, packetData, false); - Console.WriteLine("build: encrypted data:"); + Log.Information("build: encrypted data:"); Utils.PrintByteArray(encryptedPacketData.ToArray()); BinaryWriter rawResponseWriter = new BinaryWriter(new MemoryStream()); @@ -206,6 +203,22 @@ namespace Novaria.SDKServer.Controllers.Api return (T)parsedMessage; } + public static IMessage DecodePacket(Type targetType, Packet packet) + { + PropertyInfo parserProperty = targetType.GetProperty("Parser", BindingFlags.Static | BindingFlags.Public); + object parserInstance = parserProperty.GetValue(null); + MethodInfo parseFromMethod = parserInstance.GetType().GetMethod("ParseFrom", new[] { typeof(byte[]) }); + + IMessage parsedMessage = (IMessage)parseFromMethod.Invoke(parserInstance, new object[] { packet.msgBody }); + + if (parsedMessage == null) + { + throw new InvalidOperationException("Failed to parse message."); + } + + return parsedMessage; + } + public static byte[] BuildResponse(Packet packet) { BinaryWriter packetWriter = new BinaryWriter(new MemoryStream()); @@ -225,7 +238,7 @@ namespace Novaria.SDKServer.Controllers.Api AeadTool.Encrypt_ChaCha20(encryptedPacketData, AeadTool.key3, AeadTool.PS_REQUEST_NONCE, packetData, false); - Console.WriteLine("build: encrypted data:"); + Log.Information("build: encrypted data:"); Utils.PrintByteArray(encryptedPacketData.ToArray()); BinaryWriter rawResponseWriter = new BinaryWriter(new MemoryStream()); diff --git a/Novaria.SDKServer/Controllers/Api/ProtocolHandlers/Login.cs b/Novaria.SDKServer/Controllers/Api/ProtocolHandlers/Login.cs new file mode 100644 index 0000000..d1ac8bf --- /dev/null +++ b/Novaria.SDKServer/Controllers/Api/ProtocolHandlers/Login.cs @@ -0,0 +1,62 @@ +using Google.Protobuf; +using Novaria.Common.Core; +using Proto; +using Serilog; +using System.Text.Json; + +namespace Novaria.SDKServer.Controllers.Api.ProtocolHandlers +{ + public class Login : ProtocolHandlerBase + { + public Login(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory) + { + + } + + [ProtocolHandler(NetMsgId.player_login_req)] // req id goes here + public Packet PlayerLoginHandler(LoginReq req) + { + Log.Information("login_req received, contents: " + JsonSerializer.Serialize(req)); + + Log.Information("Building login resp..."); + + LoginResp loginResp = new LoginResp() + { + Token = "seggstoken", + }; + + Log.Information("Sending login_resp packet: " + JsonSerializer.Serialize(loginResp)); + return Packet.Create(NetMsgId.player_login_succeed_ack, loginResp); + } + + [ProtocolHandler(NetMsgId.player_data_req)] + public Packet PlayerDataHandler(Nil req) + { + // example: different netmsgid returned, if new player player_new_notify, other wise player_data_ack + + PlayerInfo player_data_ack = new PlayerInfo() + { + Acc = new AccInfo() + { + Id = 1, + NickName = "seggs", + Gender = true, + } + }; + + Log.Information("Sending player_new_notify packet: " + JsonSerializer.Serialize(player_data_ack)); + return Packet.Create(NetMsgId.player_new_notify, new Nil()); + } + + [ProtocolHandler(NetMsgId.player_reg_req)] + public Packet PlayerRegHandler(PlayerReg req) + { + Log.Information("player_reg_req received, contents: " + JsonSerializer.Serialize(req)); + + //Log.Information("Sending PlayerInfo packet: " + JsonSerializer.Serialize(playerInfoResp)); + return null; + } + + + } +} diff --git a/Novaria.SDKServer/Controllers/Api/ProtocolHandlers/ProtocolHandlerFactory.cs b/Novaria.SDKServer/Controllers/Api/ProtocolHandlers/ProtocolHandlerFactory.cs new file mode 100644 index 0000000..52159eb --- /dev/null +++ b/Novaria.SDKServer/Controllers/Api/ProtocolHandlers/ProtocolHandlerFactory.cs @@ -0,0 +1,672 @@ +using Google.Protobuf; +using Novaria.Common.Core; +using Proto; +using Serilog; +using System.Reflection; + +namespace Novaria.SDKServer.Controllers.Api.ProtocolHandlers +{ + [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)] + internal class ProtocolHandlerAttribute : Attribute + { + public NetMsgId NetMsgId { get; } + + public ProtocolHandlerAttribute(NetMsgId protocol) + { + NetMsgId = protocol; + } + } + + public interface IProtocolHandlerFactory + { + public object? Invoke(NetMsgId protocol, IMessage? req); + public MethodInfo? GetProtocolHandler(NetMsgId protocol); + public Type? GetRequestPacketTypeByProtocol(NetMsgId protocol); + public void RegisterInstance(Type t, object? inst); + } + + public class ProtocolHandlerFactory : IProtocolHandlerFactory + { + public static readonly Dictionary NetMsgIdToNameMappings = new Dictionary() + { + [-10034] = "GmCharUpNotify", // 角色数据变更 + [-10033] = "GmTowerGrowthNodesNotify", // 星塔养成节点变化通知 + [-10032] = "GmHarmonySkillNotify", // 共鸣技能新增 + [-10031] = "GmStory", // 一键通关故事并获得所有证据 + [-10030] = "GmStory", // 通关指定的故事并获取证据 + [-10029] = "InfinityTowerLevelInfo", // 无尽之塔跳层 + [-10028] = "GmAllInfinityTowerInfos", // 全通所有无尽之塔 + [-10027] = "GmClearAllEquipmentInstance", // 全通所有装备副本 + [-10026] = "StarTowerBuildInfo", // 返回星塔build导入的build信息 + [-10025] = "String", // 返回星塔build的json序列化字符串 + [-10024] = "StarTowerRoomCase", // 返回操作添加的新case + [-10023] = "STAddTeamExpNtf", // 队伍等级经验最终值及当前未处理的所有case + [-10022] = "StarTowerInfo", // 星塔跳层 + [-10021] = "GmSTClearAllStarTower", // 全通所有星塔(返回通关星塔ID列表) + [-10020] = "ChangeInfo", // 星塔道具变化通知 + [-10019] = "CharAffinity", // 添加角色好感度 + [-10017] = "Disc", // 星盘信息通知 + [-10016] = "GmClearAllTravelerDue", // 全通所有旅人对决 + [-10015] = "GmClearAllRegionBossLevel", // 全通所有强敌讨伐 + [-10013] = "GmClearAllDailyInstance", // 一键通关所有日常副本 + [-10009] = "UI32", // 增加吸血鬼模式副本赛季积分 返回当前总分 + [-10008] = "GmClearAllVampireSurvivor", // 一键通关所有吸血鬼模式副本 + [-10007] = "RegionBossLevel", // 地区boss关卡最终数据通知 + [-10006] = "Chars", // 角色列表最终数据通知 + [-10005] = "GmWorldClass", // 世界等级最终值通知 + [-10004] = "Char", // 角色数据变化通知 + [-10003] = "Char", // 角色信息通知 + [-10001] = "ChangeInfo", // 道具变化通知 + [-3] = "Error", // 请求失败 + [-2] = "Nil", // 成功,响应会走notify附加数据流程 + [-1] = "SudoCommand", // 客户端内置GM命令请求 + [1] = "IKEReq", // internet key exchange + [2] = "IKEResp", // 成功,返回服务器方的秘钥,之后每次请求都需要将Token写入header X-Token段,服务器以此识别用户 + [3] = "Error", // 失败 + [4] = "LoginReq", // 登录 + [5] = "LoginResp", // 成功,将返回的新token,替换之前ike阶段的token,放置于header X-Token段,服务器以此识别用户 + [6] = "Error", // 失败 + [1001] = "Nil", // 获取用户全量数据 + [1002] = "PlayerInfo", // 成功,如果是新账号,会返回player_new_notify协议 + [1003] = "Error", // 请求失败 + [1004] = "PlayerReg", // 注册角色 + [1005] = "Error", // 注册失败 返回错误,反之,成功会调用player_data_succeed_ack + [1006] = "PlayerNameEditReq", // 请求修改昵称 + [1007] = "PlayerNameEditResp", // 请求修改昵称成功 + [1008] = "Error", // 请求修改昵称失败 + [1009] = "PlayerHeadIconSetReq", // 请求设置头像 + [1010] = "Nil", // 设置头像成功 + [1011] = "Error", // 设置头像失败 + [1012] = "Ping", // 心跳 + [1013] = "Pong", // 心跳回馈 + [1014] = "Error", // 不会返回失败 + [1015] = "NewbieInfo", // 新手教学,提交教学信息 + [1016] = "Nil", // 教学步骤记录成功 + [1017] = "Error", // 教学记录失败 + [1018] = "Nil", // 获取注销账号数据NotifyUrl + [1019] = "PlayerDestroy", // 生成注销回调地址以提交到sdk server + [1020] = "Error", // 获取失败 + [1021] = "PlayerBoardSetReq", // 请求设置看板 + [1022] = "Nil", // 设置看板成功 + [1023] = "Error", // 设置看板失败 + [1024] = "UI32", // 请求领取世界等级奖励 + [1025] = "ChangeInfo", // 请求领取世界等级奖励成功 + [1026] = "Error", // 请求领取世界等级奖励失败 + [1027] = "PlayerSignatureEditReq", // 请求修改签名 + [1028] = "Nil", // 请求修改签名成功 + [1029] = "Error", // 请求修改签名失败 + [1030] = "PlayerTitleEditReq", // 请求修改头衔 + [1031] = "Nil", // 请求修改头衔成功 + [1032] = "Error", // 请求修改头衔失败 + [1033] = "PlayerCharsShowReq", // 请求展示角色 + [1034] = "Nil", // 请求展示角色成功 + [1035] = "Error", // 请求展示角色失败 + [1036] = "PlayerSkinShowReq", // 请求展示皮肤 + [1037] = "Nil", // 请求展示皮肤成功 + [1038] = "Error", // 请求展示皮肤失败 + [1039] = "Nil", // 请求切换性别 + [1040] = "Nil", // 切换性别成功 + [1041] = "Error", // 切换性别失败 + [1042] = "PlayerSurveyReq", // 申请发起调查问卷,填写问卷ID + [1043] = "PlayerSurveyResp", // 返回第三方问卷ID和回调通知地址 + [1044] = "Error", // 申请失败,比如过期,已经完成过 + [1045] = "Nil", // 退出游戏 + [1046] = "Nil", // 退出成功 + [1047] = "Error", // 退出失败 + [1048] = "PlayerHonorEditReq", // 荣誉称号最新的列表 + [1049] = "Nil", // 修改成功 + [1050] = "Error", // 修改失败 + [1101] = "ItemUseReq", // 道具使用 + [1102] = "ChangeInfo", // 道具使用成功,返回ChangeInfo + [1103] = "Error", // 道具使用失败,返回错误信息 + [1104] = "UI32", // 传入钻石数量,兑换心相碎片,默认规则(免费钻不够使用付费钻) + [1105] = "ChangeInfo", // 兑换成功 + [1106] = "Error", // 兑换失败 + [1107] = "ItemProductReq", // 材料合成 + [1108] = "ChangeInfo", // 材料合成成功 + [1109] = "Error", // 材料合成失败 + [1110] = "Nil", // 所有角色溢出碎片兑换 + [1111] = "ChangeInfo", // 兑换成功 + [1112] = "Error", // 兑换失败 + [1113] = "Nil", // 领取商店每日免费赠礼 + [1114] = "ChangeInfo", // 领取成功 + [1115] = "Error", // 领取失败 + [1201] = "Nil", // 请求获取好友/好友申请列表 + [1202] = "FriendListGetResp", // 获取好友/好友申请列表成功 + [1203] = "Error", // 获取好友/好友申请列表失败 + [1204] = "FriendUIdSearchReq", // 请求通过UId搜索用户信息 + [1205] = "FriendUIdSearchResp", // 通过UId搜索用户信息成功 + [1206] = "Error", // 通过UId搜索用户信息失败 + [1207] = "FriendNameSearchReq", // 请求通过用户昵称搜索用户信息 + [1208] = "FriendNameSearchResp", // 通过用户昵称搜索用户信息成功 + [1209] = "Error", // 通过用户昵称搜索用户信息失败 + [1210] = "FriendAddReq", // 请求申请添加好友 + [1211] = "Nil", // 申请添加好友成功 + [1212] = "Error", // 申请添加好友失败 + [1213] = "FriendAddAgreeReq", // 同意添加好友请求 + [1214] = "FriendAddAgreeResp", // 同意添加好友成功 + [1215] = "Error", // 同意添加好友失败 + [1216] = "Nil", // 请求一键添加好友 + [1217] = "FriendAllAgreeResp", // 一键添加好友成功 + [1218] = "Error", // 一键添加好友失败 + [1219] = "FriendDeleteReq", // 请求删除好友 + [1220] = "Nil", // 删除好友成功 + [1221] = "Error", // 删除好友失败 + [1222] = "FriendInvitesDeleteReq", // 请求删除好友申请 + [1223] = "Nil", // 删除好友申请成功 + [1224] = "Error", // 删除好友申请失败 + [1225] = "FriendStarSetReq", // 请求设置星级好友 + [1226] = "Nil", // 请求设置星级好友成功 + [1227] = "Error", // 请求设置星级好友失败 + [1228] = "FriendReceiveEnergyReq", // 请求领取好友赠送体力 + [1229] = "FriendReceiveEnergyResp", // 请求领取好友赠送体力成功 + [1230] = "Error", // 请求领取好友赠送体力失败 + [1231] = "FriendSendEnergyReq", // 请求赠送好友体力 + [1232] = "FriendSendEnergyResp", // 请求赠送好友体力成功 + [1233] = "Error", // 请求赠送好友体力失败 + [1234] = "Nil", // 请求好友推荐列表 + [1235] = "FriendRecommendationGetResp", // 请求好友推荐列表成功 + [1236] = "Error", // 请求好友推荐列表失败 + [1301] = "Nil", // 获取星塔养成详细信息 + [1302] = "TowerGrowthDetailResp", // 获取成功 + [1303] = "Error", // 获取信息失败,返回错误 + [1304] = "UI32", // 传入节点ID,解锁对应的养成节点 + [1305] = "ChangeInfo", // 解锁成功 + [1306] = "Error", // 解锁失败,返回错误信息 + [2001] = "PlayerFormationReq", // 设置编队 + [2002] = "Nil", // 设置编队成功 + [2003] = "Error", // 设置编队失败 + [2104] = "CharEquipmentChangeReq", // 装备穿上/替换/卸下 + [2105] = "CharEquipmentChangeResp", // 装备穿上/替换/卸下成功 + [2106] = "Error", // 装备穿上/替换/卸下失败 + [2301] = "CharUpgradeReq", // 角色升级 + [2302] = "CharUpgradeResp", // 角色升级成功 + [2303] = "Error", // 角色升级失败 + [2304] = "UI32", // 角色进阶,传入角色ID + [2305] = "ChangeInfo", // 进阶成功 + [2306] = "Error", // 进阶失败 + [2307] = "CharSkillUpgradeReq", // 角色技能升级 + [2308] = "ChangeInfo", // 升级成功 + [2309] = "Error", // 升级失败 + [2313] = "CharAdvanceRewardReceiveReq", // 请求领取角色进阶奖励 + [2314] = "CharAdvanceRewardReceiveResp", // 请求领取角色进阶奖励成功 + [2315] = "Error", // 请求领取角色进阶奖励失败 + [2316] = "CharSkinSetReq", // 设置角色皮肤 + [2317] = "Nil", // 设置成功 + [2318] = "Error", // 设置失败 + [2322] = "CharAffinityQuestRewardReceiveReq", // 请求领取角色好感度任务奖励 + [2323] = "CharAffinityQuestRewardReceiveResp", // 请求领取角色好感度任务成功 + [2324] = "Error", // 请求领取角色好感度任务失败 + [2325] = "UI32", // 传入角色ID,招募角色 + [2326] = "ChangeInfo", // 招募成功 + [2327] = "Error", // 招募失败 + [2328] = "CharAffinityGiftSendReq", // 请求赠送好感度礼物 + [2329] = "CharAffinityGiftSendResp", // 请求赠送好感度礼物成功 + [2330] = "Error", // 请求赠送好感度礼物失败 + [2401] = "CharDatingLandmarkSelectReq", // 选择地点邀约角色 + [2402] = "CharDatingLandmarkSelectResp", // 选择地点邀约角色成功 + [2403] = "Error", // 选择地点邀约角色失败 + [2404] = "CharDatingGiftSendReq", // 请求邀约赠礼 + [2405] = "CharDatingGiftSendResp", // 请求邀约赠礼成功 + [2406] = "Error", // 请求邀约赠礼失败 + [2407] = "CharDatingEventRewardReceiveReq", // 请求领取特殊事件奖励 + [2408] = "ChangeInfo", // 请求领取特殊事件奖励成功 + [2409] = "Error", // 请求领取特殊事件奖励失败 + [3119] = "DiscStrengthenReq", // 星盘强化 + [3120] = "DiscStrengthenResp", // 星盘强化成功 + [3121] = "Error", // 星盘强化失败 + [3122] = "DiscPromoteReq", // 星盘升阶 + [3123] = "DiscPromoteResp", // 星盘升阶成功 + [3124] = "Error", // 星盘升阶失败 + [3125] = "DiscLimitBreakReq", // 星盘突破 + [3126] = "DiscLimitBreakResp", // 星盘突破成功 + [3127] = "Error", // 星盘突破失败 + [3128] = "DiscReadRewardReceiveReq", // 请求领取星盘阅读奖励 + [3129] = "ChangeInfo", // 请求领取星盘阅读奖励成功 + [3130] = "Error", // 请求领取星盘阅读奖励失败 + [3201] = "EquipmentUpgradeReq", // 装备强化 + [3202] = "EquipmentUpgradeResp", // 装备强化成功 + [3203] = "Error", // 装备强化失败 + [3204] = "EquipmentDismantleReq", // 装备分解 + [3205] = "ChangeInfo", // 装备分解成功 + [3206] = "Error", // 装备分解失败 + [3207] = "EquipmentLockUnlockReq", // 装备加解锁 + [3208] = "EquipmentInfo", // 装备加解锁成功 + [3209] = "Error", // 装备加解锁失败 + [3301] = "AgentApplyReq", // 请求派遣委托 + [3302] = "AgentApplyResp", // 请求派遣委托成功 + [3303] = "Error", // 请求派遣委托失败 + [3304] = "AgentGiveUpReq", // 请求放弃派遣委托 + [3305] = "AgentGiveUpResp", // 请求放弃派遣委托成功 + [3306] = "Error", // 请求放弃派遣委托失败 + [3307] = "AgentRewardReceiveReq", // 请求领取派遣委托奖励 + [3308] = "AgentRewardReceiveResp", // 请求领取派遣委托奖励成功 + [3309] = "Error", // 请求领取派遣委托奖励失败 + [4201] = "UI32", // 领取手册任务奖励 value表示任务ID,0表示一键领取 + [4202] = "TourGuideQuestRewardResp", // 获取成功 + [4203] = "Error", // 获取失败 + [4204] = "UI32", // 领取日常任务奖励 value表示任务ID,0表示一键领取 + [4205] = "ChangeInfo", // 获取成功 + [4206] = "Error", // 获取失败 + [4207] = "DictRewardReq", // 领取词条奖励 + [4208] = "ChangeInfo", // 获取成功 + [4209] = "Error", // 获取失败 + [4210] = "UI32", // 领取星塔任务奖励 value表示任务ID,0表示一键领取 + [4211] = "ChangeInfo", // 获取成功 + [4212] = "Error", // 获取失败 + [4213] = "Nil", // 领取日常任务活跃奖励 + [4214] = "QuestDailyActiveRewardReceiveResp", // 领取日常任务活跃奖励成功 + [4215] = "Error", // 领取日常任务活跃奖励失败 + [4216] = "Nil", // 领取任务组奖励 + [4217] = "TourGuideQuestGroupRewardResp", // 获取成功 + [4218] = "Error", // 获取失败 + [4401] = "AchievementRewardReq", // 领取成就奖励 + [4402] = "ChangeInfo", // 获取成功 + [4403] = "Error", // 获取失败 + [4404] = "Nil", // 获取成就数据 + [4405] = "Achievements", // 获取成功 + [4406] = "Error", // 获取失败 + [4501] = "Nil", // 申请无尽塔关卡数据 + [4502] = "InfinityTowerInfoResp", // 申请无尽塔关卡数据成功 + [4503] = "Error", // 申请无尽塔关卡数据失败 + [4504] = "InfinityTowerApplyReq", // 申请进入无尽塔关卡 + [4505] = "Nil", // 申请进入无尽塔关卡成功 + [4506] = "Error", // 申请进入无尽塔关卡失败 + [4507] = "UI32", // 申请结算无尽塔关卡 Value:1胜利,2失败,3退出(1,2重复挑战无需再发申请) + [4508] = "InfinityTowerSettleResp", // 申请结算无尽塔成功 非0表示可以继续挑战关卡ID(失败当前关卡ID,成功下一个关卡ID),无需再发申请 + [4509] = "Error", // 申请结算无尽塔失败 + [4510] = "Nil", // 请求领取无尽塔每日奖励 + [4511] = "InfinityTowerDailyRewardReceiveResp", // 请求领取无尽塔每日奖励成功 + [4512] = "Error", // 请求领取无尽塔每日奖励失败 + [4513] = "UI32", // 请求领取无尽塔剧情奖励 + [4514] = "InfinityTowerPlotRewardReceiveResp", // 请求领取无尽塔剧情奖励成功 + [4515] = "Error", // 请求领取无尽塔剧情奖励失败 + [4601] = "StarTowerApplyReq", // 申请探索星塔 + [4602] = "StarTowerApplyResp", // 申请成功返回 + [4603] = "Error", // 申请失败 + [4607] = "StarTowerInteractReq", // 星塔交互请求 + [4608] = "StarTowerInteractResp", // 交互请求成功 + [4609] = "Error", // 申请失败 + [4610] = "Nil", // 获取星塔信息,用于重连 + [4611] = "StarTowerInfo", // 获取星塔信息成功 + [4612] = "Error", // 获取星塔信息失败 + [4613] = "Nil", // 放弃星塔 + [4614] = "StarTowerGiveUpResp", // 放弃星塔成功 + [4615] = "Error", // 放弃星塔失败 + [4701] = "StarTowerBuildWhetherSaveReq", // 请求是否保存星塔build + [4702] = "StarTowerBuildWhetherSaveResp", // 请求是否保存星塔build返回 + [4703] = "Error", // 请求是否保存星塔build失败 + [4704] = "Nil", // 请求星塔build简要信息列表 + [4705] = "StarTowerBuildBriefListGetResp", // 请求星塔build简要信息列表返回 + [4706] = "Error", // 请求星塔build简要信息列表失败 + [4707] = "StarTowerBuildDetailGetReq", // 请求星塔build详细信息列表 + [4708] = "StarTowerBuildDetailGetResp", // 请求星塔build详细信息列表返回 + [4709] = "Error", // 请求遗迹build详细信息列表失败 + [4710] = "StarTowerBuildDeleteReq", // 请求解散星塔build + [4711] = "ChangeInfo", // 请求解散星塔build返回 + [4712] = "Error", // 请求解散星塔build失败 + [4713] = "StarTowerBuildNameSetReq", // 请求设置星塔build名 + [4714] = "Nil", // 请求设置星塔build名返回 + [4715] = "Error", // 请求设置星塔build名失败 + [4716] = "StarTowerBuildLockUnlockReq", // 请求星塔build加解锁 + [4717] = "Nil", // 请求星塔build加解锁返回 + [4718] = "Error", // 请求星塔build加解锁失败 + [4719] = "StarTowerBuildPreferenceSetReq", // 请求设置星塔build偏好 + [4720] = "Nil", // 请求设置星塔build偏好返回 + [4721] = "Error", // 请求设置星塔build偏好失败 + [4801] = "Nil", // 请求星塔排行榜信息 + [4802] = "StarTowerRankInfo", // 请求星塔排行榜信息成功 + [4803] = "Error", // 请求星塔排行信息失败 + [4804] = "StarTowerRankApplyReq", // 申请探索星塔排行榜 + [4805] = "StarTowerRankApplyResp", // 申请成功返回 + [4806] = "Error", // 申请失败 + [4901] = "Nil", // 请求星塔图鉴角色潜能简要信息 + [4902] = "StarTowerBookPotentialBriefListResp", // 请求星塔图鉴角色潜能简要信息成功 + [4903] = "Error", // 请求星塔图鉴角色潜能简要信息失败 + [4904] = "UI32", // 请求星塔图鉴角色潜能信息 + [4905] = "StarTowerBookPotentialGetResp", // 请求星塔图鉴角色潜能信息成功 + [4906] = "Error", // 请求星塔图鉴角色潜能信息失败 + [4907] = "UI32", // 请求领取星塔图鉴角色潜能奖励 + [4908] = "StarTowerBookPotentialRewardReceiveResp", // 请求领取星塔图鉴角色潜能奖励成功 + [4909] = "Error", // 请求领取星塔图鉴角色潜能奖励失败 + [4910] = "Nil", // 请求星塔图鉴事件信息 + [4911] = "StarTowerBookEventGetResp", // 请求星塔图鉴事件信息成功 + [4912] = "Error", // 请求星塔图鉴事件信息失败 + [4913] = "UI32", // 请求领取星塔图鉴角色潜能奖励 + [4914] = "StarTowerBookEventRewardReceiveResp", // 请求领取星塔图鉴角色潜能奖励成功 + [4915] = "Error", // 请求领取星塔图鉴角色潜能奖励失败 + [5010] = "ResidentShopGetReq", // 请求常驻商店信息 + [5011] = "ResidentShopGetResp", // 请求常驻商店信息成功 + [5012] = "Error", // 请求常驻商店信息失败 + [5013] = "ResidentShopPurchaseReq", // 请求常驻商店购买物品 + [5014] = "ResidentShopPurchaseResp", // 请求常驻商店购买物品成功 + [5015] = "Error", // 请求常驻商店购买物品失败 + [5101] = "Nil", // 获取钻石商城产品列表 + [5102] = "MallGemList", // 获取成功的列表 + [5103] = "Error", // 获取失败 + [5104] = "String", // 下单购买商品 + [5105] = "OrderInfo", // 下单成功 + [5106] = "Error", // 下单失败 + [5107] = "UI64", // 取消某个尚未支付的订单 + [5108] = "UI64", // 取消成功 + [5109] = "Error", // 取消失败 + [5110] = "UI64", // 领取某个支付成功的订单的奖励 + [5111] = "CollectResp", // 返回成功,请根据具体状态处理 + [5112] = "CollectResp", // 领取失败 + [5113] = "Nil", // 获取月卡商城产品列表 + [5114] = "MallMonthlyCardList", // 获取成功的列表 + [5115] = "Error", // 获取失败 + [5116] = "String", // 购买月卡商城商品 + [5117] = "OrderInfo", // 下单成功 + [5118] = "Error", // 获取失败 + [5119] = "Nil", // 获取礼包商城商品列表 + [5120] = "MallPackageList", // 商品列表 + [5121] = "Error", // 获取失败 + [5122] = "String", // 购买礼包商城产品 + [5123] = "MallPackageOrder", // 购买成功结果 + [5124] = "Error", // 购买失败 + [5125] = "Nil", // 获取星尘兑换商城商品列表 + [5126] = "MallShopProductList", // 商品列表 + [5127] = "Error", // 获取失败 + [5128] = "MallShopOrderReq", // 购买星尘兑换商店产品 + [5129] = "ChangeInfo", // 购买成功结果 + [5130] = "Error", // 购买失败 + [6001] = "GachaSpinReq", // 根据卡池ID以及卡池模式在当前卡池抽卡 + [6002] = "GachaSpinResp", // 成功,返回掉落道具以及ChangeInfo + [6003] = "Error", // 错误,返回错误信息 + [6004] = "Nil", // 获取所有卡池数据 + [6005] = "GachaInformationResp", // 成功,返回所有的卡池数据 + [6006] = "Error", // 错误,返回错误信息 + [6007] = "UI32", // 根据存盘ID获取抽卡的历史记录 + [6008] = "GachaHistories", // 成功,返回抽卡的历史数据 + [6009] = "Error", // 错误,返回错误 + [6101] = "Nil", // 获取已经拥有的命运卡图鉴 + [6102] = "TowerBookFateCardDetailResp", // 成功,返回已经拥有的命运卡和已经领取的任务 + [6103] = "Error", // 错误,返回错误信息 + [6104] = "TowerBookFateCardRewardReq", // 领取命运卡任务奖励 + [6105] = "ChangeInfo", // 成功,返回任务奖励 + [6106] = "Error", // 错误,返回错误信息 + [7013] = "UI32", // 传入剧情ID,领取剧情奖励 + [7014] = "ChangeInfo", // 领取成功 + [7015] = "Error", // 领取失败 + [7016] = "DailyInstanceApplyReq", // 日常副本申请 + [7017] = "Nil", // 日常副本申请成功 + [7018] = "Error", // 错误,返回错误信息 + [7019] = "DailyInstanceSettleReq", // 日常副本结算请求 + [7020] = "DailyInstanceSettleResp", // 日常副本结算成功 + [7021] = "Error", // 错误,返回错误信息 + [7022] = "DailyInstanceRaidReq", // 日常副本扫荡请求 + [7023] = "DailyInstanceRaidResp", // 日常副本扫荡成功 + [7024] = "Error", // 错误,返回错误信息 + [7028] = "DailyEquipmentApplyReq", // 日常装备副本申请 + [7029] = "Nil", // 日常装备副本申请成功 + [7030] = "Error", // 错误,返回错误信息 + [7031] = "DailyEquipmentSettleReq", // 日常装备副本结算请求 + [7032] = "DailyEquipmentSettleResp", // 日常装备副本结算成功 + [7033] = "Error", // 错误,返回错误信息 + [7034] = "DailyEquipmentSweepReq", // 日常装备副本扫荡请求 + [7035] = "DailyEquipmentSweepResp", // 日常装备副本扫荡成功 + [7036] = "Error", // 错误,返回错误信息 + [7101] = "RegionBossLevelApplyReq", // 请求进入地区boss关卡 + [7102] = "ChangeInfo", // 请求进入地区boss关成功 + [7103] = "Error", // 请求进入地区boss关卡失败 + [7104] = "RegionBossLevelSettleReq", // 请求结算地区boss关卡 + [7105] = "RegionBossLevelSettleResp", // 请求结算地区boss关成功 + [7106] = "Error", // 请求结算地区boss关卡失败 + [7107] = "RegionBossLevelSweepReq", // 请求扫荡地区boss关卡 + [7108] = "RegionBossLevelSweepResp", // 请求扫荡地区boss关成功 + [7109] = "Error", // 请求结算地区boss关卡失败 + [7201] = "TravelerDuelLevelApplyReq", // 请求进入旅人对决关卡 + [7202] = "Nil", // 请求进入旅人对决关卡成功 + [7203] = "Error", // 请求进入旅人对决关卡失败 + [7204] = "TravelerDuelLevelSettleReq", // 请求结算旅人对决关卡 + [7205] = "TravelerDuelLevelSettleResp", // 请求结算旅人对决关卡成功 + [7206] = "Error", // 请求结算旅人对决关卡失败 + [7207] = "Nil", // 请求旅人对决信息 + [7208] = "TravelerDuelInfo", // 请求旅人对决信息成功 + [7209] = "Error", // 请求旅人对决信息失败 + [7210] = "TravelerDuelQuestRewardReceiveReq", // 领取旅人对决任务奖励 + [7211] = "TravelerDuelQuestRewardReceiveResp", // 获取成功 + [7212] = "Error", // 获取失败 + [7213] = "Nil", // 请求旅人对决排行榜信息 + [7214] = "TravelerDuelRankInfo", // 请求旅人对决排行榜信息成功 + [7215] = "Error", // 请求旅人对决排行信息失败 + [7216] = "TravelerDuelBattleSamples", // 请求旅人对决上传分数、附带本次战斗统计数据 + [7217] = "RankChange", // 请求旅人对决上传分数成功 + [7218] = "Error", // 请求旅人对决上传分数失败 + [7301] = "StoryApplyReq", // 关卡申请 + [7302] = "Nil", // 申请成功,返回 Nil + [7303] = "Error", // 错误,返回错误信息 + [7304] = "StorySettleReq", // 关卡结算 + [7305] = "ChangeInfo", // 结算成功,发放通关奖励 + [7306] = "Error", // 错误,返回错误信息 + [8001] = "Nil", // 购买体力请求 + [8002] = "EnergyBuyResp", // 购买成功,返回当日的购买次数,以及ChangeInfo + [8003] = "Error", // 购买失败,返回错误信息 + [8101] = "Events", // 客户端事件上报 + [8102] = "Nil", // 客户端事件上报成功 + [8103] = "Error", // 客户端事件上报失败 + [8201] = "VampireSurvivorApplyReq", // 灾变防线副本申请 + [8202] = "VampireSurvivorApplyResp", // 灾变防线副本申请成功 + [8203] = "Error", // 灾变防线副本申请失败 + [8204] = "VampireSurvivorAreaChangeReq", // 灾变防线阶段转化 + [8205] = "Nil", // 灾变防线副本申请成功 + [8206] = "Error", // 灾变防线副本申请失败 + [8207] = "VampireSurvivorSettleReq", // 灾变防线副本结算申请 [失败也发这个] + [8208] = "VampireSurvivorSettleResp", // 灾变防线副本结算申请成功 + [8209] = "Error", // 灾变防线副本结算申请失败 + [8210] = "VampireSurvivorRewardSelectReq", // 灾变防线副本升级申请 + [8211] = "VampireSurvivorRewardSelectResp", // 灾变防线副本结算申请成功 + [8212] = "Error", // 灾变防线副本结算申请失败 + [8213] = "VampireSurvivorRewardChestReq", // 灾变防线开宝箱申请 + [8214] = "VampireSurvivorRewardChestResp", // 灾变防线开宝箱申请成功 + [8215] = "Error", // 灾变防线开宝箱申请失败 + [8216] = "VampireSurvivorQuestRewardReceiveReq", // 灾变防线领取任务奖励申请 + [8217] = "ChangeInfo", // 灾变防线领取任务奖励成功 + [8218] = "Error", // 灾变防线领取任务奖励失败 + [8219] = "Nil", // 请求吸血鬼模式排行榜信息 + [8220] = "VampireRankInfo", // 请求吸血鬼模式排行榜信息成功 + [8221] = "Error", // 请求吸血鬼模式排行榜信息失败 + [8301] = "Nil", // 获取节点信息 + [8302] = "VampireTalentDetailResp", // 获取节点信息成功 + [8303] = "Error", // 获取失败,返回错误信息 + [8304] = "Nil", // 重置所有的天赋节点 + [8305] = "UI32", // 重置成功,返回最终天赋点数 + [8306] = "Error", // 重置失败,返回错误信息 + [8307] = "UI32", // 传入节点ID,解锁对应的养成节点 + [8308] = "Nil", // 解锁成功 + [8309] = "Error", // 解锁失败,返回错误信息 + [9001] = "Nil", // 获取邮件列表 + [9002] = "Mails", // 邮件列表 + [9003] = "Error", // 获取失败 + [9004] = "MailRequest", // 标记邮件已读 + [9005] = "UI32", // 返回已设置为已读的邮件ID + [9006] = "Error", // 设置失败 + [9007] = "MailRequest", // 领取奖励 一键领取发送0,单独领取发送对应邮件ID上来 + [9008] = "MailRecvResp", // 领取成功 + [9009] = "Error", // 领取失败 + [9010] = "MailRequest", // 删除邮件 一键删除所有已读已领发送0,单独删除发送对应邮件ID上来 + [9011] = "MailRemoveResp", // 删除成功 + [9012] = "Error", // 删除失败 + [9101] = "Nil", // 获取所有的活动数据 + [9102] = "ActivityResp", // 获取成功 + [9103] = "Error", // 获取失败 + [9104] = "ActivityPeriodicRewardReq", // 领取活动奖励 + [9105] = "ChangeInfo", // 领取成功 + [9106] = "Error", // 领取失败 + [9107] = "UI32", // 仪式感,领取当前活动的最终奖励 + [9108] = "ChangeInfo", // 领取成功 + [9109] = "Error", // 领取失败 + [9110] = "UI32", // 领取活动奖励 + [9111] = "ChangeInfo", // 领取成功 + [9112] = "Error", // 领取失败 + [9201] = "Nil", // 获取手机所有联系人的数据 + [9202] = "PhoneContactsInfoResp", // 获取联系人数据成功 + [9203] = "Error", // 获取联系人数据 + [9204] = "PhoneContactsReportReq", // 联系人聊天上报 + [9205] = "ChangeInfo", // 上报成功 + [9206] = "Error", // 上报失败 + [9301] = "UI32", // 传入天赋ID,解锁相关天赋 + [9302] = "TalentUnlockResp", // 解锁成功 + [9303] = "Error", // 解锁失败,返回错误信息 + [9304] = "TalentResetReq", // 传入角色ID,重置角色所有天赋 + [9305] = "ChangeInfo", // 重置成功 + [9306] = "Error", // 重置失败,返回错误信息 + [9307] = "UI32", // 天赋普通节点ID + [9308] = "TalentNodeResetResp", // 重置成功 + [9309] = "Error", // 重置失败,返回错误信息 + [9801] = "Nil", // 获取当前战令信息 + [9802] = "BattlePassInfo", // 战令信息 + [9803] = "Error", // 获取失败 + [9804] = "BattlePassRewardReceiveReq", // 领取战令奖励,传入战令等级和版本,全部领等级取传0 + [9805] = "BattlePassRewardReceiveResp", // 领取战令奖励成功 + [9806] = "Error", // 领取战令奖励失败 + [9807] = "UI32V", // 战令等级购买,传入需要购买的级数和版本 + [9808] = "BattlePassLevelBuyResp", // 购买成功 + [9809] = "Error", // 购买成功 + [9810] = "BattlePassOrderReq", // 战令进阶下单 + [9811] = "OrderInfo", // 战令进阶下单成功 + [9812] = "Error", // 领取失败 + [9813] = "UI64", // 战令进阶订单收取 + [9814] = "BattlePassOrderCollectResp", // 返回成功,请根据具体状态处理 + [9815] = "CollectResp", // 战令进阶失败 + [9816] = "UI32", // 战令任务一键领取 value表示任务ID,0表示一键领取 + [9817] = "BattlePassQuestRewardResp", // 获取成功 + [9818] = "Error", // 获取失败 + [9901] = "String", // 兑换码兑换 + [9902] = "RedeemCodeResp", // 兑换成功,返回兑换后德道具以及ChangeInfo + [9903] = "Error", // 兑换失败,返回错误信息 + [10000] = "Error", // 系统级失败,主要用于http模式下,强制失败返回 + [10001] = "Nil", // 新用户 + [10002] = "MailState", // 邮件状态变更 + [10003] = "Error", // 在其他地方登录 + [10004] = "Error", // token过期 + [10005] = "Error", // 用户被ban + [10006] = "Quest", // 任务进度变更 + [10007] = "ChangeInfo", // 星塔排行榜门票 + [10008] = "NewAgent", // 每周刷新新委托ID列表 + [10009] = "WorldClassUpdate", // 世界等级变化 + [10010] = "FriendEnergyState", // 好友赠送体力状态变更 + [10011] = "SigninRewardUpdate", // 登陆奖励更新 + [10012] = "FriendState", // 好友状态变更 + [10013] = "UI64", // 订单已完成支付通知,可以发起领取 + [10014] = "ChangeInfo", // 订单道具被撤回,主要用于恶意退款 + [10015] = "StarTowerBookPotentialChange", // 星塔潜能图鉴状态变更 + [10016] = "StarTowerBookEventChange", // 星塔潜能图鉴状态变更 + [10017] = "BattlePassState", // 战令状态变更 + [10018] = "WorldClassRewardState", // 世界等级奖励状态变更 + [10019] = "CharAdvanceRewardState", // 角色进阶奖励状态变更 + [10020] = "Achievement", // 成就进度变更 + [10021] = "AchievementState", // 成就待领取红点提示 + [10022] = "Skin", // 角色获得新皮肤,如果是重复获取,将发送转换数据 + [10023] = "SkinChange", // 角色装备的皮肤发生改变 + [10024] = "HandbookInfo", // 图鉴数据发生变化 + [10025] = "MonthlyCardRewards", // 月卡奖励通知 + [10026] = "QuestState", // 任务红点奖励notify + [10027] = "MallPackageState", // 礼包商城免费商品红点notify + [10028] = "Dictionary", // 字典数据变更 + [10029] = "Activity", // 活动数据变化 + [10030] = "ActivityQuest", // 活动任务数据变化 + [10031] = "CharAffinityRewardState", // 角色好感度奖励最终值 + [10032] = "Nil", // 道具超发进邮件 + [10033] = "InfinityTowerRewards", // 无尽塔是否有奖励可领最终值 + [10034] = "UI32", // 手机新聊天变化 + [10035] = "ChangeInfo", // 角色碎片溢出 + [10036] = "ActivityLogin", // 七日登录活动通知 + [10037] = "TowerBookFateCardCollectNotify", // 新获得的命运卡数据 + [10038] = "TowerBookFateCardRewardChangeNotify", // 命运卡图鉴奖励变化 + [10039] = "ChangeInfo", // 区域boss挑战模式门票变更通知最终值 + [10040] = "HonorChangeNotify", // 荣誉称号变更通知(最终值,多个Notify以最后一个为准) + }; + + private readonly Dictionary handlers = []; + private readonly Dictionary handlerInstances = []; + + public ProtocolHandlerFactory() + { + + } + + public void RegisterInstance(Type t, object? inst) + { + handlerInstances.Add(t, inst); + + foreach (var method in t.GetMethods(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic).Where(x => x.GetCustomAttribute() is not null)) + { + var attr = method.GetCustomAttribute()!; + if (handlers.ContainsKey(attr.NetMsgId)) + { + continue; + } + + handlers.Add(attr.NetMsgId, method); + Log.Information($"Loaded {method.Name} for {attr.NetMsgId}"); + } + } + + public object? Invoke(NetMsgId msgId, IMessage? req) + { + var handler = GetProtocolHandler(msgId); + if (handler is null) + return null; + + handlerInstances.TryGetValue(handler.DeclaringType!, out var inst); + return handler.Invoke(inst, [req]); + } + + public MethodInfo? GetProtocolHandler(NetMsgId msgId) + { + handlers.TryGetValue(msgId, out var handler); + + return handler; + } + + public Type? GetRequestPacketTypeByProtocol(NetMsgId msgId) + { + string msgIdClassName = ProtocolHandlerFactory.NetMsgIdToNameMappings[(short)msgId]; + + Type packetClassType = Assembly.GetAssembly(typeof(LoginReq))!.GetTypes().Where(x => x.Name == msgIdClassName).SingleOrDefault(); + + return packetClassType; + } + } + + public abstract class ProtocolHandlerBase : IHostedService + { + private IProtocolHandlerFactory protocolHandlerFactory; + + public ProtocolHandlerBase(IProtocolHandlerFactory _protocolHandlerFactory) + { + protocolHandlerFactory = _protocolHandlerFactory; + } + + public Task StartAsync(CancellationToken cancellationToken) + { + protocolHandlerFactory.RegisterInstance(GetType(), this); + return Task.CompletedTask; + } + + public Task StopAsync(CancellationToken cancellationToken) + { + return Task.CompletedTask; + } + } + + internal static class ServiceExtensions + { + public static void AddProtocolHandlerFactory(this IServiceCollection services) + { + services.AddSingleton(); + } + + public static void AddProtocolHandlerGroup(this IServiceCollection services) where T : ProtocolHandlerBase + { + services.AddHostedService(); + } + + public static void AddProtocolHandlerGroupByType(this IServiceCollection services, Type type) + { + services.AddTransient(typeof(IHostedService), type); + } + } +} diff --git a/Novaria.SDKServer/SDKServer.cs b/Novaria.SDKServer/SDKServer.cs index 38b7c6a..c8ba348 100644 --- a/Novaria.SDKServer/SDKServer.cs +++ b/Novaria.SDKServer/SDKServer.cs @@ -17,6 +17,7 @@ using System.IO; using NSec.Cryptography; using static System.Runtime.InteropServices.JavaScript.JSType; using Novaria.SDKServer.Controllers.Api; +using Novaria.SDKServer.Controllers.Api.ProtocolHandlers; namespace Novaria.SDKServer { @@ -107,33 +108,42 @@ namespace Novaria.SDKServer //Utils.PrintByteArray(Encoding.ASCII.GetBytes("Di9OhjFgkabvOO26XfjOzQ4/IcQ6yaFuK23tE2yw9Q7yYs5B53Zffs1e4DygW4IFgCFBtDKwAJtddxYmPfnjCfpCGk5UOAdLCH1/0NLHf+tl/Qc4GuG7jaK0Lcs75gHcSmRUkA")); //return; - byte[] firstReq = new byte[] { 90, 118, 89, 105, 76, 78, 54, 66, 118, 90, 97, 118, 69, 106, 227, 29, 185, 133, 2, 13, 102, 246, 198, 128, 110, 183, 97, 177, 211, 238, 130, 14, 32, 18, 36, 207, 124, 183, 86, 150, 155, 206, 31, 224, 74, 248, 142, 124, 168, 12, 179, 96, 157, 140, 21, 1, 223, 64, 54, 118, 137, 202, 12, 11, 229, 151, 82, 48, 229, 8, 170, 35, 236, 196, 247, 249, 235, 178, 227, 252, 146, 54, 17, 205, 93, 175, 7, 196, 123, 136, 204, 154, 60, 33, 179, 87, 206, 138, 76, 87, 64, 109, 147, 254, 148, 70, 26, 195, 231, 190, 186, 118, 218, 247, 13, 63, 240, 89, 41, 17, 56, 151, 5, 211, 4 }; - Packet requestPacket = GatewayController.ParseRequest(firstReq); - Console.WriteLine("---"); - Utils.PrintByteArray(requestPacket.msgBody); - Console.WriteLine("---"); - Log.Information("Sucessfully parsed request packet, id: " + requestPacket.msgId); - LoginReq loginreq = GatewayController.DecodePacket(requestPacket); + //DiffieHellman diffieHellman = new DiffieHellman(); + //AeadTool.CLIENT_PUBLIC_KEY = new byte[] { 151, 9, 53, 80, 250, 198, 4, 44, 108, 79, 114, 12, 63, 205, 144, 209, 138, 249, 76, 59, 211, 197, 174, 161, 78, 160, 16, 207, 169, 191, 75, 62, 211, 60, 248, 150, 194, 187, 98, 205, 240, 94, 229, 220, 213, 80, 209, 248, 240, 233, 81, 202, 102, 219, 205, 218, 235, 231, 180, 151, 148, 128, 206, 225, 244, 53, 207, 81, 136, 29, 113, 12, 51, 35, 193, 207, 174, 213, 19, 223, 29, 97, 200, 115, 243, 241, 88, 200, 255, 172, 225, 108, 132, 68, 150, 36 }; + //byte[] calculatedKey = diffieHellman.CalculateSharedSecret(AeadTool.CLIENT_PUBLIC_KEY); - Log.Information("login_req received, contents: " + JsonSerializer.Serialize(loginreq)); + //Console.WriteLine("CALCULATED KEY: "); + //Utils.PrintByteArray(calculatedKey); - Log.Information("Building login resp..."); + //return; + //byte[] firstReq = new byte[] { 90, 118, 89, 105, 76, 78, 54, 66, 118, 90, 97, 118, 69, 106, 227, 29, 185, 133, 2, 13, 102, 246, 198, 128, 110, 183, 97, 177, 211, 238, 130, 14, 32, 18, 36, 207, 124, 183, 86, 150, 155, 206, 31, 224, 74, 248, 142, 124, 168, 12, 179, 96, 157, 140, 21, 1, 223, 64, 54, 118, 137, 202, 12, 11, 229, 151, 82, 48, 229, 8, 170, 35, 236, 196, 247, 249, 235, 178, 227, 252, 146, 54, 17, 205, 93, 175, 7, 196, 123, 136, 204, 154, 60, 33, 179, 87, 206, 138, 76, 87, 64, 109, 147, 254, 148, 70, 26, 195, 231, 190, 186, 118, 218, 247, 13, 63, 240, 89, 41, 17, 56, 151, 5, 211, 4 }; - LoginResp loginResp = new LoginResp() - { - Token = "seggstoken", - }; + //Packet requestPacket = GatewayController.ParseRequest(firstReq); + //Console.WriteLine("---"); + //Utils.PrintByteArray(requestPacket.msgBody); + //Console.WriteLine("---"); + //Log.Information("Sucessfully parsed request packet, id: " + requestPacket.msgId); + //LoginReq loginreq = GatewayController.DecodePacket(requestPacket); - Packet responsePacket = new Packet() - { - msgId = 5, - msgBody = loginResp.ToByteArray() - }; + //Log.Information("login_req received, contents: " + JsonSerializer.Serialize(loginreq)); - byte[] responsePackeBytes = GatewayController.BuildResponse(requestPacket); + //Log.Information("Building login resp..."); - Utils.PrintByteArray(responsePackeBytes); + //LoginResp loginResp = new LoginResp() + //{ + // Token = "seggstoken", + //}; + + //Packet responsePacket = new Packet() + //{ + // msgId = 5, + // msgBody = loginResp.ToByteArray() + //}; + + //byte[] responsePackeBytes = GatewayController.BuildResponse(requestPacket); + + //Utils.PrintByteArray(responsePackeBytes); //return; Log.Information("Starting SDK Server..."); try @@ -146,8 +156,19 @@ namespace Novaria.SDKServer builder.Host.UseSerilog(); builder.Services.AddControllers(); + builder.Services.AddProtocolHandlerFactory(); builder.Services.AddControllers().AddApplicationPart(Assembly.GetAssembly(typeof(SDKServer))); + // Add all Handler Groups + var handlerGroups = Assembly.GetAssembly(typeof(ProtocolHandlerFactory)) + .GetTypes() + .Where(t => t.IsSubclassOf(typeof(ProtocolHandlerBase))); + + foreach (var handlerGroup in handlerGroups) + { + builder.Services.AddProtocolHandlerGroupByType(handlerGroup); + } + var app = builder.Build(); app.UseAuthorization();