using Novaria.Common.Core; using Proto; using Serilog; namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers { public class ResidentShop : ProtocolHandlerBase { public ResidentShop(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory) { } [ProtocolHandler(NetMsgId.resident_shop_get_req)] // req id goes here public Packet ResidentShopGetHandler(ResidentShopGetReq req) { ResidentShopGetResp resp = new ResidentShopGetResp(); resp.Shops.Add(new Proto.ResidentShop() { Id = 1, RefreshTime = 1 }); resp.Shops.Add(new Proto.ResidentShop() { Id = 2, RefreshTime = 1 }); resp.Shops.Add(new Proto.ResidentShop() { Id = 3, RefreshTime = 1 }); return Packet.Create(NetMsgId.resident_shop_get_succeed_ack, resp); } } }