using Novaria.Common.Core; using Proto; namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers { public class Gacha : ProtocolHandlerBase { public Gacha(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory) { } [ProtocolHandler(NetMsgId.gacha_information_req)] public Packet GachaInfoHandler(Nil req) { GachaInformationResp gachaInfoResp = new GachaInformationResp() { Information = { new GachaInfo() { Id = 1, DaysCount = 31, AupMissTimes = 1, TotalTimes = 123, AupGuaranteeTimes = 10, } }, }; return Packet.Create(NetMsgId.gacha_information_succeed_ack, gachaInfoResp); } [ProtocolHandler(NetMsgId.gacha_spin_req)] public Packet GachaInfoHandler(GachaSpinReq req) { GachaSpinResp gachaSpinResp = new GachaSpinResp() { Change = new ChangeInfo() { }, Time = 10, TotalTimes = 123, AupGuaranteeTimes = 1, AupMissTimes = 1, DaysCount = 2, }; for (int i = 0; i < 10; i++) { gachaSpinResp.Cards.Add(new GachaCard() { Card = new ItemTpl() { Qty = 1, Tid = 132, }, }); } return Packet.Create(NetMsgId.gacha_spin_succeed_ack, gachaSpinResp); } } }