using System.Reflection; using Microsoft.AspNetCore.Server.Kestrel.Core; using Novaria.Common.Crypto; using Novaria.Common.Core; using Proto; using Serilog; using Novaria.GameServer.Controllers.Api.ProtocolHandlers; using Novaria.Common.Util; using System.Numerics; using Microsoft.AspNetCore.DataProtection; using System.Text; using System.Text.Json; namespace Novaria.GameServer { public class GameServer { public static void Main(string[] args) { byte[] spub = new byte[] { 0, 219, 176, 103, 73, 245, 239, 125, 227, 240, 79, 51, 62, 250, 113, 143, 251, 155, 158, 45, 101, 1, 6, 185, 140, 153, 221, 163, 200, 112, 161, 11, 138, 163, 7, 71, 182, 127, 144, 192, 147, 169, 124, 54, 220, 208, 253, 121, 80, 41, 4, 97, 51, 129, 32, 228, 40, 227, 89, 226, 152, 51, 24, 105, 233, 140, 153, 114, 142, 244, 105, 13, 201, 150, 39, 192, 101, 50, 39, 57, 59, 110, 88, 201, 150, 221, 251, 248, 247, 250, 33, 114, 125, 200, 182, 163, 176 }; byte[] cpriv = new byte[] { 10,128,76,30}; byte[] res = DiffieHellman.Instance.CalculateKey(spub, cpriv); Utils.PrintByteArray(res); Log.Information("Starting SDK Server..."); try { var builder = WebApplication.CreateBuilder(args); builder.Services.Configure(op => op.AllowSynchronousIO = true ); builder.Host.UseSerilog(); builder.Services.AddControllers(); builder.Services.AddProtocolHandlerFactory(); builder.Services.AddControllers().AddApplicationPart(Assembly.GetAssembly(typeof(GameServer))); // Add all Handler Groups var handlerGroups = Assembly.GetAssembly(typeof(ProtocolHandlerFactory)) .GetTypes() .Where(t => t.IsSubclassOf(typeof(ProtocolHandlerBase))); foreach (var handlerGroup in handlerGroups) { builder.Services.AddProtocolHandlerGroupByType(handlerGroup); } var app = builder.Build(); app.UseAuthorization(); app.UseSerilogRequestLogging(); app.MapControllers(); app.Run(); } catch (Exception ex) { Log.Fatal(ex, "An unhandled exception occurred during runtime"); } finally { Log.CloseAndFlush(); } } } }