using Google.Protobuf; using Novaria.Common.Core; using Proto; namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers { public class Plot : ProtocolHandlerBase { public Plot(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory) { } [ProtocolHandler(NetMsgId.plot_reward_receive_req)] public Packet PlotRewardReceiveHandler(UI32 req) { ChangeInfo resp = new ChangeInfo(); return Packet.Create(NetMsgId.plot_reward_receive_succeed_ack, resp); } } }