using Google.Protobuf; using Novaria.Common.Core; using Proto; namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers { public class Star : ProtocolHandlerBase { public Star(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory) { } [ProtocolHandler(NetMsgId.star_tower_info_req)] // req id goes here public Packet StarTowerInfoHandler(Nil req) { StarTowerInfo towerResp = new(); return Packet.Create(NetMsgId.star_tower_info_succeed_ack, towerResp); } [ProtocolHandler(NetMsgId.star_tower_build_brief_list_get_req)] public Packet StarTowerBuildListGetHandler(Nil req) { return Packet.Create(NetMsgId.star_tower_build_brief_list_get_succeed_ack, PcapParser.PcapParser.Instance.GetPcapPacket(NetMsgId.star_tower_build_brief_list_get_succeed_ack)); } [ProtocolHandler(NetMsgId.star_tower_build_detail_get_req)] public Packet StarTowerBuildDetailGetHandler(StarTowerBuildDetailGetReq req) { return Packet.Create(NetMsgId.star_tower_build_detail_get_succeed_ack, PcapParser.PcapParser.Instance.GetPcapPacket(NetMsgId.star_tower_build_detail_get_succeed_ack)); } } }