// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: InfinityTowerEnemySet.proto // #pragma warning disable 1591, 0612, 3021, 8981 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; namespace Nova.Client { /// Holder for reflection information generated from InfinityTowerEnemySet.proto public static partial class InfinityTowerEnemySetReflection { #region Descriptor /// File descriptor for InfinityTowerEnemySet.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static InfinityTowerEnemySetReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "ChtJbmZpbml0eVRvd2VyRW5lbXlTZXQucHJvdG8ivwEKFUluZmluaXR5VG93", "ZXJFbmVteVNldBIOCgZzZXRfaWQYASABKAUSEAoId2F2ZV9udW0YAiABKAUS", "EQoJZ3JvdXBfbnVtGAMgASgFEg8KB21heF9udW0YBCABKAUSGAoQbWF4X251", "bV9wZXJfd2F2ZRgFIAEoBRISCgptb25zdGVyX2lkGAYgASgFEhQKDGxldmVs", "X2NoYW5nZRgHIAEoBRIcChRjb21tb25fZ2FtZXBsYXlfdHlwZRgIIAEoBUIO", "qgILTm92YS5DbGllbnRiBnByb3RvMw==")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { new pbr::GeneratedClrTypeInfo(typeof(global::Nova.Client.InfinityTowerEnemySet), global::Nova.Client.InfinityTowerEnemySet.Parser, new[]{ "SetId", "WaveNum", "GroupNum", "MaxNum", "MaxNumPerWave", "MonsterId", "LevelChange", "CommonGameplayType" }, null, null, null, null) })); } #endregion } #region Messages [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")] public sealed partial class InfinityTowerEnemySet : pb::IMessage #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE , pb::IBufferMessage #endif { private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new InfinityTowerEnemySet()); private pb::UnknownFieldSet _unknownFields; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pb::MessageParser Parser { get { return _parser; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pbr::MessageDescriptor Descriptor { get { return global::Nova.Client.InfinityTowerEnemySetReflection.Descriptor.MessageTypes[0]; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] pbr::MessageDescriptor pb::IMessage.Descriptor { get { return Descriptor; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public InfinityTowerEnemySet() { OnConstruction(); } partial void OnConstruction(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public InfinityTowerEnemySet(InfinityTowerEnemySet other) : this() { setId_ = other.setId_; waveNum_ = other.waveNum_; groupNum_ = other.groupNum_; maxNum_ = other.maxNum_; maxNumPerWave_ = other.maxNumPerWave_; monsterId_ = other.monsterId_; levelChange_ = other.levelChange_; commonGameplayType_ = other.commonGameplayType_; _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public InfinityTowerEnemySet Clone() { return new InfinityTowerEnemySet(this); } /// Field number for the "set_id" field. public const int SetIdFieldNumber = 1; private int setId_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int SetId { get { return setId_; } set { setId_ = value; } } /// Field number for the "wave_num" field. public const int WaveNumFieldNumber = 2; private int waveNum_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int WaveNum { get { return waveNum_; } set { waveNum_ = value; } } /// Field number for the "group_num" field. public const int GroupNumFieldNumber = 3; private int groupNum_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int GroupNum { get { return groupNum_; } set { groupNum_ = value; } } /// Field number for the "max_num" field. public const int MaxNumFieldNumber = 4; private int maxNum_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int MaxNum { get { return maxNum_; } set { maxNum_ = value; } } /// Field number for the "max_num_per_wave" field. public const int MaxNumPerWaveFieldNumber = 5; private int maxNumPerWave_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int MaxNumPerWave { get { return maxNumPerWave_; } set { maxNumPerWave_ = value; } } /// Field number for the "monster_id" field. public const int MonsterIdFieldNumber = 6; private int monsterId_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int MonsterId { get { return monsterId_; } set { monsterId_ = value; } } /// Field number for the "level_change" field. public const int LevelChangeFieldNumber = 7; private int levelChange_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int LevelChange { get { return levelChange_; } set { levelChange_ = value; } } /// Field number for the "common_gameplay_type" field. public const int CommonGameplayTypeFieldNumber = 8; private int commonGameplayType_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CommonGameplayType { get { return commonGameplayType_; } set { commonGameplayType_ = value; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override bool Equals(object other) { return Equals(other as InfinityTowerEnemySet); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool Equals(InfinityTowerEnemySet other) { if (ReferenceEquals(other, null)) { return false; } if (ReferenceEquals(other, this)) { return true; } if (SetId != other.SetId) return false; if (WaveNum != other.WaveNum) return false; if (GroupNum != other.GroupNum) return false; if (MaxNum != other.MaxNum) return false; if (MaxNumPerWave != other.MaxNumPerWave) return false; if (MonsterId != other.MonsterId) return false; if (LevelChange != other.LevelChange) return false; if (CommonGameplayType != other.CommonGameplayType) return false; return Equals(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override int GetHashCode() { int hash = 1; if (SetId != 0) hash ^= SetId.GetHashCode(); if (WaveNum != 0) hash ^= WaveNum.GetHashCode(); if (GroupNum != 0) hash ^= GroupNum.GetHashCode(); if (MaxNum != 0) hash ^= MaxNum.GetHashCode(); if (MaxNumPerWave != 0) hash ^= MaxNumPerWave.GetHashCode(); if (MonsterId != 0) hash ^= MonsterId.GetHashCode(); if (LevelChange != 0) hash ^= LevelChange.GetHashCode(); if (CommonGameplayType != 0) hash ^= CommonGameplayType.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return hash; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override string ToString() { return pb::JsonFormatter.ToDiagnosticString(this); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void WriteTo(pb::CodedOutputStream output) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE output.WriteRawMessage(this); #else if (SetId != 0) { output.WriteRawTag(8); output.WriteInt32(SetId); } if (WaveNum != 0) { output.WriteRawTag(16); output.WriteInt32(WaveNum); } if (GroupNum != 0) { output.WriteRawTag(24); output.WriteInt32(GroupNum); } if (MaxNum != 0) { output.WriteRawTag(32); output.WriteInt32(MaxNum); } if (MaxNumPerWave != 0) { output.WriteRawTag(40); output.WriteInt32(MaxNumPerWave); } if (MonsterId != 0) { output.WriteRawTag(48); output.WriteInt32(MonsterId); } if (LevelChange != 0) { output.WriteRawTag(56); output.WriteInt32(LevelChange); } if (CommonGameplayType != 0) { output.WriteRawTag(64); output.WriteInt32(CommonGameplayType); } if (_unknownFields != null) { _unknownFields.WriteTo(output); } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { if (SetId != 0) { output.WriteRawTag(8); output.WriteInt32(SetId); } if (WaveNum != 0) { output.WriteRawTag(16); output.WriteInt32(WaveNum); } if (GroupNum != 0) { output.WriteRawTag(24); output.WriteInt32(GroupNum); } if (MaxNum != 0) { output.WriteRawTag(32); output.WriteInt32(MaxNum); } if (MaxNumPerWave != 0) { output.WriteRawTag(40); output.WriteInt32(MaxNumPerWave); } if (MonsterId != 0) { output.WriteRawTag(48); output.WriteInt32(MonsterId); } if (LevelChange != 0) { output.WriteRawTag(56); output.WriteInt32(LevelChange); } if (CommonGameplayType != 0) { output.WriteRawTag(64); output.WriteInt32(CommonGameplayType); } if (_unknownFields != null) { _unknownFields.WriteTo(ref output); } } #endif [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CalculateSize() { int size = 0; if (SetId != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(SetId); } if (WaveNum != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(WaveNum); } if (GroupNum != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(GroupNum); } if (MaxNum != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(MaxNum); } if (MaxNumPerWave != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(MaxNumPerWave); } if (MonsterId != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(MonsterId); } if (LevelChange != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(LevelChange); } if (CommonGameplayType != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(CommonGameplayType); } if (_unknownFields != null) { size += _unknownFields.CalculateSize(); } return size; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(InfinityTowerEnemySet other) { if (other == null) { return; } if (other.SetId != 0) { SetId = other.SetId; } if (other.WaveNum != 0) { WaveNum = other.WaveNum; } if (other.GroupNum != 0) { GroupNum = other.GroupNum; } if (other.MaxNum != 0) { MaxNum = other.MaxNum; } if (other.MaxNumPerWave != 0) { MaxNumPerWave = other.MaxNumPerWave; } if (other.MonsterId != 0) { MonsterId = other.MonsterId; } if (other.LevelChange != 0) { LevelChange = other.LevelChange; } if (other.CommonGameplayType != 0) { CommonGameplayType = other.CommonGameplayType; } _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(pb::CodedInputStream input) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE input.ReadRawMessage(this); #else uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 8: { SetId = input.ReadInt32(); break; } case 16: { WaveNum = input.ReadInt32(); break; } case 24: { GroupNum = input.ReadInt32(); break; } case 32: { MaxNum = input.ReadInt32(); break; } case 40: { MaxNumPerWave = input.ReadInt32(); break; } case 48: { MonsterId = input.ReadInt32(); break; } case 56: { LevelChange = input.ReadInt32(); break; } case 64: { CommonGameplayType = input.ReadInt32(); break; } } } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); break; case 8: { SetId = input.ReadInt32(); break; } case 16: { WaveNum = input.ReadInt32(); break; } case 24: { GroupNum = input.ReadInt32(); break; } case 32: { MaxNum = input.ReadInt32(); break; } case 40: { MaxNumPerWave = input.ReadInt32(); break; } case 48: { MonsterId = input.ReadInt32(); break; } case 56: { LevelChange = input.ReadInt32(); break; } case 64: { CommonGameplayType = input.ReadInt32(); break; } } } } #endif } #endregion } #endregion Designer generated code