// // Generated by the protocol buffer compiler. DO NOT EDIT! // source: StarTowerScenePrefab.proto // #pragma warning disable 1591, 0612, 3021, 8981 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf.Collections; using pbr = global::Google.Protobuf.Reflection; using scg = global::System.Collections.Generic; namespace Nova.Client { /// Holder for reflection information generated from StarTowerScenePrefab.proto public static partial class StarTowerScenePrefabReflection { #region Descriptor /// File descriptor for StarTowerScenePrefab.proto public static pbr::FileDescriptor Descriptor { get { return descriptor; } } private static pbr::FileDescriptor descriptor; static StarTowerScenePrefabReflection() { byte[] descriptorData = global::System.Convert.FromBase64String( string.Concat( "ChpTdGFyVG93ZXJTY2VuZVByZWZhYi5wcm90byJhChRTdGFyVG93ZXJTY2Vu", "ZVByZWZhYhIKCgJpZBgBIAEoBRISCgpjb25maWdfcmVzGAIgASgJEhEKCWJp", "YW5fcXVhbhgDIAEoCRIWCg5nYW1lcGxheV90eXBlcxgEIAMoBUIOqgILTm92", "YS5DbGllbnRiBnByb3RvMw==")); descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData, new pbr::FileDescriptor[] { }, new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] { new pbr::GeneratedClrTypeInfo(typeof(global::Nova.Client.StarTowerScenePrefab), global::Nova.Client.StarTowerScenePrefab.Parser, new[]{ "Id", "ConfigRes", "BianQuan", "GameplayTypes" }, null, null, null, null) })); } #endregion } #region Messages [global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")] public sealed partial class StarTowerScenePrefab : pb::IMessage #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE , pb::IBufferMessage #endif { private static readonly pb::MessageParser _parser = new pb::MessageParser(() => new StarTowerScenePrefab()); private pb::UnknownFieldSet _unknownFields; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pb::MessageParser Parser { get { return _parser; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public static pbr::MessageDescriptor Descriptor { get { return global::Nova.Client.StarTowerScenePrefabReflection.Descriptor.MessageTypes[0]; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] pbr::MessageDescriptor pb::IMessage.Descriptor { get { return Descriptor; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public StarTowerScenePrefab() { OnConstruction(); } partial void OnConstruction(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public StarTowerScenePrefab(StarTowerScenePrefab other) : this() { id_ = other.id_; configRes_ = other.configRes_; bianQuan_ = other.bianQuan_; gameplayTypes_ = other.gameplayTypes_.Clone(); _unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public StarTowerScenePrefab Clone() { return new StarTowerScenePrefab(this); } /// Field number for the "id" field. public const int IdFieldNumber = 1; private int id_; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int Id { get { return id_; } set { id_ = value; } } /// Field number for the "config_res" field. public const int ConfigResFieldNumber = 2; private string configRes_ = ""; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public string ConfigRes { get { return configRes_; } set { configRes_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); } } /// Field number for the "bian_quan" field. public const int BianQuanFieldNumber = 3; private string bianQuan_ = ""; [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public string BianQuan { get { return bianQuan_; } set { bianQuan_ = pb::ProtoPreconditions.CheckNotNull(value, "value"); } } /// Field number for the "gameplay_types" field. public const int GameplayTypesFieldNumber = 4; private static readonly pb::FieldCodec _repeated_gameplayTypes_codec = pb::FieldCodec.ForInt32(34); private readonly pbc::RepeatedField gameplayTypes_ = new pbc::RepeatedField(); [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public pbc::RepeatedField GameplayTypes { get { return gameplayTypes_; } } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override bool Equals(object other) { return Equals(other as StarTowerScenePrefab); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public bool Equals(StarTowerScenePrefab other) { if (ReferenceEquals(other, null)) { return false; } if (ReferenceEquals(other, this)) { return true; } if (Id != other.Id) return false; if (ConfigRes != other.ConfigRes) return false; if (BianQuan != other.BianQuan) return false; if(!gameplayTypes_.Equals(other.gameplayTypes_)) return false; return Equals(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override int GetHashCode() { int hash = 1; if (Id != 0) hash ^= Id.GetHashCode(); if (ConfigRes.Length != 0) hash ^= ConfigRes.GetHashCode(); if (BianQuan.Length != 0) hash ^= BianQuan.GetHashCode(); hash ^= gameplayTypes_.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return hash; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public override string ToString() { return pb::JsonFormatter.ToDiagnosticString(this); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void WriteTo(pb::CodedOutputStream output) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE output.WriteRawMessage(this); #else if (Id != 0) { output.WriteRawTag(8); output.WriteInt32(Id); } if (ConfigRes.Length != 0) { output.WriteRawTag(18); output.WriteString(ConfigRes); } if (BianQuan.Length != 0) { output.WriteRawTag(26); output.WriteString(BianQuan); } gameplayTypes_.WriteTo(output, _repeated_gameplayTypes_codec); if (_unknownFields != null) { _unknownFields.WriteTo(output); } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) { if (Id != 0) { output.WriteRawTag(8); output.WriteInt32(Id); } if (ConfigRes.Length != 0) { output.WriteRawTag(18); output.WriteString(ConfigRes); } if (BianQuan.Length != 0) { output.WriteRawTag(26); output.WriteString(BianQuan); } gameplayTypes_.WriteTo(ref output, _repeated_gameplayTypes_codec); if (_unknownFields != null) { _unknownFields.WriteTo(ref output); } } #endif [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public int CalculateSize() { int size = 0; if (Id != 0) { size += 1 + pb::CodedOutputStream.ComputeInt32Size(Id); } if (ConfigRes.Length != 0) { size += 1 + pb::CodedOutputStream.ComputeStringSize(ConfigRes); } if (BianQuan.Length != 0) { size += 1 + pb::CodedOutputStream.ComputeStringSize(BianQuan); } size += gameplayTypes_.CalculateSize(_repeated_gameplayTypes_codec); if (_unknownFields != null) { size += _unknownFields.CalculateSize(); } return size; } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(StarTowerScenePrefab other) { if (other == null) { return; } if (other.Id != 0) { Id = other.Id; } if (other.ConfigRes.Length != 0) { ConfigRes = other.ConfigRes; } if (other.BianQuan.Length != 0) { BianQuan = other.BianQuan; } gameplayTypes_.Add(other.gameplayTypes_); _unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields); } [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] public void MergeFrom(pb::CodedInputStream input) { #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE input.ReadRawMessage(this); #else uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input); break; case 8: { Id = input.ReadInt32(); break; } case 18: { ConfigRes = input.ReadString(); break; } case 26: { BianQuan = input.ReadString(); break; } case 34: case 32: { gameplayTypes_.AddEntriesFrom(input, _repeated_gameplayTypes_codec); break; } } } #endif } #if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE [global::System.Diagnostics.DebuggerNonUserCodeAttribute] [global::System.CodeDom.Compiler.GeneratedCode("protoc", null)] void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) { uint tag; while ((tag = input.ReadTag()) != 0) { if ((tag & 7) == 4) { // Abort on any end group tag. return; } switch(tag) { default: _unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input); break; case 8: { Id = input.ReadInt32(); break; } case 18: { ConfigRes = input.ReadString(); break; } case 26: { BianQuan = input.ReadString(); break; } case 34: case 32: { gameplayTypes_.AddEntriesFrom(ref input, _repeated_gameplayTypes_codec); break; } } } } #endif } #endregion } #endregion Designer generated code