using Novaria.Common.Core; using Proto; using Serilog; namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers { public class ActivityDetail : ProtocolHandlerBase { public ActivityDetail(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory) { } [ProtocolHandler(NetMsgId.activity_detail_req)] // req id goes here public Packet PlayerLoginHandler(Nil req) { return Packet.Create(NetMsgId.activity_detail_succeed_ack, PcapParser.PcapParser.Instance.GetPcapPacket(NetMsgId.activity_detail_succeed_ack)); } } }