Files
Novaria/Novaria.GameServer/Controllers/Api/ProtocolHandlers/Star.cs

34 lines
1.3 KiB
C#

using Google.Protobuf;
using Novaria.Common.Core;
using Proto;
namespace Novaria.GameServer.Controllers.Api.ProtocolHandlers
{
public class Star : ProtocolHandlerBase
{
public Star(IProtocolHandlerFactory protocolHandlerFactory) : base(protocolHandlerFactory)
{
}
[ProtocolHandler(NetMsgId.star_tower_info_req)] // req id goes here
public Packet PlayerLoginHandler(Nil req)
{
StarTowerInfo towerResp = new();
return Packet.Create(NetMsgId.star_tower_info_succeed_ack, towerResp);
}
[ProtocolHandler(NetMsgId.star_tower_build_brief_list_get_req)]
public Packet StarTowerBuildListGetHandler(Nil req)
{
return Packet.Create(NetMsgId.star_tower_build_brief_list_get_succeed_ack, PcapParser.PcapParser.Instance.GetPcapPacket(NetMsgId.star_tower_build_brief_list_get_succeed_ack));
}
[ProtocolHandler(NetMsgId.star_tower_build_detail_get_req)]
public Packet StarTowerBuildDetailGetHandler(StarTowerBuildDetailGetReq req)
{
return Packet.Create(NetMsgId.star_tower_build_detail_get_succeed_ack, PcapParser.PcapParser.Instance.GetPcapPacket(NetMsgId.star_tower_build_detail_get_succeed_ack));
}
}
}