Files
Novaria/Novaria.Common/Protos/Character.cs

2598 lines
86 KiB
C#

// <auto-generated>
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: Character.proto
// </auto-generated>
#pragma warning disable 1591, 0612, 3021, 8981
#region Designer generated code
using pb = global::Google.Protobuf;
using pbc = global::Google.Protobuf.Collections;
using pbr = global::Google.Protobuf.Reflection;
using scg = global::System.Collections.Generic;
namespace Nova.Client {
/// <summary>Holder for reflection information generated from Character.proto</summary>
public static partial class CharacterReflection {
#region Descriptor
/// <summary>File descriptor for Character.proto</summary>
public static pbr::FileDescriptor Descriptor {
get { return descriptor; }
}
private static pbr::FileDescriptor descriptor;
static CharacterReflection() {
byte[] descriptorData = global::System.Convert.FromBase64String(
string.Concat(
"Cg9DaGFyYWN0ZXIucHJvdG8igAwKCUNoYXJhY3RlchIKCgJpZBgBIAEoBRIM",
"CgRuYW1lGAIgASgJEg8KB3Zpc2libGUYAyABKAgSEQoJYXZhaWxhYmxlGAQg",
"ASgIEg0KBWdyYWRlGAUgASgFEhcKD2RlZmF1bHRfc2tpbl9pZBgGIAEoBRIX",
"Cg9hZHZhbmNlX3NraW5faWQYByABKAUSFQoNYWR2YW5jZV9ncm91cBgIIAEo",
"BRIhChlhZHZhbmNlX3NraW5fdW5sb2NrX2xldmVsGAkgASgFEg8KB2ZhY3Rp",
"b24YCiABKAUSDgoGd2VpZ2h0GAsgASgFEg0KBWVfZV90GAwgASgFEg0KBWNs",
"YXNzGA0gASgFEh0KFWNoYXJhY3Rlcl9hdHRhY2tfdHlwZRgOIAEoBRIaChJz",
"ZWFyY2hfdGFyZ2V0X3R5cGUYDyABKAUSDwoHYXRrX3NwZBgQIAEoBRIQCght",
"b3ZfdHlwZRgRIAEoBRIQCgh3YWxrX3NwZBgSIAEoBRIPCgdydW5fc3BkGBMg",
"ASgFEhIKCnNwX3J1bl9zcGQYFCABKAUSEQoJdHJhbnNfc3BkGBUgASgFEhwK",
"FHdhbGtfdG9fcnVuX2R1cmF0aW9uGBYgASgFEigKIGRvZGdlX3RvX3J1bl9h",
"Y2NlbGVyYXRpb25fb3Jfbm90GBcgASgIEg8KB21vdl9hY2MYGCABKAUSDwoH",
"cm90X3NwZBgZIAEoBRIPCgdyb3RfYWNjGBogASgFEhIKCnZpc2lvbl9kZWcY",
"GyABKAUSEgoKdmlzaW9uX3JuZxgcIAEoBRIZChF2aXNpb25fYXR0YWNrX3Ju",
"ZxgdIAEoBRIQCghoZWFyX3JuZxgeIAEoBRIXCg9oZWFyX2F0dGFja19ybmcY",
"HyABKAUSFQoNcmFpc2VfZ3VuX3JuZxggIAEoBRITCgtidWxsZXRfdHlwZRgh",
"IAEoBRIMCgRhbW1vGCIgASgFEg4KBmFfaV9pZBgjIAEoBRIVCg1ub3JtYWxf",
"YXRrX2lkGCQgASgFEhAKCGRvZGdlX2lkGCUgASgFEhAKCHNraWxsX2lkGCYg",
"ASgFEhgKEHNwZWNpYWxfc2tpbGxfaWQYJyABKAUSEwoLdWx0aW1hdGVfaWQY",
"KCABKAUSFQoNYXNzaXN0X2FfaV9pZBgpIAEoBRIcChRhc3Npc3Rfbm9ybWFs",
"X2F0a19pZBgqIAEoBRIXCg9hc3Npc3RfZG9kZ2VfaWQYKyABKAUSFwoPYXNz",
"aXN0X3NraWxsX2lkGCwgASgFEh8KF2Fzc2lzdF9zcGVjaWFsX3NraWxsX2lk",
"GC0gASgFEhoKEmFzc2lzdF91bHRpbWF0ZV9pZBguIAEoBRIXCg90YWxlbnRf",
"c2tpbGxfaWQYLyABKAUSIgoaYXNzaXN0X3NraWxsX29uX3N0YWdlX3R5cGUY",
"MCABKAUSGgoSYXNzaXN0X3NraWxsX2FuZ2xlGDEgASgFEhsKE2Fzc2lzdF9z",
"a2lsbF9yYWRpdXMYMiABKAUSKQohYXNzaXN0X3NraWxsX29uX3N0YWdlX29y",
"aWVudGF0aW9uGDMgASgFEiUKHWFzc2lzdF91bHRpbWF0ZV9vbl9zdGFnZV90",
"eXBlGDQgASgFEh0KFWFzc2lzdF91bHRpbWF0ZV9hbmdsZRg1IAEoBRIeChZh",
"c3Npc3RfdWx0aW1hdGVfcmFkaXVzGDYgASgFEiwKJGFzc2lzdF91bHRpbWF0",
"ZV9vbl9zdGFnZV9vcmllbnRhdGlvbhg3IAEoBRISCgpzd2l0Y2hfY19kGDgg",
"ASgFEhkKEWVuZXJneV9jb252X3JhdGlvGDkgASgFEhkKEWVuZXJneV9lZmZp",
"Y2llbmN5GDogASgFEhQKDGZyYWdtZW50c19pZBg7IAEoBRIVCg10cmFuc2Zv",
"cm1fcXR5GDwgASgFEhcKD3JlY3J1aXRtZW50X3F0eRg9IAEoBRIUCgxhdHRy",
"aWJ1dGVfaWQYPiABKAkSGQoRcHJlc2VudHNfdHJhaXRfaWQYPyABKAUSHAoU",
"c2tpbGxzX3VwZ3JhZGVfZ3JvdXAYQCADKAVCDqoCC05vdmEuQ2xpZW50YgZw",
"cm90bzM="));
descriptor = pbr::FileDescriptor.FromGeneratedCode(descriptorData,
new pbr::FileDescriptor[] { },
new pbr::GeneratedClrTypeInfo(null, null, new pbr::GeneratedClrTypeInfo[] {
new pbr::GeneratedClrTypeInfo(typeof(global::Nova.Client.Character), global::Nova.Client.Character.Parser, new[]{ "Id", "Name", "Visible", "Available", "Grade", "DefaultSkinId", "AdvanceSkinId", "AdvanceGroup", "AdvanceSkinUnlockLevel", "Faction", "Weight", "EET", "Class", "CharacterAttackType", "SearchTargetType", "AtkSpd", "MovType", "WalkSpd", "RunSpd", "SpRunSpd", "TransSpd", "WalkToRunDuration", "DodgeToRunAccelerationOrNot", "MovAcc", "RotSpd", "RotAcc", "VisionDeg", "VisionRng", "VisionAttackRng", "HearRng", "HearAttackRng", "RaiseGunRng", "BulletType", "Ammo", "AIId", "NormalAtkId", "DodgeId", "SkillId", "SpecialSkillId", "UltimateId", "AssistAIId", "AssistNormalAtkId", "AssistDodgeId", "AssistSkillId", "AssistSpecialSkillId", "AssistUltimateId", "TalentSkillId", "AssistSkillOnStageType", "AssistSkillAngle", "AssistSkillRadius", "AssistSkillOnStageOrientation", "AssistUltimateOnStageType", "AssistUltimateAngle", "AssistUltimateRadius", "AssistUltimateOnStageOrientation", "SwitchCD", "EnergyConvRatio", "EnergyEfficiency", "FragmentsId", "TransformQty", "RecruitmentQty", "AttributeId", "PresentsTraitId", "SkillsUpgradeGroup" }, null, null, null, null)
}));
}
#endregion
}
#region Messages
[global::System.Diagnostics.DebuggerDisplayAttribute("{ToString(),nq}")]
public sealed partial class Character : pb::IMessage<Character>
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
, pb::IBufferMessage
#endif
{
private static readonly pb::MessageParser<Character> _parser = new pb::MessageParser<Character>(() => new Character());
private pb::UnknownFieldSet _unknownFields;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pb::MessageParser<Character> Parser { get { return _parser; } }
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public static pbr::MessageDescriptor Descriptor {
get { return global::Nova.Client.CharacterReflection.Descriptor.MessageTypes[0]; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
pbr::MessageDescriptor pb::IMessage.Descriptor {
get { return Descriptor; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public Character() {
OnConstruction();
}
partial void OnConstruction();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public Character(Character other) : this() {
id_ = other.id_;
name_ = other.name_;
visible_ = other.visible_;
available_ = other.available_;
grade_ = other.grade_;
defaultSkinId_ = other.defaultSkinId_;
advanceSkinId_ = other.advanceSkinId_;
advanceGroup_ = other.advanceGroup_;
advanceSkinUnlockLevel_ = other.advanceSkinUnlockLevel_;
faction_ = other.faction_;
weight_ = other.weight_;
eET_ = other.eET_;
class_ = other.class_;
characterAttackType_ = other.characterAttackType_;
searchTargetType_ = other.searchTargetType_;
atkSpd_ = other.atkSpd_;
movType_ = other.movType_;
walkSpd_ = other.walkSpd_;
runSpd_ = other.runSpd_;
spRunSpd_ = other.spRunSpd_;
transSpd_ = other.transSpd_;
walkToRunDuration_ = other.walkToRunDuration_;
dodgeToRunAccelerationOrNot_ = other.dodgeToRunAccelerationOrNot_;
movAcc_ = other.movAcc_;
rotSpd_ = other.rotSpd_;
rotAcc_ = other.rotAcc_;
visionDeg_ = other.visionDeg_;
visionRng_ = other.visionRng_;
visionAttackRng_ = other.visionAttackRng_;
hearRng_ = other.hearRng_;
hearAttackRng_ = other.hearAttackRng_;
raiseGunRng_ = other.raiseGunRng_;
bulletType_ = other.bulletType_;
ammo_ = other.ammo_;
aIId_ = other.aIId_;
normalAtkId_ = other.normalAtkId_;
dodgeId_ = other.dodgeId_;
skillId_ = other.skillId_;
specialSkillId_ = other.specialSkillId_;
ultimateId_ = other.ultimateId_;
assistAIId_ = other.assistAIId_;
assistNormalAtkId_ = other.assistNormalAtkId_;
assistDodgeId_ = other.assistDodgeId_;
assistSkillId_ = other.assistSkillId_;
assistSpecialSkillId_ = other.assistSpecialSkillId_;
assistUltimateId_ = other.assistUltimateId_;
talentSkillId_ = other.talentSkillId_;
assistSkillOnStageType_ = other.assistSkillOnStageType_;
assistSkillAngle_ = other.assistSkillAngle_;
assistSkillRadius_ = other.assistSkillRadius_;
assistSkillOnStageOrientation_ = other.assistSkillOnStageOrientation_;
assistUltimateOnStageType_ = other.assistUltimateOnStageType_;
assistUltimateAngle_ = other.assistUltimateAngle_;
assistUltimateRadius_ = other.assistUltimateRadius_;
assistUltimateOnStageOrientation_ = other.assistUltimateOnStageOrientation_;
switchCD_ = other.switchCD_;
energyConvRatio_ = other.energyConvRatio_;
energyEfficiency_ = other.energyEfficiency_;
fragmentsId_ = other.fragmentsId_;
transformQty_ = other.transformQty_;
recruitmentQty_ = other.recruitmentQty_;
attributeId_ = other.attributeId_;
presentsTraitId_ = other.presentsTraitId_;
skillsUpgradeGroup_ = other.skillsUpgradeGroup_.Clone();
_unknownFields = pb::UnknownFieldSet.Clone(other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public Character Clone() {
return new Character(this);
}
/// <summary>Field number for the "id" field.</summary>
public const int IdFieldNumber = 1;
private int id_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int Id {
get { return id_; }
set {
id_ = value;
}
}
/// <summary>Field number for the "name" field.</summary>
public const int NameFieldNumber = 2;
private string name_ = "";
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public string Name {
get { return name_; }
set {
name_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// <summary>Field number for the "visible" field.</summary>
public const int VisibleFieldNumber = 3;
private bool visible_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Visible {
get { return visible_; }
set {
visible_ = value;
}
}
/// <summary>Field number for the "available" field.</summary>
public const int AvailableFieldNumber = 4;
private bool available_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Available {
get { return available_; }
set {
available_ = value;
}
}
/// <summary>Field number for the "grade" field.</summary>
public const int GradeFieldNumber = 5;
private int grade_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int Grade {
get { return grade_; }
set {
grade_ = value;
}
}
/// <summary>Field number for the "default_skin_id" field.</summary>
public const int DefaultSkinIdFieldNumber = 6;
private int defaultSkinId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int DefaultSkinId {
get { return defaultSkinId_; }
set {
defaultSkinId_ = value;
}
}
/// <summary>Field number for the "advance_skin_id" field.</summary>
public const int AdvanceSkinIdFieldNumber = 7;
private int advanceSkinId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AdvanceSkinId {
get { return advanceSkinId_; }
set {
advanceSkinId_ = value;
}
}
/// <summary>Field number for the "advance_group" field.</summary>
public const int AdvanceGroupFieldNumber = 8;
private int advanceGroup_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AdvanceGroup {
get { return advanceGroup_; }
set {
advanceGroup_ = value;
}
}
/// <summary>Field number for the "advance_skin_unlock_level" field.</summary>
public const int AdvanceSkinUnlockLevelFieldNumber = 9;
private int advanceSkinUnlockLevel_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AdvanceSkinUnlockLevel {
get { return advanceSkinUnlockLevel_; }
set {
advanceSkinUnlockLevel_ = value;
}
}
/// <summary>Field number for the "faction" field.</summary>
public const int FactionFieldNumber = 10;
private int faction_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int Faction {
get { return faction_; }
set {
faction_ = value;
}
}
/// <summary>Field number for the "weight" field.</summary>
public const int WeightFieldNumber = 11;
private int weight_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int Weight {
get { return weight_; }
set {
weight_ = value;
}
}
/// <summary>Field number for the "e_e_t" field.</summary>
public const int EETFieldNumber = 12;
private int eET_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int EET {
get { return eET_; }
set {
eET_ = value;
}
}
/// <summary>Field number for the "class" field.</summary>
public const int ClassFieldNumber = 13;
private int class_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int Class {
get { return class_; }
set {
class_ = value;
}
}
/// <summary>Field number for the "character_attack_type" field.</summary>
public const int CharacterAttackTypeFieldNumber = 14;
private int characterAttackType_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CharacterAttackType {
get { return characterAttackType_; }
set {
characterAttackType_ = value;
}
}
/// <summary>Field number for the "search_target_type" field.</summary>
public const int SearchTargetTypeFieldNumber = 15;
private int searchTargetType_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int SearchTargetType {
get { return searchTargetType_; }
set {
searchTargetType_ = value;
}
}
/// <summary>Field number for the "atk_spd" field.</summary>
public const int AtkSpdFieldNumber = 16;
private int atkSpd_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AtkSpd {
get { return atkSpd_; }
set {
atkSpd_ = value;
}
}
/// <summary>Field number for the "mov_type" field.</summary>
public const int MovTypeFieldNumber = 17;
private int movType_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int MovType {
get { return movType_; }
set {
movType_ = value;
}
}
/// <summary>Field number for the "walk_spd" field.</summary>
public const int WalkSpdFieldNumber = 18;
private int walkSpd_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int WalkSpd {
get { return walkSpd_; }
set {
walkSpd_ = value;
}
}
/// <summary>Field number for the "run_spd" field.</summary>
public const int RunSpdFieldNumber = 19;
private int runSpd_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int RunSpd {
get { return runSpd_; }
set {
runSpd_ = value;
}
}
/// <summary>Field number for the "sp_run_spd" field.</summary>
public const int SpRunSpdFieldNumber = 20;
private int spRunSpd_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int SpRunSpd {
get { return spRunSpd_; }
set {
spRunSpd_ = value;
}
}
/// <summary>Field number for the "trans_spd" field.</summary>
public const int TransSpdFieldNumber = 21;
private int transSpd_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int TransSpd {
get { return transSpd_; }
set {
transSpd_ = value;
}
}
/// <summary>Field number for the "walk_to_run_duration" field.</summary>
public const int WalkToRunDurationFieldNumber = 22;
private int walkToRunDuration_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int WalkToRunDuration {
get { return walkToRunDuration_; }
set {
walkToRunDuration_ = value;
}
}
/// <summary>Field number for the "dodge_to_run_acceleration_or_not" field.</summary>
public const int DodgeToRunAccelerationOrNotFieldNumber = 23;
private bool dodgeToRunAccelerationOrNot_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool DodgeToRunAccelerationOrNot {
get { return dodgeToRunAccelerationOrNot_; }
set {
dodgeToRunAccelerationOrNot_ = value;
}
}
/// <summary>Field number for the "mov_acc" field.</summary>
public const int MovAccFieldNumber = 24;
private int movAcc_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int MovAcc {
get { return movAcc_; }
set {
movAcc_ = value;
}
}
/// <summary>Field number for the "rot_spd" field.</summary>
public const int RotSpdFieldNumber = 25;
private int rotSpd_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int RotSpd {
get { return rotSpd_; }
set {
rotSpd_ = value;
}
}
/// <summary>Field number for the "rot_acc" field.</summary>
public const int RotAccFieldNumber = 26;
private int rotAcc_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int RotAcc {
get { return rotAcc_; }
set {
rotAcc_ = value;
}
}
/// <summary>Field number for the "vision_deg" field.</summary>
public const int VisionDegFieldNumber = 27;
private int visionDeg_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int VisionDeg {
get { return visionDeg_; }
set {
visionDeg_ = value;
}
}
/// <summary>Field number for the "vision_rng" field.</summary>
public const int VisionRngFieldNumber = 28;
private int visionRng_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int VisionRng {
get { return visionRng_; }
set {
visionRng_ = value;
}
}
/// <summary>Field number for the "vision_attack_rng" field.</summary>
public const int VisionAttackRngFieldNumber = 29;
private int visionAttackRng_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int VisionAttackRng {
get { return visionAttackRng_; }
set {
visionAttackRng_ = value;
}
}
/// <summary>Field number for the "hear_rng" field.</summary>
public const int HearRngFieldNumber = 30;
private int hearRng_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int HearRng {
get { return hearRng_; }
set {
hearRng_ = value;
}
}
/// <summary>Field number for the "hear_attack_rng" field.</summary>
public const int HearAttackRngFieldNumber = 31;
private int hearAttackRng_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int HearAttackRng {
get { return hearAttackRng_; }
set {
hearAttackRng_ = value;
}
}
/// <summary>Field number for the "raise_gun_rng" field.</summary>
public const int RaiseGunRngFieldNumber = 32;
private int raiseGunRng_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int RaiseGunRng {
get { return raiseGunRng_; }
set {
raiseGunRng_ = value;
}
}
/// <summary>Field number for the "bullet_type" field.</summary>
public const int BulletTypeFieldNumber = 33;
private int bulletType_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int BulletType {
get { return bulletType_; }
set {
bulletType_ = value;
}
}
/// <summary>Field number for the "ammo" field.</summary>
public const int AmmoFieldNumber = 34;
private int ammo_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int Ammo {
get { return ammo_; }
set {
ammo_ = value;
}
}
/// <summary>Field number for the "a_i_id" field.</summary>
public const int AIIdFieldNumber = 35;
private int aIId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AIId {
get { return aIId_; }
set {
aIId_ = value;
}
}
/// <summary>Field number for the "normal_atk_id" field.</summary>
public const int NormalAtkIdFieldNumber = 36;
private int normalAtkId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int NormalAtkId {
get { return normalAtkId_; }
set {
normalAtkId_ = value;
}
}
/// <summary>Field number for the "dodge_id" field.</summary>
public const int DodgeIdFieldNumber = 37;
private int dodgeId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int DodgeId {
get { return dodgeId_; }
set {
dodgeId_ = value;
}
}
/// <summary>Field number for the "skill_id" field.</summary>
public const int SkillIdFieldNumber = 38;
private int skillId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int SkillId {
get { return skillId_; }
set {
skillId_ = value;
}
}
/// <summary>Field number for the "special_skill_id" field.</summary>
public const int SpecialSkillIdFieldNumber = 39;
private int specialSkillId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int SpecialSkillId {
get { return specialSkillId_; }
set {
specialSkillId_ = value;
}
}
/// <summary>Field number for the "ultimate_id" field.</summary>
public const int UltimateIdFieldNumber = 40;
private int ultimateId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int UltimateId {
get { return ultimateId_; }
set {
ultimateId_ = value;
}
}
/// <summary>Field number for the "assist_a_i_id" field.</summary>
public const int AssistAIIdFieldNumber = 41;
private int assistAIId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistAIId {
get { return assistAIId_; }
set {
assistAIId_ = value;
}
}
/// <summary>Field number for the "assist_normal_atk_id" field.</summary>
public const int AssistNormalAtkIdFieldNumber = 42;
private int assistNormalAtkId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistNormalAtkId {
get { return assistNormalAtkId_; }
set {
assistNormalAtkId_ = value;
}
}
/// <summary>Field number for the "assist_dodge_id" field.</summary>
public const int AssistDodgeIdFieldNumber = 43;
private int assistDodgeId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistDodgeId {
get { return assistDodgeId_; }
set {
assistDodgeId_ = value;
}
}
/// <summary>Field number for the "assist_skill_id" field.</summary>
public const int AssistSkillIdFieldNumber = 44;
private int assistSkillId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistSkillId {
get { return assistSkillId_; }
set {
assistSkillId_ = value;
}
}
/// <summary>Field number for the "assist_special_skill_id" field.</summary>
public const int AssistSpecialSkillIdFieldNumber = 45;
private int assistSpecialSkillId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistSpecialSkillId {
get { return assistSpecialSkillId_; }
set {
assistSpecialSkillId_ = value;
}
}
/// <summary>Field number for the "assist_ultimate_id" field.</summary>
public const int AssistUltimateIdFieldNumber = 46;
private int assistUltimateId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistUltimateId {
get { return assistUltimateId_; }
set {
assistUltimateId_ = value;
}
}
/// <summary>Field number for the "talent_skill_id" field.</summary>
public const int TalentSkillIdFieldNumber = 47;
private int talentSkillId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int TalentSkillId {
get { return talentSkillId_; }
set {
talentSkillId_ = value;
}
}
/// <summary>Field number for the "assist_skill_on_stage_type" field.</summary>
public const int AssistSkillOnStageTypeFieldNumber = 48;
private int assistSkillOnStageType_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistSkillOnStageType {
get { return assistSkillOnStageType_; }
set {
assistSkillOnStageType_ = value;
}
}
/// <summary>Field number for the "assist_skill_angle" field.</summary>
public const int AssistSkillAngleFieldNumber = 49;
private int assistSkillAngle_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistSkillAngle {
get { return assistSkillAngle_; }
set {
assistSkillAngle_ = value;
}
}
/// <summary>Field number for the "assist_skill_radius" field.</summary>
public const int AssistSkillRadiusFieldNumber = 50;
private int assistSkillRadius_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistSkillRadius {
get { return assistSkillRadius_; }
set {
assistSkillRadius_ = value;
}
}
/// <summary>Field number for the "assist_skill_on_stage_orientation" field.</summary>
public const int AssistSkillOnStageOrientationFieldNumber = 51;
private int assistSkillOnStageOrientation_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistSkillOnStageOrientation {
get { return assistSkillOnStageOrientation_; }
set {
assistSkillOnStageOrientation_ = value;
}
}
/// <summary>Field number for the "assist_ultimate_on_stage_type" field.</summary>
public const int AssistUltimateOnStageTypeFieldNumber = 52;
private int assistUltimateOnStageType_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistUltimateOnStageType {
get { return assistUltimateOnStageType_; }
set {
assistUltimateOnStageType_ = value;
}
}
/// <summary>Field number for the "assist_ultimate_angle" field.</summary>
public const int AssistUltimateAngleFieldNumber = 53;
private int assistUltimateAngle_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistUltimateAngle {
get { return assistUltimateAngle_; }
set {
assistUltimateAngle_ = value;
}
}
/// <summary>Field number for the "assist_ultimate_radius" field.</summary>
public const int AssistUltimateRadiusFieldNumber = 54;
private int assistUltimateRadius_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistUltimateRadius {
get { return assistUltimateRadius_; }
set {
assistUltimateRadius_ = value;
}
}
/// <summary>Field number for the "assist_ultimate_on_stage_orientation" field.</summary>
public const int AssistUltimateOnStageOrientationFieldNumber = 55;
private int assistUltimateOnStageOrientation_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int AssistUltimateOnStageOrientation {
get { return assistUltimateOnStageOrientation_; }
set {
assistUltimateOnStageOrientation_ = value;
}
}
/// <summary>Field number for the "switch_c_d" field.</summary>
public const int SwitchCDFieldNumber = 56;
private int switchCD_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int SwitchCD {
get { return switchCD_; }
set {
switchCD_ = value;
}
}
/// <summary>Field number for the "energy_conv_ratio" field.</summary>
public const int EnergyConvRatioFieldNumber = 57;
private int energyConvRatio_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int EnergyConvRatio {
get { return energyConvRatio_; }
set {
energyConvRatio_ = value;
}
}
/// <summary>Field number for the "energy_efficiency" field.</summary>
public const int EnergyEfficiencyFieldNumber = 58;
private int energyEfficiency_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int EnergyEfficiency {
get { return energyEfficiency_; }
set {
energyEfficiency_ = value;
}
}
/// <summary>Field number for the "fragments_id" field.</summary>
public const int FragmentsIdFieldNumber = 59;
private int fragmentsId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int FragmentsId {
get { return fragmentsId_; }
set {
fragmentsId_ = value;
}
}
/// <summary>Field number for the "transform_qty" field.</summary>
public const int TransformQtyFieldNumber = 60;
private int transformQty_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int TransformQty {
get { return transformQty_; }
set {
transformQty_ = value;
}
}
/// <summary>Field number for the "recruitment_qty" field.</summary>
public const int RecruitmentQtyFieldNumber = 61;
private int recruitmentQty_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int RecruitmentQty {
get { return recruitmentQty_; }
set {
recruitmentQty_ = value;
}
}
/// <summary>Field number for the "attribute_id" field.</summary>
public const int AttributeIdFieldNumber = 62;
private string attributeId_ = "";
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public string AttributeId {
get { return attributeId_; }
set {
attributeId_ = pb::ProtoPreconditions.CheckNotNull(value, "value");
}
}
/// <summary>Field number for the "presents_trait_id" field.</summary>
public const int PresentsTraitIdFieldNumber = 63;
private int presentsTraitId_;
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int PresentsTraitId {
get { return presentsTraitId_; }
set {
presentsTraitId_ = value;
}
}
/// <summary>Field number for the "skills_upgrade_group" field.</summary>
public const int SkillsUpgradeGroupFieldNumber = 64;
private static readonly pb::FieldCodec<int> _repeated_skillsUpgradeGroup_codec
= pb::FieldCodec.ForInt32(514);
private readonly pbc::RepeatedField<int> skillsUpgradeGroup_ = new pbc::RepeatedField<int>();
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public pbc::RepeatedField<int> SkillsUpgradeGroup {
get { return skillsUpgradeGroup_; }
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override bool Equals(object other) {
return Equals(other as Character);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public bool Equals(Character other) {
if (ReferenceEquals(other, null)) {
return false;
}
if (ReferenceEquals(other, this)) {
return true;
}
if (Id != other.Id) return false;
if (Name != other.Name) return false;
if (Visible != other.Visible) return false;
if (Available != other.Available) return false;
if (Grade != other.Grade) return false;
if (DefaultSkinId != other.DefaultSkinId) return false;
if (AdvanceSkinId != other.AdvanceSkinId) return false;
if (AdvanceGroup != other.AdvanceGroup) return false;
if (AdvanceSkinUnlockLevel != other.AdvanceSkinUnlockLevel) return false;
if (Faction != other.Faction) return false;
if (Weight != other.Weight) return false;
if (EET != other.EET) return false;
if (Class != other.Class) return false;
if (CharacterAttackType != other.CharacterAttackType) return false;
if (SearchTargetType != other.SearchTargetType) return false;
if (AtkSpd != other.AtkSpd) return false;
if (MovType != other.MovType) return false;
if (WalkSpd != other.WalkSpd) return false;
if (RunSpd != other.RunSpd) return false;
if (SpRunSpd != other.SpRunSpd) return false;
if (TransSpd != other.TransSpd) return false;
if (WalkToRunDuration != other.WalkToRunDuration) return false;
if (DodgeToRunAccelerationOrNot != other.DodgeToRunAccelerationOrNot) return false;
if (MovAcc != other.MovAcc) return false;
if (RotSpd != other.RotSpd) return false;
if (RotAcc != other.RotAcc) return false;
if (VisionDeg != other.VisionDeg) return false;
if (VisionRng != other.VisionRng) return false;
if (VisionAttackRng != other.VisionAttackRng) return false;
if (HearRng != other.HearRng) return false;
if (HearAttackRng != other.HearAttackRng) return false;
if (RaiseGunRng != other.RaiseGunRng) return false;
if (BulletType != other.BulletType) return false;
if (Ammo != other.Ammo) return false;
if (AIId != other.AIId) return false;
if (NormalAtkId != other.NormalAtkId) return false;
if (DodgeId != other.DodgeId) return false;
if (SkillId != other.SkillId) return false;
if (SpecialSkillId != other.SpecialSkillId) return false;
if (UltimateId != other.UltimateId) return false;
if (AssistAIId != other.AssistAIId) return false;
if (AssistNormalAtkId != other.AssistNormalAtkId) return false;
if (AssistDodgeId != other.AssistDodgeId) return false;
if (AssistSkillId != other.AssistSkillId) return false;
if (AssistSpecialSkillId != other.AssistSpecialSkillId) return false;
if (AssistUltimateId != other.AssistUltimateId) return false;
if (TalentSkillId != other.TalentSkillId) return false;
if (AssistSkillOnStageType != other.AssistSkillOnStageType) return false;
if (AssistSkillAngle != other.AssistSkillAngle) return false;
if (AssistSkillRadius != other.AssistSkillRadius) return false;
if (AssistSkillOnStageOrientation != other.AssistSkillOnStageOrientation) return false;
if (AssistUltimateOnStageType != other.AssistUltimateOnStageType) return false;
if (AssistUltimateAngle != other.AssistUltimateAngle) return false;
if (AssistUltimateRadius != other.AssistUltimateRadius) return false;
if (AssistUltimateOnStageOrientation != other.AssistUltimateOnStageOrientation) return false;
if (SwitchCD != other.SwitchCD) return false;
if (EnergyConvRatio != other.EnergyConvRatio) return false;
if (EnergyEfficiency != other.EnergyEfficiency) return false;
if (FragmentsId != other.FragmentsId) return false;
if (TransformQty != other.TransformQty) return false;
if (RecruitmentQty != other.RecruitmentQty) return false;
if (AttributeId != other.AttributeId) return false;
if (PresentsTraitId != other.PresentsTraitId) return false;
if(!skillsUpgradeGroup_.Equals(other.skillsUpgradeGroup_)) return false;
return Equals(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override int GetHashCode() {
int hash = 1;
if (Id != 0) hash ^= Id.GetHashCode();
if (Name.Length != 0) hash ^= Name.GetHashCode();
if (Visible != false) hash ^= Visible.GetHashCode();
if (Available != false) hash ^= Available.GetHashCode();
if (Grade != 0) hash ^= Grade.GetHashCode();
if (DefaultSkinId != 0) hash ^= DefaultSkinId.GetHashCode();
if (AdvanceSkinId != 0) hash ^= AdvanceSkinId.GetHashCode();
if (AdvanceGroup != 0) hash ^= AdvanceGroup.GetHashCode();
if (AdvanceSkinUnlockLevel != 0) hash ^= AdvanceSkinUnlockLevel.GetHashCode();
if (Faction != 0) hash ^= Faction.GetHashCode();
if (Weight != 0) hash ^= Weight.GetHashCode();
if (EET != 0) hash ^= EET.GetHashCode();
if (Class != 0) hash ^= Class.GetHashCode();
if (CharacterAttackType != 0) hash ^= CharacterAttackType.GetHashCode();
if (SearchTargetType != 0) hash ^= SearchTargetType.GetHashCode();
if (AtkSpd != 0) hash ^= AtkSpd.GetHashCode();
if (MovType != 0) hash ^= MovType.GetHashCode();
if (WalkSpd != 0) hash ^= WalkSpd.GetHashCode();
if (RunSpd != 0) hash ^= RunSpd.GetHashCode();
if (SpRunSpd != 0) hash ^= SpRunSpd.GetHashCode();
if (TransSpd != 0) hash ^= TransSpd.GetHashCode();
if (WalkToRunDuration != 0) hash ^= WalkToRunDuration.GetHashCode();
if (DodgeToRunAccelerationOrNot != false) hash ^= DodgeToRunAccelerationOrNot.GetHashCode();
if (MovAcc != 0) hash ^= MovAcc.GetHashCode();
if (RotSpd != 0) hash ^= RotSpd.GetHashCode();
if (RotAcc != 0) hash ^= RotAcc.GetHashCode();
if (VisionDeg != 0) hash ^= VisionDeg.GetHashCode();
if (VisionRng != 0) hash ^= VisionRng.GetHashCode();
if (VisionAttackRng != 0) hash ^= VisionAttackRng.GetHashCode();
if (HearRng != 0) hash ^= HearRng.GetHashCode();
if (HearAttackRng != 0) hash ^= HearAttackRng.GetHashCode();
if (RaiseGunRng != 0) hash ^= RaiseGunRng.GetHashCode();
if (BulletType != 0) hash ^= BulletType.GetHashCode();
if (Ammo != 0) hash ^= Ammo.GetHashCode();
if (AIId != 0) hash ^= AIId.GetHashCode();
if (NormalAtkId != 0) hash ^= NormalAtkId.GetHashCode();
if (DodgeId != 0) hash ^= DodgeId.GetHashCode();
if (SkillId != 0) hash ^= SkillId.GetHashCode();
if (SpecialSkillId != 0) hash ^= SpecialSkillId.GetHashCode();
if (UltimateId != 0) hash ^= UltimateId.GetHashCode();
if (AssistAIId != 0) hash ^= AssistAIId.GetHashCode();
if (AssistNormalAtkId != 0) hash ^= AssistNormalAtkId.GetHashCode();
if (AssistDodgeId != 0) hash ^= AssistDodgeId.GetHashCode();
if (AssistSkillId != 0) hash ^= AssistSkillId.GetHashCode();
if (AssistSpecialSkillId != 0) hash ^= AssistSpecialSkillId.GetHashCode();
if (AssistUltimateId != 0) hash ^= AssistUltimateId.GetHashCode();
if (TalentSkillId != 0) hash ^= TalentSkillId.GetHashCode();
if (AssistSkillOnStageType != 0) hash ^= AssistSkillOnStageType.GetHashCode();
if (AssistSkillAngle != 0) hash ^= AssistSkillAngle.GetHashCode();
if (AssistSkillRadius != 0) hash ^= AssistSkillRadius.GetHashCode();
if (AssistSkillOnStageOrientation != 0) hash ^= AssistSkillOnStageOrientation.GetHashCode();
if (AssistUltimateOnStageType != 0) hash ^= AssistUltimateOnStageType.GetHashCode();
if (AssistUltimateAngle != 0) hash ^= AssistUltimateAngle.GetHashCode();
if (AssistUltimateRadius != 0) hash ^= AssistUltimateRadius.GetHashCode();
if (AssistUltimateOnStageOrientation != 0) hash ^= AssistUltimateOnStageOrientation.GetHashCode();
if (SwitchCD != 0) hash ^= SwitchCD.GetHashCode();
if (EnergyConvRatio != 0) hash ^= EnergyConvRatio.GetHashCode();
if (EnergyEfficiency != 0) hash ^= EnergyEfficiency.GetHashCode();
if (FragmentsId != 0) hash ^= FragmentsId.GetHashCode();
if (TransformQty != 0) hash ^= TransformQty.GetHashCode();
if (RecruitmentQty != 0) hash ^= RecruitmentQty.GetHashCode();
if (AttributeId.Length != 0) hash ^= AttributeId.GetHashCode();
if (PresentsTraitId != 0) hash ^= PresentsTraitId.GetHashCode();
hash ^= skillsUpgradeGroup_.GetHashCode();
if (_unknownFields != null) {
hash ^= _unknownFields.GetHashCode();
}
return hash;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public override string ToString() {
return pb::JsonFormatter.ToDiagnosticString(this);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void WriteTo(pb::CodedOutputStream output) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
output.WriteRawMessage(this);
#else
if (Id != 0) {
output.WriteRawTag(8);
output.WriteInt32(Id);
}
if (Name.Length != 0) {
output.WriteRawTag(18);
output.WriteString(Name);
}
if (Visible != false) {
output.WriteRawTag(24);
output.WriteBool(Visible);
}
if (Available != false) {
output.WriteRawTag(32);
output.WriteBool(Available);
}
if (Grade != 0) {
output.WriteRawTag(40);
output.WriteInt32(Grade);
}
if (DefaultSkinId != 0) {
output.WriteRawTag(48);
output.WriteInt32(DefaultSkinId);
}
if (AdvanceSkinId != 0) {
output.WriteRawTag(56);
output.WriteInt32(AdvanceSkinId);
}
if (AdvanceGroup != 0) {
output.WriteRawTag(64);
output.WriteInt32(AdvanceGroup);
}
if (AdvanceSkinUnlockLevel != 0) {
output.WriteRawTag(72);
output.WriteInt32(AdvanceSkinUnlockLevel);
}
if (Faction != 0) {
output.WriteRawTag(80);
output.WriteInt32(Faction);
}
if (Weight != 0) {
output.WriteRawTag(88);
output.WriteInt32(Weight);
}
if (EET != 0) {
output.WriteRawTag(96);
output.WriteInt32(EET);
}
if (Class != 0) {
output.WriteRawTag(104);
output.WriteInt32(Class);
}
if (CharacterAttackType != 0) {
output.WriteRawTag(112);
output.WriteInt32(CharacterAttackType);
}
if (SearchTargetType != 0) {
output.WriteRawTag(120);
output.WriteInt32(SearchTargetType);
}
if (AtkSpd != 0) {
output.WriteRawTag(128, 1);
output.WriteInt32(AtkSpd);
}
if (MovType != 0) {
output.WriteRawTag(136, 1);
output.WriteInt32(MovType);
}
if (WalkSpd != 0) {
output.WriteRawTag(144, 1);
output.WriteInt32(WalkSpd);
}
if (RunSpd != 0) {
output.WriteRawTag(152, 1);
output.WriteInt32(RunSpd);
}
if (SpRunSpd != 0) {
output.WriteRawTag(160, 1);
output.WriteInt32(SpRunSpd);
}
if (TransSpd != 0) {
output.WriteRawTag(168, 1);
output.WriteInt32(TransSpd);
}
if (WalkToRunDuration != 0) {
output.WriteRawTag(176, 1);
output.WriteInt32(WalkToRunDuration);
}
if (DodgeToRunAccelerationOrNot != false) {
output.WriteRawTag(184, 1);
output.WriteBool(DodgeToRunAccelerationOrNot);
}
if (MovAcc != 0) {
output.WriteRawTag(192, 1);
output.WriteInt32(MovAcc);
}
if (RotSpd != 0) {
output.WriteRawTag(200, 1);
output.WriteInt32(RotSpd);
}
if (RotAcc != 0) {
output.WriteRawTag(208, 1);
output.WriteInt32(RotAcc);
}
if (VisionDeg != 0) {
output.WriteRawTag(216, 1);
output.WriteInt32(VisionDeg);
}
if (VisionRng != 0) {
output.WriteRawTag(224, 1);
output.WriteInt32(VisionRng);
}
if (VisionAttackRng != 0) {
output.WriteRawTag(232, 1);
output.WriteInt32(VisionAttackRng);
}
if (HearRng != 0) {
output.WriteRawTag(240, 1);
output.WriteInt32(HearRng);
}
if (HearAttackRng != 0) {
output.WriteRawTag(248, 1);
output.WriteInt32(HearAttackRng);
}
if (RaiseGunRng != 0) {
output.WriteRawTag(128, 2);
output.WriteInt32(RaiseGunRng);
}
if (BulletType != 0) {
output.WriteRawTag(136, 2);
output.WriteInt32(BulletType);
}
if (Ammo != 0) {
output.WriteRawTag(144, 2);
output.WriteInt32(Ammo);
}
if (AIId != 0) {
output.WriteRawTag(152, 2);
output.WriteInt32(AIId);
}
if (NormalAtkId != 0) {
output.WriteRawTag(160, 2);
output.WriteInt32(NormalAtkId);
}
if (DodgeId != 0) {
output.WriteRawTag(168, 2);
output.WriteInt32(DodgeId);
}
if (SkillId != 0) {
output.WriteRawTag(176, 2);
output.WriteInt32(SkillId);
}
if (SpecialSkillId != 0) {
output.WriteRawTag(184, 2);
output.WriteInt32(SpecialSkillId);
}
if (UltimateId != 0) {
output.WriteRawTag(192, 2);
output.WriteInt32(UltimateId);
}
if (AssistAIId != 0) {
output.WriteRawTag(200, 2);
output.WriteInt32(AssistAIId);
}
if (AssistNormalAtkId != 0) {
output.WriteRawTag(208, 2);
output.WriteInt32(AssistNormalAtkId);
}
if (AssistDodgeId != 0) {
output.WriteRawTag(216, 2);
output.WriteInt32(AssistDodgeId);
}
if (AssistSkillId != 0) {
output.WriteRawTag(224, 2);
output.WriteInt32(AssistSkillId);
}
if (AssistSpecialSkillId != 0) {
output.WriteRawTag(232, 2);
output.WriteInt32(AssistSpecialSkillId);
}
if (AssistUltimateId != 0) {
output.WriteRawTag(240, 2);
output.WriteInt32(AssistUltimateId);
}
if (TalentSkillId != 0) {
output.WriteRawTag(248, 2);
output.WriteInt32(TalentSkillId);
}
if (AssistSkillOnStageType != 0) {
output.WriteRawTag(128, 3);
output.WriteInt32(AssistSkillOnStageType);
}
if (AssistSkillAngle != 0) {
output.WriteRawTag(136, 3);
output.WriteInt32(AssistSkillAngle);
}
if (AssistSkillRadius != 0) {
output.WriteRawTag(144, 3);
output.WriteInt32(AssistSkillRadius);
}
if (AssistSkillOnStageOrientation != 0) {
output.WriteRawTag(152, 3);
output.WriteInt32(AssistSkillOnStageOrientation);
}
if (AssistUltimateOnStageType != 0) {
output.WriteRawTag(160, 3);
output.WriteInt32(AssistUltimateOnStageType);
}
if (AssistUltimateAngle != 0) {
output.WriteRawTag(168, 3);
output.WriteInt32(AssistUltimateAngle);
}
if (AssistUltimateRadius != 0) {
output.WriteRawTag(176, 3);
output.WriteInt32(AssistUltimateRadius);
}
if (AssistUltimateOnStageOrientation != 0) {
output.WriteRawTag(184, 3);
output.WriteInt32(AssistUltimateOnStageOrientation);
}
if (SwitchCD != 0) {
output.WriteRawTag(192, 3);
output.WriteInt32(SwitchCD);
}
if (EnergyConvRatio != 0) {
output.WriteRawTag(200, 3);
output.WriteInt32(EnergyConvRatio);
}
if (EnergyEfficiency != 0) {
output.WriteRawTag(208, 3);
output.WriteInt32(EnergyEfficiency);
}
if (FragmentsId != 0) {
output.WriteRawTag(216, 3);
output.WriteInt32(FragmentsId);
}
if (TransformQty != 0) {
output.WriteRawTag(224, 3);
output.WriteInt32(TransformQty);
}
if (RecruitmentQty != 0) {
output.WriteRawTag(232, 3);
output.WriteInt32(RecruitmentQty);
}
if (AttributeId.Length != 0) {
output.WriteRawTag(242, 3);
output.WriteString(AttributeId);
}
if (PresentsTraitId != 0) {
output.WriteRawTag(248, 3);
output.WriteInt32(PresentsTraitId);
}
skillsUpgradeGroup_.WriteTo(output, _repeated_skillsUpgradeGroup_codec);
if (_unknownFields != null) {
_unknownFields.WriteTo(output);
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalWriteTo(ref pb::WriteContext output) {
if (Id != 0) {
output.WriteRawTag(8);
output.WriteInt32(Id);
}
if (Name.Length != 0) {
output.WriteRawTag(18);
output.WriteString(Name);
}
if (Visible != false) {
output.WriteRawTag(24);
output.WriteBool(Visible);
}
if (Available != false) {
output.WriteRawTag(32);
output.WriteBool(Available);
}
if (Grade != 0) {
output.WriteRawTag(40);
output.WriteInt32(Grade);
}
if (DefaultSkinId != 0) {
output.WriteRawTag(48);
output.WriteInt32(DefaultSkinId);
}
if (AdvanceSkinId != 0) {
output.WriteRawTag(56);
output.WriteInt32(AdvanceSkinId);
}
if (AdvanceGroup != 0) {
output.WriteRawTag(64);
output.WriteInt32(AdvanceGroup);
}
if (AdvanceSkinUnlockLevel != 0) {
output.WriteRawTag(72);
output.WriteInt32(AdvanceSkinUnlockLevel);
}
if (Faction != 0) {
output.WriteRawTag(80);
output.WriteInt32(Faction);
}
if (Weight != 0) {
output.WriteRawTag(88);
output.WriteInt32(Weight);
}
if (EET != 0) {
output.WriteRawTag(96);
output.WriteInt32(EET);
}
if (Class != 0) {
output.WriteRawTag(104);
output.WriteInt32(Class);
}
if (CharacterAttackType != 0) {
output.WriteRawTag(112);
output.WriteInt32(CharacterAttackType);
}
if (SearchTargetType != 0) {
output.WriteRawTag(120);
output.WriteInt32(SearchTargetType);
}
if (AtkSpd != 0) {
output.WriteRawTag(128, 1);
output.WriteInt32(AtkSpd);
}
if (MovType != 0) {
output.WriteRawTag(136, 1);
output.WriteInt32(MovType);
}
if (WalkSpd != 0) {
output.WriteRawTag(144, 1);
output.WriteInt32(WalkSpd);
}
if (RunSpd != 0) {
output.WriteRawTag(152, 1);
output.WriteInt32(RunSpd);
}
if (SpRunSpd != 0) {
output.WriteRawTag(160, 1);
output.WriteInt32(SpRunSpd);
}
if (TransSpd != 0) {
output.WriteRawTag(168, 1);
output.WriteInt32(TransSpd);
}
if (WalkToRunDuration != 0) {
output.WriteRawTag(176, 1);
output.WriteInt32(WalkToRunDuration);
}
if (DodgeToRunAccelerationOrNot != false) {
output.WriteRawTag(184, 1);
output.WriteBool(DodgeToRunAccelerationOrNot);
}
if (MovAcc != 0) {
output.WriteRawTag(192, 1);
output.WriteInt32(MovAcc);
}
if (RotSpd != 0) {
output.WriteRawTag(200, 1);
output.WriteInt32(RotSpd);
}
if (RotAcc != 0) {
output.WriteRawTag(208, 1);
output.WriteInt32(RotAcc);
}
if (VisionDeg != 0) {
output.WriteRawTag(216, 1);
output.WriteInt32(VisionDeg);
}
if (VisionRng != 0) {
output.WriteRawTag(224, 1);
output.WriteInt32(VisionRng);
}
if (VisionAttackRng != 0) {
output.WriteRawTag(232, 1);
output.WriteInt32(VisionAttackRng);
}
if (HearRng != 0) {
output.WriteRawTag(240, 1);
output.WriteInt32(HearRng);
}
if (HearAttackRng != 0) {
output.WriteRawTag(248, 1);
output.WriteInt32(HearAttackRng);
}
if (RaiseGunRng != 0) {
output.WriteRawTag(128, 2);
output.WriteInt32(RaiseGunRng);
}
if (BulletType != 0) {
output.WriteRawTag(136, 2);
output.WriteInt32(BulletType);
}
if (Ammo != 0) {
output.WriteRawTag(144, 2);
output.WriteInt32(Ammo);
}
if (AIId != 0) {
output.WriteRawTag(152, 2);
output.WriteInt32(AIId);
}
if (NormalAtkId != 0) {
output.WriteRawTag(160, 2);
output.WriteInt32(NormalAtkId);
}
if (DodgeId != 0) {
output.WriteRawTag(168, 2);
output.WriteInt32(DodgeId);
}
if (SkillId != 0) {
output.WriteRawTag(176, 2);
output.WriteInt32(SkillId);
}
if (SpecialSkillId != 0) {
output.WriteRawTag(184, 2);
output.WriteInt32(SpecialSkillId);
}
if (UltimateId != 0) {
output.WriteRawTag(192, 2);
output.WriteInt32(UltimateId);
}
if (AssistAIId != 0) {
output.WriteRawTag(200, 2);
output.WriteInt32(AssistAIId);
}
if (AssistNormalAtkId != 0) {
output.WriteRawTag(208, 2);
output.WriteInt32(AssistNormalAtkId);
}
if (AssistDodgeId != 0) {
output.WriteRawTag(216, 2);
output.WriteInt32(AssistDodgeId);
}
if (AssistSkillId != 0) {
output.WriteRawTag(224, 2);
output.WriteInt32(AssistSkillId);
}
if (AssistSpecialSkillId != 0) {
output.WriteRawTag(232, 2);
output.WriteInt32(AssistSpecialSkillId);
}
if (AssistUltimateId != 0) {
output.WriteRawTag(240, 2);
output.WriteInt32(AssistUltimateId);
}
if (TalentSkillId != 0) {
output.WriteRawTag(248, 2);
output.WriteInt32(TalentSkillId);
}
if (AssistSkillOnStageType != 0) {
output.WriteRawTag(128, 3);
output.WriteInt32(AssistSkillOnStageType);
}
if (AssistSkillAngle != 0) {
output.WriteRawTag(136, 3);
output.WriteInt32(AssistSkillAngle);
}
if (AssistSkillRadius != 0) {
output.WriteRawTag(144, 3);
output.WriteInt32(AssistSkillRadius);
}
if (AssistSkillOnStageOrientation != 0) {
output.WriteRawTag(152, 3);
output.WriteInt32(AssistSkillOnStageOrientation);
}
if (AssistUltimateOnStageType != 0) {
output.WriteRawTag(160, 3);
output.WriteInt32(AssistUltimateOnStageType);
}
if (AssistUltimateAngle != 0) {
output.WriteRawTag(168, 3);
output.WriteInt32(AssistUltimateAngle);
}
if (AssistUltimateRadius != 0) {
output.WriteRawTag(176, 3);
output.WriteInt32(AssistUltimateRadius);
}
if (AssistUltimateOnStageOrientation != 0) {
output.WriteRawTag(184, 3);
output.WriteInt32(AssistUltimateOnStageOrientation);
}
if (SwitchCD != 0) {
output.WriteRawTag(192, 3);
output.WriteInt32(SwitchCD);
}
if (EnergyConvRatio != 0) {
output.WriteRawTag(200, 3);
output.WriteInt32(EnergyConvRatio);
}
if (EnergyEfficiency != 0) {
output.WriteRawTag(208, 3);
output.WriteInt32(EnergyEfficiency);
}
if (FragmentsId != 0) {
output.WriteRawTag(216, 3);
output.WriteInt32(FragmentsId);
}
if (TransformQty != 0) {
output.WriteRawTag(224, 3);
output.WriteInt32(TransformQty);
}
if (RecruitmentQty != 0) {
output.WriteRawTag(232, 3);
output.WriteInt32(RecruitmentQty);
}
if (AttributeId.Length != 0) {
output.WriteRawTag(242, 3);
output.WriteString(AttributeId);
}
if (PresentsTraitId != 0) {
output.WriteRawTag(248, 3);
output.WriteInt32(PresentsTraitId);
}
skillsUpgradeGroup_.WriteTo(ref output, _repeated_skillsUpgradeGroup_codec);
if (_unknownFields != null) {
_unknownFields.WriteTo(ref output);
}
}
#endif
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public int CalculateSize() {
int size = 0;
if (Id != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Id);
}
if (Name.Length != 0) {
size += 1 + pb::CodedOutputStream.ComputeStringSize(Name);
}
if (Visible != false) {
size += 1 + 1;
}
if (Available != false) {
size += 1 + 1;
}
if (Grade != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Grade);
}
if (DefaultSkinId != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(DefaultSkinId);
}
if (AdvanceSkinId != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AdvanceSkinId);
}
if (AdvanceGroup != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AdvanceGroup);
}
if (AdvanceSkinUnlockLevel != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(AdvanceSkinUnlockLevel);
}
if (Faction != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Faction);
}
if (Weight != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Weight);
}
if (EET != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(EET);
}
if (Class != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(Class);
}
if (CharacterAttackType != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(CharacterAttackType);
}
if (SearchTargetType != 0) {
size += 1 + pb::CodedOutputStream.ComputeInt32Size(SearchTargetType);
}
if (AtkSpd != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AtkSpd);
}
if (MovType != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(MovType);
}
if (WalkSpd != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(WalkSpd);
}
if (RunSpd != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(RunSpd);
}
if (SpRunSpd != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(SpRunSpd);
}
if (TransSpd != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(TransSpd);
}
if (WalkToRunDuration != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(WalkToRunDuration);
}
if (DodgeToRunAccelerationOrNot != false) {
size += 2 + 1;
}
if (MovAcc != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(MovAcc);
}
if (RotSpd != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(RotSpd);
}
if (RotAcc != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(RotAcc);
}
if (VisionDeg != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(VisionDeg);
}
if (VisionRng != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(VisionRng);
}
if (VisionAttackRng != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(VisionAttackRng);
}
if (HearRng != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(HearRng);
}
if (HearAttackRng != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(HearAttackRng);
}
if (RaiseGunRng != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(RaiseGunRng);
}
if (BulletType != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(BulletType);
}
if (Ammo != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(Ammo);
}
if (AIId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AIId);
}
if (NormalAtkId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(NormalAtkId);
}
if (DodgeId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(DodgeId);
}
if (SkillId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(SkillId);
}
if (SpecialSkillId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(SpecialSkillId);
}
if (UltimateId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(UltimateId);
}
if (AssistAIId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistAIId);
}
if (AssistNormalAtkId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistNormalAtkId);
}
if (AssistDodgeId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistDodgeId);
}
if (AssistSkillId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistSkillId);
}
if (AssistSpecialSkillId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistSpecialSkillId);
}
if (AssistUltimateId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistUltimateId);
}
if (TalentSkillId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(TalentSkillId);
}
if (AssistSkillOnStageType != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistSkillOnStageType);
}
if (AssistSkillAngle != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistSkillAngle);
}
if (AssistSkillRadius != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistSkillRadius);
}
if (AssistSkillOnStageOrientation != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistSkillOnStageOrientation);
}
if (AssistUltimateOnStageType != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistUltimateOnStageType);
}
if (AssistUltimateAngle != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistUltimateAngle);
}
if (AssistUltimateRadius != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistUltimateRadius);
}
if (AssistUltimateOnStageOrientation != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(AssistUltimateOnStageOrientation);
}
if (SwitchCD != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(SwitchCD);
}
if (EnergyConvRatio != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(EnergyConvRatio);
}
if (EnergyEfficiency != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(EnergyEfficiency);
}
if (FragmentsId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(FragmentsId);
}
if (TransformQty != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(TransformQty);
}
if (RecruitmentQty != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(RecruitmentQty);
}
if (AttributeId.Length != 0) {
size += 2 + pb::CodedOutputStream.ComputeStringSize(AttributeId);
}
if (PresentsTraitId != 0) {
size += 2 + pb::CodedOutputStream.ComputeInt32Size(PresentsTraitId);
}
size += skillsUpgradeGroup_.CalculateSize(_repeated_skillsUpgradeGroup_codec);
if (_unknownFields != null) {
size += _unknownFields.CalculateSize();
}
return size;
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(Character other) {
if (other == null) {
return;
}
if (other.Id != 0) {
Id = other.Id;
}
if (other.Name.Length != 0) {
Name = other.Name;
}
if (other.Visible != false) {
Visible = other.Visible;
}
if (other.Available != false) {
Available = other.Available;
}
if (other.Grade != 0) {
Grade = other.Grade;
}
if (other.DefaultSkinId != 0) {
DefaultSkinId = other.DefaultSkinId;
}
if (other.AdvanceSkinId != 0) {
AdvanceSkinId = other.AdvanceSkinId;
}
if (other.AdvanceGroup != 0) {
AdvanceGroup = other.AdvanceGroup;
}
if (other.AdvanceSkinUnlockLevel != 0) {
AdvanceSkinUnlockLevel = other.AdvanceSkinUnlockLevel;
}
if (other.Faction != 0) {
Faction = other.Faction;
}
if (other.Weight != 0) {
Weight = other.Weight;
}
if (other.EET != 0) {
EET = other.EET;
}
if (other.Class != 0) {
Class = other.Class;
}
if (other.CharacterAttackType != 0) {
CharacterAttackType = other.CharacterAttackType;
}
if (other.SearchTargetType != 0) {
SearchTargetType = other.SearchTargetType;
}
if (other.AtkSpd != 0) {
AtkSpd = other.AtkSpd;
}
if (other.MovType != 0) {
MovType = other.MovType;
}
if (other.WalkSpd != 0) {
WalkSpd = other.WalkSpd;
}
if (other.RunSpd != 0) {
RunSpd = other.RunSpd;
}
if (other.SpRunSpd != 0) {
SpRunSpd = other.SpRunSpd;
}
if (other.TransSpd != 0) {
TransSpd = other.TransSpd;
}
if (other.WalkToRunDuration != 0) {
WalkToRunDuration = other.WalkToRunDuration;
}
if (other.DodgeToRunAccelerationOrNot != false) {
DodgeToRunAccelerationOrNot = other.DodgeToRunAccelerationOrNot;
}
if (other.MovAcc != 0) {
MovAcc = other.MovAcc;
}
if (other.RotSpd != 0) {
RotSpd = other.RotSpd;
}
if (other.RotAcc != 0) {
RotAcc = other.RotAcc;
}
if (other.VisionDeg != 0) {
VisionDeg = other.VisionDeg;
}
if (other.VisionRng != 0) {
VisionRng = other.VisionRng;
}
if (other.VisionAttackRng != 0) {
VisionAttackRng = other.VisionAttackRng;
}
if (other.HearRng != 0) {
HearRng = other.HearRng;
}
if (other.HearAttackRng != 0) {
HearAttackRng = other.HearAttackRng;
}
if (other.RaiseGunRng != 0) {
RaiseGunRng = other.RaiseGunRng;
}
if (other.BulletType != 0) {
BulletType = other.BulletType;
}
if (other.Ammo != 0) {
Ammo = other.Ammo;
}
if (other.AIId != 0) {
AIId = other.AIId;
}
if (other.NormalAtkId != 0) {
NormalAtkId = other.NormalAtkId;
}
if (other.DodgeId != 0) {
DodgeId = other.DodgeId;
}
if (other.SkillId != 0) {
SkillId = other.SkillId;
}
if (other.SpecialSkillId != 0) {
SpecialSkillId = other.SpecialSkillId;
}
if (other.UltimateId != 0) {
UltimateId = other.UltimateId;
}
if (other.AssistAIId != 0) {
AssistAIId = other.AssistAIId;
}
if (other.AssistNormalAtkId != 0) {
AssistNormalAtkId = other.AssistNormalAtkId;
}
if (other.AssistDodgeId != 0) {
AssistDodgeId = other.AssistDodgeId;
}
if (other.AssistSkillId != 0) {
AssistSkillId = other.AssistSkillId;
}
if (other.AssistSpecialSkillId != 0) {
AssistSpecialSkillId = other.AssistSpecialSkillId;
}
if (other.AssistUltimateId != 0) {
AssistUltimateId = other.AssistUltimateId;
}
if (other.TalentSkillId != 0) {
TalentSkillId = other.TalentSkillId;
}
if (other.AssistSkillOnStageType != 0) {
AssistSkillOnStageType = other.AssistSkillOnStageType;
}
if (other.AssistSkillAngle != 0) {
AssistSkillAngle = other.AssistSkillAngle;
}
if (other.AssistSkillRadius != 0) {
AssistSkillRadius = other.AssistSkillRadius;
}
if (other.AssistSkillOnStageOrientation != 0) {
AssistSkillOnStageOrientation = other.AssistSkillOnStageOrientation;
}
if (other.AssistUltimateOnStageType != 0) {
AssistUltimateOnStageType = other.AssistUltimateOnStageType;
}
if (other.AssistUltimateAngle != 0) {
AssistUltimateAngle = other.AssistUltimateAngle;
}
if (other.AssistUltimateRadius != 0) {
AssistUltimateRadius = other.AssistUltimateRadius;
}
if (other.AssistUltimateOnStageOrientation != 0) {
AssistUltimateOnStageOrientation = other.AssistUltimateOnStageOrientation;
}
if (other.SwitchCD != 0) {
SwitchCD = other.SwitchCD;
}
if (other.EnergyConvRatio != 0) {
EnergyConvRatio = other.EnergyConvRatio;
}
if (other.EnergyEfficiency != 0) {
EnergyEfficiency = other.EnergyEfficiency;
}
if (other.FragmentsId != 0) {
FragmentsId = other.FragmentsId;
}
if (other.TransformQty != 0) {
TransformQty = other.TransformQty;
}
if (other.RecruitmentQty != 0) {
RecruitmentQty = other.RecruitmentQty;
}
if (other.AttributeId.Length != 0) {
AttributeId = other.AttributeId;
}
if (other.PresentsTraitId != 0) {
PresentsTraitId = other.PresentsTraitId;
}
skillsUpgradeGroup_.Add(other.skillsUpgradeGroup_);
_unknownFields = pb::UnknownFieldSet.MergeFrom(_unknownFields, other._unknownFields);
}
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
public void MergeFrom(pb::CodedInputStream input) {
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
input.ReadRawMessage(this);
#else
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, input);
break;
case 8: {
Id = input.ReadInt32();
break;
}
case 18: {
Name = input.ReadString();
break;
}
case 24: {
Visible = input.ReadBool();
break;
}
case 32: {
Available = input.ReadBool();
break;
}
case 40: {
Grade = input.ReadInt32();
break;
}
case 48: {
DefaultSkinId = input.ReadInt32();
break;
}
case 56: {
AdvanceSkinId = input.ReadInt32();
break;
}
case 64: {
AdvanceGroup = input.ReadInt32();
break;
}
case 72: {
AdvanceSkinUnlockLevel = input.ReadInt32();
break;
}
case 80: {
Faction = input.ReadInt32();
break;
}
case 88: {
Weight = input.ReadInt32();
break;
}
case 96: {
EET = input.ReadInt32();
break;
}
case 104: {
Class = input.ReadInt32();
break;
}
case 112: {
CharacterAttackType = input.ReadInt32();
break;
}
case 120: {
SearchTargetType = input.ReadInt32();
break;
}
case 128: {
AtkSpd = input.ReadInt32();
break;
}
case 136: {
MovType = input.ReadInt32();
break;
}
case 144: {
WalkSpd = input.ReadInt32();
break;
}
case 152: {
RunSpd = input.ReadInt32();
break;
}
case 160: {
SpRunSpd = input.ReadInt32();
break;
}
case 168: {
TransSpd = input.ReadInt32();
break;
}
case 176: {
WalkToRunDuration = input.ReadInt32();
break;
}
case 184: {
DodgeToRunAccelerationOrNot = input.ReadBool();
break;
}
case 192: {
MovAcc = input.ReadInt32();
break;
}
case 200: {
RotSpd = input.ReadInt32();
break;
}
case 208: {
RotAcc = input.ReadInt32();
break;
}
case 216: {
VisionDeg = input.ReadInt32();
break;
}
case 224: {
VisionRng = input.ReadInt32();
break;
}
case 232: {
VisionAttackRng = input.ReadInt32();
break;
}
case 240: {
HearRng = input.ReadInt32();
break;
}
case 248: {
HearAttackRng = input.ReadInt32();
break;
}
case 256: {
RaiseGunRng = input.ReadInt32();
break;
}
case 264: {
BulletType = input.ReadInt32();
break;
}
case 272: {
Ammo = input.ReadInt32();
break;
}
case 280: {
AIId = input.ReadInt32();
break;
}
case 288: {
NormalAtkId = input.ReadInt32();
break;
}
case 296: {
DodgeId = input.ReadInt32();
break;
}
case 304: {
SkillId = input.ReadInt32();
break;
}
case 312: {
SpecialSkillId = input.ReadInt32();
break;
}
case 320: {
UltimateId = input.ReadInt32();
break;
}
case 328: {
AssistAIId = input.ReadInt32();
break;
}
case 336: {
AssistNormalAtkId = input.ReadInt32();
break;
}
case 344: {
AssistDodgeId = input.ReadInt32();
break;
}
case 352: {
AssistSkillId = input.ReadInt32();
break;
}
case 360: {
AssistSpecialSkillId = input.ReadInt32();
break;
}
case 368: {
AssistUltimateId = input.ReadInt32();
break;
}
case 376: {
TalentSkillId = input.ReadInt32();
break;
}
case 384: {
AssistSkillOnStageType = input.ReadInt32();
break;
}
case 392: {
AssistSkillAngle = input.ReadInt32();
break;
}
case 400: {
AssistSkillRadius = input.ReadInt32();
break;
}
case 408: {
AssistSkillOnStageOrientation = input.ReadInt32();
break;
}
case 416: {
AssistUltimateOnStageType = input.ReadInt32();
break;
}
case 424: {
AssistUltimateAngle = input.ReadInt32();
break;
}
case 432: {
AssistUltimateRadius = input.ReadInt32();
break;
}
case 440: {
AssistUltimateOnStageOrientation = input.ReadInt32();
break;
}
case 448: {
SwitchCD = input.ReadInt32();
break;
}
case 456: {
EnergyConvRatio = input.ReadInt32();
break;
}
case 464: {
EnergyEfficiency = input.ReadInt32();
break;
}
case 472: {
FragmentsId = input.ReadInt32();
break;
}
case 480: {
TransformQty = input.ReadInt32();
break;
}
case 488: {
RecruitmentQty = input.ReadInt32();
break;
}
case 498: {
AttributeId = input.ReadString();
break;
}
case 504: {
PresentsTraitId = input.ReadInt32();
break;
}
case 514:
case 512: {
skillsUpgradeGroup_.AddEntriesFrom(input, _repeated_skillsUpgradeGroup_codec);
break;
}
}
}
#endif
}
#if !GOOGLE_PROTOBUF_REFSTRUCT_COMPATIBILITY_MODE
[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
[global::System.CodeDom.Compiler.GeneratedCode("protoc", null)]
void pb::IBufferMessage.InternalMergeFrom(ref pb::ParseContext input) {
uint tag;
while ((tag = input.ReadTag()) != 0) {
if ((tag & 7) == 4) {
// Abort on any end group tag.
return;
}
switch(tag) {
default:
_unknownFields = pb::UnknownFieldSet.MergeFieldFrom(_unknownFields, ref input);
break;
case 8: {
Id = input.ReadInt32();
break;
}
case 18: {
Name = input.ReadString();
break;
}
case 24: {
Visible = input.ReadBool();
break;
}
case 32: {
Available = input.ReadBool();
break;
}
case 40: {
Grade = input.ReadInt32();
break;
}
case 48: {
DefaultSkinId = input.ReadInt32();
break;
}
case 56: {
AdvanceSkinId = input.ReadInt32();
break;
}
case 64: {
AdvanceGroup = input.ReadInt32();
break;
}
case 72: {
AdvanceSkinUnlockLevel = input.ReadInt32();
break;
}
case 80: {
Faction = input.ReadInt32();
break;
}
case 88: {
Weight = input.ReadInt32();
break;
}
case 96: {
EET = input.ReadInt32();
break;
}
case 104: {
Class = input.ReadInt32();
break;
}
case 112: {
CharacterAttackType = input.ReadInt32();
break;
}
case 120: {
SearchTargetType = input.ReadInt32();
break;
}
case 128: {
AtkSpd = input.ReadInt32();
break;
}
case 136: {
MovType = input.ReadInt32();
break;
}
case 144: {
WalkSpd = input.ReadInt32();
break;
}
case 152: {
RunSpd = input.ReadInt32();
break;
}
case 160: {
SpRunSpd = input.ReadInt32();
break;
}
case 168: {
TransSpd = input.ReadInt32();
break;
}
case 176: {
WalkToRunDuration = input.ReadInt32();
break;
}
case 184: {
DodgeToRunAccelerationOrNot = input.ReadBool();
break;
}
case 192: {
MovAcc = input.ReadInt32();
break;
}
case 200: {
RotSpd = input.ReadInt32();
break;
}
case 208: {
RotAcc = input.ReadInt32();
break;
}
case 216: {
VisionDeg = input.ReadInt32();
break;
}
case 224: {
VisionRng = input.ReadInt32();
break;
}
case 232: {
VisionAttackRng = input.ReadInt32();
break;
}
case 240: {
HearRng = input.ReadInt32();
break;
}
case 248: {
HearAttackRng = input.ReadInt32();
break;
}
case 256: {
RaiseGunRng = input.ReadInt32();
break;
}
case 264: {
BulletType = input.ReadInt32();
break;
}
case 272: {
Ammo = input.ReadInt32();
break;
}
case 280: {
AIId = input.ReadInt32();
break;
}
case 288: {
NormalAtkId = input.ReadInt32();
break;
}
case 296: {
DodgeId = input.ReadInt32();
break;
}
case 304: {
SkillId = input.ReadInt32();
break;
}
case 312: {
SpecialSkillId = input.ReadInt32();
break;
}
case 320: {
UltimateId = input.ReadInt32();
break;
}
case 328: {
AssistAIId = input.ReadInt32();
break;
}
case 336: {
AssistNormalAtkId = input.ReadInt32();
break;
}
case 344: {
AssistDodgeId = input.ReadInt32();
break;
}
case 352: {
AssistSkillId = input.ReadInt32();
break;
}
case 360: {
AssistSpecialSkillId = input.ReadInt32();
break;
}
case 368: {
AssistUltimateId = input.ReadInt32();
break;
}
case 376: {
TalentSkillId = input.ReadInt32();
break;
}
case 384: {
AssistSkillOnStageType = input.ReadInt32();
break;
}
case 392: {
AssistSkillAngle = input.ReadInt32();
break;
}
case 400: {
AssistSkillRadius = input.ReadInt32();
break;
}
case 408: {
AssistSkillOnStageOrientation = input.ReadInt32();
break;
}
case 416: {
AssistUltimateOnStageType = input.ReadInt32();
break;
}
case 424: {
AssistUltimateAngle = input.ReadInt32();
break;
}
case 432: {
AssistUltimateRadius = input.ReadInt32();
break;
}
case 440: {
AssistUltimateOnStageOrientation = input.ReadInt32();
break;
}
case 448: {
SwitchCD = input.ReadInt32();
break;
}
case 456: {
EnergyConvRatio = input.ReadInt32();
break;
}
case 464: {
EnergyEfficiency = input.ReadInt32();
break;
}
case 472: {
FragmentsId = input.ReadInt32();
break;
}
case 480: {
TransformQty = input.ReadInt32();
break;
}
case 488: {
RecruitmentQty = input.ReadInt32();
break;
}
case 498: {
AttributeId = input.ReadString();
break;
}
case 504: {
PresentsTraitId = input.ReadInt32();
break;
}
case 514:
case 512: {
skillsUpgradeGroup_.AddEntriesFrom(ref input, _repeated_skillsUpgradeGroup_codec);
break;
}
}
}
}
#endif
}
#endregion
}
#endregion Designer generated code