avatar skill impl...

i hate mongo C#
This commit is contained in:
rafi1212122
2023-06-03 21:29:13 +07:00
parent 96fe9b054d
commit 28913ad652
6 changed files with 276 additions and 10 deletions

View File

@@ -1,5 +1,6 @@
using Common.Resources.Proto;
using Common.Utils.ExcelReader;
using Newtonsoft.Json;
using MongoDB.Bson;
using MongoDB.Driver;
@@ -11,7 +12,7 @@ namespace Common.Database
public static AvatarScheme[] AvatarsFromUid(uint uid)
{
return collection.AsQueryable().Where(collection=> collection.OwnerUid == uid).ToArray();
return collection.AsQueryable().Where(collection => collection.OwnerUid == uid).ToArray();
}
public static AvatarScheme Create(int avatarId, uint uid, EquipmentScheme equipment)
@@ -40,7 +41,8 @@ namespace Common.Database
SubStar = 0,
TouchGoodfeel = 0,
TodayHasAddGoodfeel = 0,
WeaponUniqueId = weapon.UniqueId
WeaponUniqueId = weapon.UniqueId,
SkillLists = new()
};
if(avatarData.AvatarId == 101)
@@ -54,18 +56,25 @@ namespace Common.Database
avatar.StigmataUniqueId3 = defaultStigmata3.UniqueId;
}
avatar.SkillLists.AddRange(avatarData.SkillList.Select(skillId => new AvatarSkill { SkillId = (uint)skillId }));
avatar.SkillLists.AddRange(avatarData.SkillList.Select(skillId => new AvatarScheme.AvatarSkill { SkillId = (uint)skillId }));
collection.InsertOne(avatar);
return avatar;
}
}
public class AvatarScheme : Resources.Proto.Avatar
{
public class AvatarSkill : Resources.Proto.AvatarSkill
{
public new List<AvatarSubSkill> SubSkillLists { get; set; } = new();
}
public ObjectId Id { get; set; }
public uint OwnerUid { get; set; }
public new List<AvatarSkill> SkillLists { get; set; } = new();
public void Save()
{
@@ -80,5 +89,39 @@ namespace Common.Database
return levelData;
}
public void LevelUpSkill(uint subSkillId, bool isLevelUpAll = false)
{
AvatarSubSkillDataExcel? subSkillData = AvatarSubSkillData.GetInstance().FromId((int)subSkillId);
if (subSkillData is null)
return;
AvatarSkill? avatarSkill = SkillLists.Where(skill => skill.SkillId == subSkillData.SkillId).FirstOrDefault();
if(avatarSkill is not null)
{
AvatarSubSkill? avatarSubSkill = avatarSkill.SubSkillLists.FirstOrDefault(skill => skill.SubSkillId == subSkillData.AvatarSubSkillId);
if (avatarSubSkill is not null)
{
if (isLevelUpAll)
{
avatarSubSkill.Level = (uint)subSkillData.MaxLv;
}
else
{
avatarSubSkill.Level++;
}
}
else
{
avatarSkill.SubSkillLists.Add(new() { SubSkillId = (uint)subSkillData.AvatarSubSkillId, Level = 1, IsMask = false });
}
}
else
{
AvatarSkill newAvatarSkill = new() { SkillId = (uint)subSkillData.SkillId };
newAvatarSkill.SubSkillLists.Add(new() { SubSkillId = (uint)subSkillData.AvatarSubSkillId, Level = 1, IsMask = false });
SkillLists.Add(newAvatarSkill);
}
}
}
}